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that said; try sticking it out for a couple more levels; minion bane SS i was very close to rerolling at around that level; but at high 20s it just clicked and started working (largely because i started to invest in relic; miasma and arachnid assault)
...
i think you mean railmaster? conductor is the railcar skill line (only one non railcar skill); slammer being the other skill line
I honestly find that relics is majority of character dmg and class skills are just extra stuff, focus on relic skills and you'll do enough dmg to kill anything easily.
Also, at endgame mobs seem to be glass cannons, hit hard but have low hp. I can barely tell difference b/w normal and ridiculous diff. same stuff that 1 shots me in ridculous does in normal diff. and I kill stuff just as fast in ridiculous as normal diff. game needs way more balance for endgame.
yup, sorry. That is what I meant.
I think doing a bit of trial by error learning or if you want to take a shortcut, some research on the net will help you find the build to suit your playstyle.
build track sucks, if you're relying on that as a damage source its gonna take you forever to kill anything (not even big stuff; trash too)
flamethrower car is bomb; the active is over 1500% weapon damage; that combined with unstable current (or whatever the electrode drain is called) and basic attacks shred enemies, if it gains the 100% damage bonus from miasma then i regret not running bane train
minions (/train) cant be relied upon; they're utility/burst damage/a distraction (well train isnt a distraction since its untargetable); you still need to be doing something (whether thats relic or slammer based is up to you, but if you sit back waiting for trains/goblins/whatever to kill something alone then its gonna take a long time)