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Lessons are common enough. I'm doing a playthrough where I only commit lessons to their specific skills, and so far I was able to climb to level 6 on some of them. It's suboptimal, but point is - there's a lot of lessons.
As for dedication to wisdoms - there's no point in just locking yourself to one branch. You need all of the soul aspects anyway. I'm not sure how the major victories are achieved yet, but I don't think it has to do with how high you are on the branch.
If you view the tree expecting it to conform to any sort of gameplay knowledge you have, it will further confuse you.
The normal progression is counter intutitive.
Naturally you need high levels skills to reach high level books, but having your highest level skills stuck to slot 1 of the tree is an infuriating waste of material, that you didnt even see coming, when you were learning the game. And can leave you struggling to progress through books.
Generally I find this game relies on familiarity with Cultist Simulator. But anyone not having played CS will have an even harder time getting started here.
Soul parts are important but are not the most important. Even a ++ upgraded soul part will only provide a fraction of the aspect amount you can get from crafting and skills. So don’t sweat it too much.
Yeah. Imagine having to learn the aspect system from scratch...
Now upgrading skill is important for crafting , If you want to explore the whole house , you need a bit of everything .. be it memory , tools , food , beverage , ... For this you need more skills and upgraded skill for beter recipe
If the curse requires Heart - the skill that can remove that curse will NOT have heart as one of its attributes.
Which in my mind was done specifically so that people would not stress, whether their skills are advanced or not: It does not matter what level your skill is, if you are planning to use it to remove curse - it will not influence the process. It can as well be level 1.
Now - I didn't check all the skills that contribute to curse removal, but in all of the specific cases I looked for my own benefit, it was the case
I had a really hard time with getting hearts as well. I didn’t find a level 4 book until opening halfway through the house. But then i got extra lessons so i leveled up where i was deficient. I’m not sure if thats intentional or just bad RNG. I’ve restarted a few times and alway have been missing something until I reached the rooms around or past the Kitchen.
This game has been Hearts and Necture. So far I’ve found no books for Nectar.
Having more soul pieces is good, but I've reached a point where it doesn't matter as much and I'm leveling up skills to enable higher-level crafting recipes and read higher-level books.
As long as you don't waste lessons and know where to get the memories it's the only way forward.
Likewise, there are just enough skill slots to theoretically get all souls to level 4 with a bit of leeway: https://www.reddit.com/r/weatherfactory/comments/162fxsc/an_analysis_of_soul_evolution_in_boh/
As I understand, it matters for advanced victory conditions — at the beginning it says that your character need to record specific History with, I would assume, maxed specific Wisdom, but any History win is possible.