The Long Drive

The Long Drive

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XxZoMbiezSlayer Aug 12, 2024 @ 11:24am
devs killed the game
yall devs said you were reworking the code and physics engine but no update on it yall just update us on your friends game thatas a literal copy and paste with zombie modles. so whats the deal will the game ever update?
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Showing 1-15 of 32 comments
Dev stated on their. . . facebook.. That the update will be in Sept. On the anniversary of the game. Other than base code rewrite maybe something about terrain gen
XxZoMbiezSlayer Aug 12, 2024 @ 11:33am 
Originally posted by Veep:
Dev stated on their. . . facebook.. That the update will be in Sept. On the anniversary of the game. Other than base code rewrite maybe something about terrain gen
hhhhhhhhhh thats upsetting
EsuZeno Aug 12, 2024 @ 3:29pm 
Originally posted by XxZoMbiezSlayer:
Originally posted by Veep:
Dev stated on their. . . facebook.. That the update will be in Sept. On the anniversary of the game. Other than base code rewrite maybe something about terrain gen
hhhhhhhhhh thats upsetting
terrain is like 90% of the game lol the other 10% is cars
XxZoMbiezSlayer Aug 12, 2024 @ 3:53pm 
Originally posted by EsuZeno:
Originally posted by XxZoMbiezSlayer:
hhhhhhhhhh thats upsetting
terrain is like 90% of the game lol the other 10% is cars
no? the terrain is mostly dessert and grass land, they need to work on the game mechanics more then the terrain
EsuZeno Aug 12, 2024 @ 3:58pm 
Originally posted by XxZoMbiezSlayer:
Originally posted by EsuZeno:
terrain is like 90% of the game lol the other 10% is cars
no? the terrain is mostly dessert and grass land, they need to work on the game mechanics more then the terrain
the game mechanics are fine as is they said they wanted to work on terrain gen so theres more variety to what you can discover for points of interest
XxZoMbiezSlayer Aug 12, 2024 @ 4:08pm 
Originally posted by EsuZeno:
Originally posted by XxZoMbiezSlayer:
no? the terrain is mostly dessert and grass land, they need to work on the game mechanics more then the terrain
the game mechanics are fine as is they said they wanted to work on terrain gen so theres more variety to what you can discover for points of interest
not many people complain about terrain most people though complain about the mechanics of the game... like bugs, sever lag, an physics braking
Ghennkin Aug 13, 2024 @ 7:05am 
Don't care about the terrain personally at all. My biggest issue is the severe lack of poi variety and how repetitive the game gets in the first 10km when the end is 5000km. Nothing at the end. No Mom's house. Nothing.

TLD needed more variety mostly. Secondly, it needed better progression. There is an over abundance of the same items and you never need them. Your tires never wear down. Your car never gets dirty. If it weren't for the fact that you lose control of your vehicle at high speeds flinging vehicle parts off, you'd need nothing after the first 10km. You don't crash if you stay at a stable speed and thus never lose parts. Game is littered with parts and cleaning supplies.

When you realize all these shortcoming, the game loses its appeal. 1 random event (UFO) out of potentially infinite events. The same 5 pois over and over. No special rare items. No unlockables to expand potential vehicles you can find. No special POIs for every 500km traveled. 2 enemies total. Game released in 2019.

In the time its taking to completely rewrite terrain gen, you have a number of direct clones rapidly outpacing TLD that will capture TLD's audience if not merely for the fact that TLD has been stalled for a long time.

Not to sound negative, but that is a big mistake. This is potentially the next new novel genre in gaming and in gaming, being 'novel' is massive. At least potentially massive. 'New' sells. People are exhausted with the same 12 genres that have existed forever. Failing to capture that potential and let it slip into the hands of direct rip offs... it makes playing TLD feel disappointing. Wasted potential when everyone moves over to one of the clones.

The issue with clones is that its very hard to capture the same charm and personality of the game they are cloning. Probably TLD's only saving grace. Hopefully that is enough.
XxZoMbiezSlayer Aug 13, 2024 @ 3:18pm 
Originally posted by Ghennkin:
Don't care about the terrain personally at all. My biggest issue is the severe lack of poi variety and how repetitive the game gets in the first 10km when the end is 5000km. Nothing at the end. No Mom's house. Nothing.

TLD needed more variety mostly. Secondly, it needed better progression. There is an over abundance of the same items and you never need them. Your tires never wear down. Your car never gets dirty. If it weren't for the fact that you lose control of your vehicle at high speeds flinging vehicle parts off, you'd need nothing after the first 10km. You don't crash if you stay at a stable speed and thus never lose parts. Game is littered with parts and cleaning supplies.

When you realize all these shortcoming, the game loses its appeal. 1 random event (UFO) out of potentially infinite events. The same 5 pois over and over. No special rare items. No unlockables to expand potential vehicles you can find. No special POIs for every 500km traveled. 2 enemies total. Game released in 2019.

In the time its taking to completely rewrite terrain gen, you have a number of direct clones rapidly outpacing TLD that will capture TLD's audience if not merely for the fact that TLD has been stalled for a long time.

Not to sound negative, but that is a big mistake. This is potentially the next new novel genre in gaming and in gaming, being 'novel' is massive. At least potentially massive. 'New' sells. People are exhausted with the same 12 genres that have existed forever. Failing to capture that potential and let it slip into the hands of direct rip offs... it makes playing TLD feel disappointing. Wasted potential when everyone moves over to one of the clones.

The issue with clones is that its very hard to capture the same charm and personality of the game they are cloning. Probably TLD's only saving grace. Hopefully that is enough.
very true hopfully they update soon before the fan bse finds another game like this one
Levi Animator™ Aug 19, 2024 @ 6:27am 
Originally posted by XxZoMbiezSlayer:
yall devs said you were reworking the code and physics engine but no update on it yall just update us on your friends game thatas a literal copy and paste with zombie modles. so whats the deal will the game ever update?

Terrain generation is a somewhat big part of the game, not the biggest but it's big!
And other than the terrain generation and reworked code, there's gonna be new locations, possible new items. New cars probably too.

It's gonna be a mix of everything.

While i do understand what you're saying, it is a big part!

If there were no terrain generation, every world would be completely flat! And also the roads would not turn or anything, probably not even houses would appear if it were not to the terrain generation!
JanoschNr1 Aug 24, 2024 @ 11:56pm 
I just wished they would "Fix" (since it's a bad game design, not a acutal bug) the issue of reloading a save infront of buildings like the mansion that they would still be visit'ble and

not suddenly groundless and covered with a purposly added in terraint texture ... especially when you die due to bug like not even being in the swing range of the door and still somehow ending dead. and that if you fall with your vehicle that there would be an actual underground base that teleports you with it back on the street above you.
Considering they were capable of having their discord raided, I'm not holding my breath. Two factor is very useful, and so is not clicking sus links. You already know one dev clicked a 'free nitro' link or something and got their account hijacked.
SkapeGote Aug 25, 2024 @ 2:24pm 
I am more worried about the terrain myself. More interesting vistas are my number 1 priority, Cars are fine
Baylock Aug 31, 2024 @ 12:40am 
Originally posted by JanoschNr1:
I just wished they would "Fix" (since it's a bad game design, not a acutal bug) the issue of reloading a save infront of buildings like the mansion that they would still be visit'ble and

not suddenly groundless and covered with a purposly added in terraint texture ... especially when you die due to bug like not even being in the swing range of the door and still somehow ending dead. and that if you fall with your vehicle that there would be an actual underground base that teleports you with it back on the street above you.


I just wish they (the complainers) would realise that they (the single dev) is but a single human being that can only do so much.
thegeorgegman Sep 1, 2024 @ 8:33am 
Originally posted by Baylock:
Originally posted by JanoschNr1:
I just wished they would "Fix" (since it's a bad game design, not a acutal bug) the issue of reloading a save infront of buildings like the mansion that they would still be visit'ble and

not suddenly groundless and covered with a purposly added in terraint texture ... especially when you die due to bug like not even being in the swing range of the door and still somehow ending dead. and that if you fall with your vehicle that there would be an actual underground base that teleports you with it back on the street above you.


I just wish they (the complainers) would realise that they (the single dev) is but a single human being that can only do so much.

They have earned money from this "Tech demo" and calculating by Play tracker they have sold 707k copies of the game for estimate 10$ for every market gives us 700$k dolars. So that means that they have money to hire more people to work on this game.

I have calculated this with 30% of steam tax.
Last edited by thegeorgegman; Sep 1, 2024 @ 3:18pm
wiz Sep 1, 2024 @ 1:02pm 
Steam takes 30% of the earnings the game make and there's unity which also takes cut of earnings etc,So they are nowhere near 700$K
Last edited by wiz; Sep 1, 2024 @ 1:03pm
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Date Posted: Aug 12, 2024 @ 11:24am
Posts: 32