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If that is the case, why didn't they bring the Floppy versions of DCD 1 and 2 to the Japanese versions, opting respectively instead for the crappy cartridge one and not giving us the better version of DCD2 at all? I say better version as the floppy versions of both games have sharper graphics, there's no religious censorship and the sound is much better. DCD2 is in Japanese only though except the prologue splash & ending, and my Japanese is basic, though it's thankfully all in kana so I can at least read it. The only translation I know of (adding a map too) is for the Simon's Quest version.
Anyway, to elaborate on the Floppy Disk versions and the potential for them to come here, the idea that they didn't add them would be that they didn't know how to implement the disk swapping (read: turning from side A to side B like an audiobook tape) and were unwilling to simply copy something similar from other emulators like FCEUX.
However, if the games are essentially remade in C++ using ROM assets, they could just find working DCD1 and Seal of the Curse FDS ROMs and do the same to them, side stepping the disk swapping entirely if they were able to extract both sides of the disks and splice them together the right way, like Ross Scott did for Maabus. They likely still won't do that though even though they really should, as Konami is Konami.
M2 probably doesn't have the budget or time to patch this on every platform. Konami's fault obviously. But has M2 really ever had a product launch in mediocre condition where they patched all the problems? I don't recall one.
As far as I know, there's never been a HLE of the BIOS; all current emulators as of 2019 require the BIOS image to be present.
I see. They could try and get a licence for the FDS BIOS in order to bring them over. Despite still being a Nintendo owned console, it worked for Mario 2 on 3DS (i.e. Lost Levels) it could work for DCD. That or we could find a way to mod them in, such is the nature of PC gaming. It's just so I can access them and the appropriate fan translations (such as for DCL/CV3) via the collection without having to use FCEUX, as the latter doesn't seem to support Steam overlay for screenshots, but my other emulators do, including Kega Fusion for MD and Snes9x for SFC.