Kingdoms of Amalur: Reckoning™

Kingdoms of Amalur: Reckoning™

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Aìsu Feb 2, 2014 @ 8:42pm
So chakrams.....
Good christ these are the coolest and most fun weapons I've used in a game is a long time!
I wish other games used em like this.
Last edited by Aìsu; Feb 2, 2014 @ 8:43pm
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Showing 1-8 of 8 comments
Naota Feb 2, 2014 @ 8:44pm 
They are pretty awesome aren't they?
NekoMode Feb 2, 2014 @ 8:52pm 
Chakrams + Faeblades FTW!
Aìsu Feb 2, 2014 @ 9:09pm 
I didn't really like the Faeblades. Yeah they were different but I don't like how they attack. I prefer Daggers and Chakrams.
rakshasa72 Feb 2, 2014 @ 10:20pm 
Chakrams + Faeblades is fun. I played most of the game like this but, Later I switched to Faeblades + Bows. Bows are more skill dependant and, don't scale well in the early game. However once you can put a decent amount of ability points into them they can do a decent amount of damage. Combined with a certain character build (fighter/rogue) and OP Crafting this damage can be insane!
Talana 💃 Feb 3, 2014 @ 2:21am 
Chakrams as main weapons, and faeblades as seconds - my finesse/sorceress is fantastic fun to play :yay: !
Dubbelthor Feb 3, 2014 @ 2:24am 
Hehe I played it the first time through with chakrams+faeblades, until just before the invasion of last area... then I made a hammer and a great sword... Those are the best weapons to be honest with a side note of bows... Srsly if you go for the last card (forgot name) you should definately go hammer or greatsword+ bow... THAT is OP with the right build
KingHochmeister Feb 3, 2014 @ 4:16am 
Xena fans unite!


*does the amazon warcry*
Kelson Feb 3, 2014 @ 5:56am 
I've been in love with Chakrams ever since I first came across them in-game (it's like double the Xena fun!). I tried Faeblades at first, but have found myself gravitating more toward medium-ranged combat, so have been relying heavily on Chakrams and filling in with spells. Since I'm not using Faeblades anymore, I've dropped the Finesse points and gone full Sorcery and use a Staff as my backup weaon for close combat. The entry level press and hold abilities for both these weapons are pretty fun (just have to be careful with timing, of course).

Part of me still wants to sneak around and backstab some critters, but they're often times in pairs or more anyway - so I just use Chakrams and spells instead of stealth. If there were more solo targets, I'd totally try out a Sorcery/Finesse sneaky mage build again.
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Date Posted: Feb 2, 2014 @ 8:42pm
Posts: 8