Castlevania Anniversary Collection

Castlevania Anniversary Collection

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Zer0zEr0ZeRo 2019 年 5 月 16 日 下午 6:15
Any way to extract Roms from this?
I would be more inclined to buy this release over the Switch version if there are extractable roms in this collection. If someone eventually snoops around in the game to see if there are extractable roms in this collection post here to let the community know. I would much rather buy the game legitimately on Steam so I can use the roms on my favorite emulators. I've done it with all the Sega games released on here so it's not a new idea, but hopefully they are roms in the file system and not too hacked up to not be recognized by emulators.
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claytonhorning 2019 年 6 月 23 日 下午 6:29 
What a waste of time that would be.
Agarillobob 2019 年 6 月 24 日 上午 4:55 
If this is anyhow like the MegaMan legacy collection they did not use ROMs and rather replicated the games in C++ while using assets out of the ROMs but the ROMs itself not being existent in the game itself
Dark Redshift 2019 年 6 月 24 日 下午 1:11 
引用自 Agarillobob
If this is anyhow like the MegaMan legacy collection they did not use ROMs and rather replicated the games in C++ while using assets out of the ROMs but the ROMs itself not being existent in the game itself

If that is the case, why didn't they bring the Floppy versions of DCD 1 and 2 to the Japanese versions, opting respectively instead for the crappy cartridge one and not giving us the better version of DCD2 at all? I say better version as the floppy versions of both games have sharper graphics, there's no religious censorship and the sound is much better. DCD2 is in Japanese only though except the prologue splash & ending, and my Japanese is basic, though it's thankfully all in kana so I can at least read it. The only translation I know of (adding a map too) is for the Simon's Quest version.


Anyway, to elaborate on the Floppy Disk versions and the potential for them to come here, the idea that they didn't add them would be that they didn't know how to implement the disk swapping (read: turning from side A to side B like an audiobook tape) and were unwilling to simply copy something similar from other emulators like FCEUX.

However, if the games are essentially remade in C++ using ROM assets, they could just find working DCD1 and Seal of the Curse FDS ROMs and do the same to them, side stepping the disk swapping entirely if they were able to extract both sides of the disks and splice them together the right way, like Ross Scott did for Maabus. They likely still won't do that though even though they really should, as Konami is Konami.
最後修改者:Dark Redshift; 2019 年 6 月 30 日 上午 9:00
BONKERS 2019 年 6 月 25 日 下午 9:46 
Just download them. As it is, it's easier and the experience is better with existing emulators sadly.

M2 probably doesn't have the budget or time to patch this on every platform. Konami's fault obviously. But has M2 really ever had a product launch in mediocre condition where they patched all the problems? I don't recall one.
Firehawke 2019 年 6 月 30 日 下午 11:39 
Dracula II: Noroi no Fuuin was almost certainly not included because of the FDS BIOS being copyrighted Nintendo software. That would also be why they did the later 1993 cartridge rerelease of Akumajou Dracula for the Japanese version of CV1.

As far as I know, there's never been a HLE of the BIOS; all current emulators as of 2019 require the BIOS image to be present.
Dark Redshift 2019 年 7 月 1 日 上午 5:40 
引用自 Firehawke
Dracula II: Noroi no Fuuin was almost certainly not included because of the FDS BIOS being copyrighted Nintendo software. That would also be why they did the later 1993 cartridge rerelease of Akumajou Dracula for the Japanese version of CV1.

As far as I know, there's never been a HLE of the BIOS; all current emulators as of 2019 require the BIOS image to be present.

I see. They could try and get a licence for the FDS BIOS in order to bring them over. Despite still being a Nintendo owned console, it worked for Mario 2 on 3DS (i.e. Lost Levels) it could work for DCD. That or we could find a way to mod them in, such is the nature of PC gaming. It's just so I can access them and the appropriate fan translations (such as for DCL/CV3) via the collection without having to use FCEUX, as the latter doesn't seem to support Steam overlay for screenshots, but my other emulators do, including Kega Fusion for MD and Snes9x for SFC.
最後修改者:Dark Redshift; 2019 年 7 月 1 日 上午 5:43
Ness_and_Sonic 2019 年 7 月 3 日 下午 8:21 
Actually, if it's like MML, the games could be obtained from it.
farmerbb 2019 年 10 月 4 日 下午 6:49 
I wrote up a guide on how to rip the ROMs here: https://steamcommunity.com/app/1018010/discussions/0/1628539187767686145/
Dark Redshift 2019 年 10 月 7 日 上午 11:54 
引用自 farmerbb
I wrote up a guide on how to rip the ROMs here: https://steamcommunity.com/app/1018010/discussions/0/1628539187767686145/
Is there a way to add and have the game detect ROMs too? Would be useful for adding games like Rondo of Blood and Nocturne in the Moonlight/Symphony of the Night. Not sure how implementing disk swapping on the floppy disk system games would work.
BONKERS 2019 年 10 月 7 日 下午 9:50 
Well it probably doesn't emulate the PCE or PSX so no point
Dark Redshift 2019 年 10 月 8 日 上午 12:48 
引用自 BONKERS
Well it probably doesn't emulate the PCE or PSX so no point
Oh well. If it could at least detect the emulation of Rondo I have as well as both my translated copy of Dracula 3 and Disk System versions of the first two games, that would be enough.
最後修改者:Dark Redshift; 2019 年 10 月 8 日 上午 12:48
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張貼日期: 2019 年 5 月 16 日 下午 6:15
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