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Повідомити про проблему з перекладом
Or am I remembering this wrongly? But god I HATED the combat in Dragon's Dogma (during the tutorial at least). And there were so many people around me too, fighting the same enemies? Kinda confusing? Played for 15 minutes and uninstalled, I expected an RPG... What I saw was something else entirely? Hack and slash?
Someone please convince me to give Dragon's Dogma a second chance. 😂
Your last bits would be a very welcomed change to provide a challenge. I'd be fine with the game if it was easy at 30-40 hours but being easy for the first 5-25, that's just too long. Hours 1-5 being easy are fine as that's the tutorial-ish area. It's just a shame when a game needs someone to draft up an "Anti-Overleveling guide" just so you can maintain the tiniest semblance of a challenge. Just 'Googling' that phrase brings up a ton of stuff about Kingdoms of Amalur.
With all that said, Dragon's Dogma I hold above KoA mainly due to the feeling of companionship it gives with its pawn system and the combat being a tad bit more versatile. KoA feels like move sets are more limited to the class you are rather than the skills you learn. Paired with being able to grapple enemies, a bit more coordination/strategy when fighting enemies, and breakable parts makes it easy for me to think its DD has better combat. Inversely, KoA is a lot more expansive in other areas, i.e. quest, hidden treasures, story, exploration, crime system. Fate-shifting feels very rewarding however.
I love fluid combat and both are good at it but KoA's camera is a pain in the absolute ass. They're still more action packed than un-modded & modded Skyrim's system, but skyrim has better AI than KoA once all of its bugs are cleared out. Demon Souls/Dark Souls has always been janky and (unbalanced but what can ya do eh?).
I hope one day I get a DoA: Origins story paired with Dragon's Dogma combat & pawn system, Demon Souls level of audio and sound score, KoA's reckoning mode, and Skyrim's skill leveling.
Lastly, not sure if anyone ever says anything about it but KoA has a more voice actors than I expected. I don't ever feel like I've heard a voice too often like in DD (pawns) or Skyrim.
Thanks for sharing this! :)
I forgot to say one more thing, there's barebones sandbox elements in Amalur and its easily overlooked. (Buying/upgrading places you own) I wonder what they would've done if they had time to expand it some.
XD Yes! I was waiting for someone to say that.
Yes, I personally think Kingdoms of Amalur could've really used some Fable-like minigames, fishing, cooking, playing instruments etc to add a bit more personal touch to the world.
Make band with niskarus and name it NIGHT OF NISKARUS
Luls
How about singing Baka Mitai with Agarth in Three Lamps Inn? XD