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If I'm understanding right, the secret to making green pieces smoothly flow between each other is to match up the blue handles that control the edge's curve.
For example take this downward-curved slope I made using two 90 degree curves and just moving the edges down:
https://i.imgur.com/Oi1cbhY.jpg
It's not terrible, but the slope isn't completely smooth. It flattens out a little bit in the middle.
The trick is to make sure the blue handles where the green pieces join line up in a straight line that follows the slope. So I took the blue handles on the left and raised them up by 2 notches (I have position snap on), and lowered the blue handles on the right by 2 notches:
https://i.imgur.com/dBzpKg7.jpg
A few more examples showing how matching up the blue handles makes for smooth curves:
https://i.imgur.com/lxj8W0A.jpg
https://i.imgur.com/2TcEBYS.jpg
https://i.imgur.com/wIxAWqL.jpg
And an example of mismatched blue handles:
https://i.imgur.com/jmYQPHF.jpg
Creating complex green shapes can definitely be tricky and can take some getting used to. For instance the Crystal Corkscrew hole on the Snow and Ice course took quite a while to get right.
Hopefully this helps!
- Kevin
I´m curious if I can also beat (or create) my final boss the tilted downward spiral now! :D
Thanks again and great game by the way.