MiniGolf Maker

MiniGolf Maker

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skpManiac Mar 20, 2023 @ 12:17pm
Power ups die when going in the hole :( and powering up power ups (a suggestion)
I'm sure this never used to happen, but when your ball goes in the hole, any power up you use on the way disappears.
Can we make it so this does not happen please Kevin? Or make it so we can toggle it on/off?

On the subject of power-ups, wouldn't it be great if we could collect something that makes the power ups last 2 shots/rounds, like a double power up, and how about a double power power up to make it bigger and apply more fire/a bigger bomb etc?
We play this a lot, as you know and we are always thinking of ways to make the multiplayer more fun/annoying lol :)

We could also do with the course list showing how many holes there are, we spend too much time opening a new course only to find out it has only a few holes, so we have to go back to the lobby to start again :/

What do you other players think?

Thanks for reading :)
Last edited by skpManiac; Mar 20, 2023 @ 12:19pm
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Showing 1-3 of 3 comments
Road Turtle Games  [developer] Mar 20, 2023 @ 2:02pm 
I believe power-ups being deactivated when you go into the hole was always how the game worked.

The main reason for this is that the kinds of power ups that persist over time deactivate based on the turns of the player who activated it. If they finish, they no longer will have another turn which muddles up how to despawn the power-up effects. Also, with something like the fire power-up, a player could make it literally impossible to get into the hole by activating the fire as they go in, unless other players happened to have a weight or ghost power up.

- Kevin
skpManiac Mar 20, 2023 @ 3:27pm 
I appreciate the feedback Kevin, thanks and good luck with your future projects.
I hope there is another golf game in the future :)
skpManiac Aug 26, 2023 @ 3:41pm 
Also, with something like the fire power-up, a player could make it literally impossible to get into the hole by activating the fire as they go in, unless other players happened to have a weight or ghost power up

TBH, that is the whole point, it makes it much more fun if you can block them for 1 shot ;)
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