Kingdoms of Amalur: Re-Reckoning

Kingdoms of Amalur: Re-Reckoning

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Weapon advice please
I'm a couple hours in and I'm struggling to figure out which weapons are best for a casual noob who will only play the game once?

When I use larger weapons like hammers or greatswords then I spend most of the time getting interrupted when attacking. If I use smaller weapons like daggers then I can attack non-stop, but it takes forever to kill. Longswords seem to be the happy medium between damage and speed, but even longswords are so slow that I get interrupted often.

Anyways, looking for advice because I'll only play this once and I don't want to spend anymore points on the wrong weapon type. If y'all say use daggers cause they're fast and op then I'll start putting all the points into daggers. So far I've put all the points into longswords and bows but I'm only a couple hours in and it's not too late to start building up the other weapon trees.

Thanks in advance.
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Showing 1-9 of 9 comments
Bankai9212 Sep 15, 2021 @ 2:42pm 
Well certain skills work well with other weapons, warrior has a skill that prevents interruption for example. Boils down to what character you want to make overall. There's still chakrams and staffs. Plus armor and items that boost damage.
Yoinkyz Sep 15, 2021 @ 2:59pm 
you can respec so experiment
Originally posted by Yikes:
you can respec so experiment

I had no clue you could do this. I'll google how. Thanks!
Bankai9212 Sep 15, 2021 @ 5:36pm 
umm, finish the tutorial the first fateweaver you meet in the game can do that for you.
mainer Sep 16, 2021 @ 9:22am 
As mentioned above, you can find a Fateweaver and respec anytime you want, so you really can't fail by experimenting.

It will come down to; how do you like to play these types of games? Warrior, 2 handed or sword & board, mage with staff and spells, or rogue with daggers & bows, or a combination of skills.

By investing points in any given skill tree, you'll obtain more powerful active skill, passive skills/buffs, and special combat moves. Though others might disagree, I'd advise to stick with one skill tree at first and develop that until you gain more combat options.

I went with the rouge build, and I'm loving it. Faeblades for melee and bows for long distance kills. Investing in stealth allows you to backstab enemies before they see you, as the enemy AI is kind of dumb. And for mobs at a distance, I set my traps up for when they come charging, then hit them with a couple rounds of multi-arrow shots. I decimated many groups that way, and clean out the stragglers with faeblades.
MikiN Sep 21, 2021 @ 3:01am 
I personally go with Daggers and Bow. Between Bows and Sceptres, Bows are definitely the best choice for long distance combat and Daggers do less damage than Faeblades but are the only ones that almost always kill from stealth. Plus they are part of the same tree so you can decide if you want to go full Finesse or if you want to build Finess/Might or Finesse/Sorcery.
If you go for the Universalist build then know that at level 37 you get all mastery skills (Precise/Brutal/Arcane Weaponry) for free, so spend point in Precise but when you have enough to put 37 points in all three ability trees go to a Fateweaver so you can sink those points somewhere else.
Thanks guys. Gonna respec with a combo of daggers, bows, and magic. After trying all the weapons types daggers feel the best for melee.

Thanks for all the input!
Gloomseeker Sep 22, 2021 @ 4:19am 
Don't overlook chakrams, all you have to do with them is press the attack button so they're probably the most noob friendly weapon in the game.

Have fun! ;)
Marshall Sep 22, 2021 @ 8:27pm 
In the original game, I mostly used chakrams, longswords, and hammers, playing a might/sorcery build.

Chakrams are great for crowd control, and do a mix of physical and elemental damage, so even if your target is resistant to your chakrams element you'll still do some damage and hopefully interrupt them. Longswords are the fastest melee weapon on the might skill tree, and since my ability points were split with sorcery it took me a while to get 'Relentless Assault' to prevent my attacks from being interrupted. Once I did, I switched to hammers for that high single-hit damage.
Last edited by Marshall; Sep 22, 2021 @ 8:27pm
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Date Posted: Sep 15, 2021 @ 2:30pm
Posts: 9