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I agree with Wunksta as well: unlocking as many traps as you can helps a lot, and using barricades to funnel the hordes into a well-armed killbox is much more effective than letting them spread out. In this regard the AoE stun from your crossbow is also one of your best weapons: it roots most enemies in place, giving you traps time to hit them again.
Another important thing is to check the map layout and enemy types before the battle starts. That way you can note the areas where certain traps will be most effective, learn your way around in case you need to defend a different area, and have an understanding of exactly what you'll be up against throughout the level.
And when at a complete loss, find a favorite combination of traps to fall back on. I favor the tar patch + spiked pendulem method myself. Expensive, but tends to obliterate anything except an ogre in a single hit. >:D
I finished the game in aprentice mode first, then in War Mage without buying any Power -Shmower DLC
1st line brimstones
2nd line spikes
3rd line tars
4th and 5th line springs
swinging mace (very important to upgrade ASAP) above tars - one is actually better - better combos which give you more score and, what's more important if you think of yourself as a beginner, more money.
archers behind - far enough that they just barely have the killzone in range.
if possible, place arrow walls on all sides of this killtrap
take lightning ring and cast the storm onto the killzone when orcs come, then just spamclick the crossbow (DON'T try to score headshots - better combos without them)
Take the steel weaver (IMO the easiest one) and upgrade everything except paladins (unless you use them as well).
Simple, mostly fool-proof method :) If there's not enough place to use that exactly then, well, get creative and adapt.
Also, if you need skulls for upgrades, repeat all the previous levels where you didn't get 5/5 skulls. With weavers and more traps available, these will be a lot easier.
Hope this helps :)
It's kind of funny most traps I deemed "useless" are advocated here.
Barricade? Nah. Spring? Nope. Tar Pit? I rather spend 400 coins on killing devices. DLC Alchamist sack? Nope.
So yeah, it's interesting to see how my strategies are really different than those proposed here. The fun thing is, they work too.
So as stated before, find what you like and suits you, and run with it.
Effective killing ways (for me);
Kobolds; always running ahead of orcs, so just stand a bit back and kill them as they advance the horde. More difficult on smaller maps though.
Orcs; Stun with crossbow, hit thrice with sword, repeat. Later replace by "have Paladin stun them, kill them with sword from the back"
Gnolls; Decoy. Kill them with sword before it explodes. Very efficient. Haven't seen a need to upgrade the decoy either, since it doesn't get destroyed like this. If it does, replace.
Also always go with the traps weaver. The other lines just don't beat extra gold from trap kills, +20% faster activation (seriously, it's the best upgrade) and all the other pro's it has.
What else?
I don't think this question has been answered yet, so here goes: you usually start the level facing the first door through which the orcs will come through. Remember that as whenver you begin a level ;) .