Kingdoms of Amalur: Reckoning™

Kingdoms of Amalur: Reckoning™

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Clothing mod. Finally dress like Dokkalfar should!
https://www.nexusmods.com/kingdomsofamalurreckoning/mods/16
Extract the mod to the game's root directory so that would be::
%steamdir%\steamapps\common\KOAReckoning

This mod adds the following new outfits to the game:
1. Glowing Warrior
2. Glowing Rogue
3. Dokkalfar Noble
4. Dokkalfar Noble (Alt)
5. Dokkalfar Peasant
6. Dokkalfar Peasant (alt)
7. Dokkalfar Merchant
8. Dokkalfar Merchant (alt)

9. Ljosalfar Noble
10 Ljosalfar Noble (alt)
11. Ljosalfar Peasant
12. Ljosalfar Peasant (alt)
13. Ljosalfar Merchant
14. Ljoslalfar Merchant (alt)
15. Almain Merchant
16. Almain Merchant (alt)
17. Verani Merchant
19 Verani Merchant (alt)

I've also included a console script to spawn all the clothing items. As these items are brand new they do not appear anywhere in the game. They also will not show up in my save editor. You'll need the latest version of the console mod for this to work.
Then type::
run createclothes
it'll create all the items for you.

There can be up to five new clothing pieces per set, but some do not exist because there is no NPC fab option. Also some of these options only skin a male or female variant. Unfortunately, as this is ~95 new items it's a bit hard for me to document which ones are male or female only.
For those technical amongst us who want to see the details::
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Showing 1-6 of 6 comments
WelfareRecipient Jul 14, 2020 @ 7:42am 
Added 5 new outfits
IFIYGD Jul 14, 2020 @ 12:11pm 
Thank you for your hard work on this. This game is not an easy one to create mods for, well out of my skill set. Just had to let you know that your work on this is appreciated, and respected.
WelfareRecipient Jul 14, 2020 @ 9:36pm 
Now that the console is out, and thanks to the great work of tmt01 for documenting and helping me figure out how to package up mods for the game it should hopefully make it "easier" for at least these simple fab swaps.

I wrote a program to create this mod, but the actual logic isn't very hard.
The basic gist is find fabs you want to try in the csv and replacing the appropriate bytes.

https://github.com/mburbea/ModelSwapper
TrollingKiwi Sep 14, 2020 @ 4:13pm 
This looks GREAT! Damn...is there any way this could be reformatted to work with Amalur Re-Reckoning?? Like...is it possible? Or is it just a fan dream of mine?
WelfareRecipient Sep 14, 2020 @ 6:10pm 
Right now, it's not possible. The remaster currently straight up blocks modded files and uses new proprietary formats, so old methods do not work. Supposedly the devs will make an official announcement about mods, and release tooling to view files and enable the console. Until then nothing.
IFIYGD Sep 15, 2020 @ 2:04am 
Wondering if (since it is THQNordic) they are working on proprietary modding tools, that will be added as a paid DLC down the road.
Not saying they will, but... I would not put it past them.
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Showing 1-6 of 6 comments
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