Kingdoms of Amalur: Reckoning™

Kingdoms of Amalur: Reckoning™

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goddling Jan 31, 2014 @ 2:28pm
GAME ENDING BUG PRESENT !
Not sure or care if someone posted this before but people should know that the dev team for this even studio are GONE.
So there is this nasty BUG at the first third of the game that will stop progression and force you to start all over.
So before you start that stupid quest for this final ability in the tutorial which is long.
SAVE like three times so at least one will fix it, as the guy that is helping you will never
tell you or follow you after the quest.

Also STEAM are AS***** for not putting a big [ THIS GAME MAY NOT WORK AT ALL ]
sign on the front page.
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Showing 16-18 of 18 comments
myarmor Jun 9, 2015 @ 9:54pm 
Originally posted by N213:
Well i wouldnt call the mercenary questline short.
Which one would that be? Maybe you meant Warsworn?

If so, there's only ~3 quests where you have a "follower". Of those, you are the follower most of the time.
Exceptions are inside the Brigadier Hall (when it says to explore), and on Eamonn's Isle.
I don't remember how it is for the "Mystic Hammer" and "Mountain Prison" quests atm.
(I'm currently at the "Mystic Hammer" quest in a second play-through).
N213 Jun 10, 2015 @ 11:29am 
Originally posted by myarmor:
Originally posted by N213:
Well i wouldnt call the mercenary questline short.
Which one would that be? Maybe you meant Warsworn?

If so, there's only ~3 quests where you have a "follower". Of those, you are the follower most of the time.
Exceptions are inside the Brigadier Hall (when it says to explore), and on Eamonn's Isle.
I don't remember how it is for the "Mystic Hammer" and "Mountain Prison" quests atm.
(I'm currently at the "Mystic Hammer" quest in a second play-through).
Yeah thats the group i meant. ^^ And well i stuck at Eamonn's Isle part.
myarmor Jun 10, 2015 @ 3:11pm 
Originally posted by N213:
Originally posted by myarmor:
Which one would that be? Maybe you meant Warsworn?

If so, there's only ~3 quests where you have a "follower". Of those, you are the follower most of the time.
Exceptions are inside the Brigadier Hall (when it says to explore), and on Eamonn's Isle.
I don't remember how it is for the "Mystic Hammer" and "Mountain Prison" quests atm.
(I'm currently at the "Mystic Hammer" quest in a second play-through).
Yeah thats the group i meant. ^^ And well i stuck at Eamonn's Isle part.
I haven't really experienced that problem myself (in KOA), but it certainly would be annoying.

I guess KOA is in good company in that regard. Skyrim, Oblivion, Sacred etc all had
occations where an NPC would get stuck because of failed pathing (or clipping).

It is a bit different from the "every quest with a follower" argument, which in my opinion
was too broad. But yes, KOA isn't updated anymore, so you can't hope or beg for
an official fix for pathing issues or anything else.

However, you can load an earlier save (if needed) and stay a bit closer to the NPC, and
try to move differently when you're close to where it stuck earlier. Hopefully you avoid the same.

Btw, the current quest-note (blue text below quest title) also tend to say/hint whether
you are the follower or the leader.
Last edited by myarmor; Jun 10, 2015 @ 3:12pm
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Date Posted: Jan 31, 2014 @ 2:28pm
Posts: 18