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But if you do so, be prepared. There are a few quests or bosses which remain very hard. :)
Edit: you will have to doge the strong attacks of the big guys like ettin shaman, trolls, crudoks, mages, as they still will one shot you.
I'd recommend focusing on either the finesse or mage tree for now and start branching out around level 15. You should be able to hit T3 abilities in one tree with full dedicated ability points at level 8.
My personal recommendation would be to swap over to might and equip heavy armor. The enemies you've mentioned (trolls, ettins, sprites) all do primarily physical damage (except for the ettin warpriests) and as such swapping over to might armor will dramatically increase your armor values and increase your survivability. If nothing else I'd advise swapping to finesse as even then the leather armor is better than cloth against those targets.
In addition I'd recommend tossing a ton of skillpoints into mercantile and using the proceeds from a dungeon run to buy 20 to 30 health pots. It'll help a lot at the low levels.
And lastly I'd recommend diversifying your weapon choices a bit for future planning. The weapon groups basically break down like this:
Hammer, Greatsword, Staff, Sceptre, Bow
Daggers, Faeblades, Longsword, Chakrams.
Hammers, Greatswords, Staves, Sceptres & Bows are all high-damage weapons. All of those weapons (aside from the bow) also have low piercing damage which makes it difficult for those weapons to stagger enemies like trolls.
Daggers, Faeblades, Longswords & Chakrams are all piercing weapons as well as relatively mobile weapons with low animation lock on the final attacks. This makes them good weapons for dancing around large foes until you get a stagger and can go to town with one of the heavier damage weapons.
Sceptre deserves a callout here as being a weapon you don't want to use unless you specialize in it with a significant number of points in the sorcery tree.
And lastly: utilize your status effects. Applying bleeding to enemies (2nd cast of shadow flare is the easiest access) will increase all physical damage you deal to the target. Applying poison to enemies will reduce the amount of damage they deal. Ice will slow enemies, Lightning will do a light aoe dot on enemies (excellent for groups of weak enemies). And fire will do a dot with a chance at panic (removing that enemy from the fight for a little while).
Now that is a complete answer, however I really hate playing heavy things in every game ever, so I'd rather lower my difficulty than playing something I don't like ^^'
So if I switch to hard, it won't block achievements ? Btw I'm pretty sure I unlocked some on very hard, that's weird.
I would recommend several things:
- loot everyting you see. If you struggle, potions are your best friend - found or bought, doesn't matter. They last only like 1 battle, not even whole one but are really powerfull.
- ettins and bigger enemies - can't do much but dodge and slowly take them down. And try to save reckoning for bigger groups, like 3 ettins. I also cheezed some of the ettins by fighting them around a campfire, so they didn't attack all at once
- the finesse cloud and daggers skill is pretty good for smaller enemies like sprites. I usually opened or ended with it
- sprites are annoying, especially frost ones. You just have to be patient here, wait for one of them to separate and kill it. Don't jump inbetween them or you will die
Dude above was talking about "Finish the game on hard difficulty" achievement. It is the only one affected by the difficulty change and supposedly doesn't work if you play on very hard.
I hate when games are poorly balanced....I know its "just" a singleplayer game but still....I refused to play X build on max setting or else its near unplayable....