Blood Bowl 3

Blood Bowl 3

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BrikkHowz May 23, 2024 @ 6:29pm
Season 5 race thoughts ?
Necromantic horror..What you think :)?
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Showing 1-15 of 28 comments
Saint Scylla May 23, 2024 @ 7:32pm 
Great news imho. The current ladder meta favors heavy teams like dwarves and orcs, but the necros should have the resilience and the claws to stand up to them.
Splinter May 23, 2024 @ 9:13pm 
They already said what team. It's Necors.
magusthearabian May 23, 2024 @ 10:55pm 
For me, they're far too similar to undead. Not just aesthetically either. Adding another heavy bash type of team isn't really what the game needs at the minute.
Duluth May 24, 2024 @ 1:57am 
Originally posted by magusthearabian:
For me, they're far too similar to undead. Not just aesthetically either. Adding another heavy bash type of team isn't really what the game needs at the minute.
It is my hope that by adding them you will encounter fewer orc/dorfs on ladder thus leading to fewer heavy bash teams eventually. Probably a little too optimistic though.
Originally posted by magusthearabian:
For me, they're far too similar to undead. Not just aesthetically either. Adding another heavy bash type of team isn't really what the game needs at the minute.


Hi, Necromantic player (in Bloodbowl 2 and Tabletop) here. They do NOT play bash heavy, despite appearances of the trailer. They're a running team, with strong units for clearing a path. They CAN bash, but they're extremely vulnerable to having their key position players removed because there's only up to THREE of them.
Last edited by Feral Wolf Instincts; May 24, 2024 @ 9:55am
Eyesight May 24, 2024 @ 11:12am 
Originally posted by magusthearabian:
For me, they're far too similar to undead. Not just aesthetically either. Adding another heavy bash type of team isn't really what the game needs at the minute.

They have been reworked and are not like undead , sur they share the ghoul and zombie but they have more mobility and are more expensive , they also have less power.
I feel them very tricky to play , in a way you have less bash capability but more mobility but you are not quite agile either.
They still can be disruptive .
You have a very average team across the board.

Also im gonna retalk about that , but they have to nerf back random for dwarf if necro came out , necro already have a bad dwarf mu , i don't want to face dwarf boosted in top of that.
Last edited by Eyesight; May 24, 2024 @ 2:01pm
Jbrutal May 24, 2024 @ 12:43pm 
Originally posted by Saint Scylla:
Great news imho. The current ladder meta favors heavy teams like dwarves and orcs, but the necros should have the resilience and the claws to stand up to them.
the current the last and the next nothing will change it.
magusthearabian May 24, 2024 @ 1:25pm 
Understand all points above, but in the current iteration of game, can bash IS bash. Shame they went necro: any game against them will be about the wolf/wolves: you kill it/them you win, you don't they lose. It'll just be MB/Tackle/etc and it's a shame as it makes the game predictable, No ill will against any bash players, but it's half the game if everyone is focused on bash teams.
Eyesight May 24, 2024 @ 2:44pm 
Im really feeling that necro lack a big guy , having a gargoyle or something like that would be nice and 60k reroll.
Like having a big guy like the vargeist just with either unchained fury or animal savagery instead of bloodlust.
Sumpflager May 24, 2024 @ 4:17pm 
I have a feeling necro might not so much change the meta to make it less bash but instead get beaten up just like woodelfes.
They have similar problems, Werwolfes are amazing but they are no killing machines, getting them mb would but thats too expensive as you need to get them block and dodge to keep them alive in the current ladder. Still people will target them with mb tackle, kinda like with the wardancer hunting right now.

The golems are too expensive just like the wraiths. But well they are fun to play so there is that.
Eyesight May 24, 2024 @ 4:26pm 
I think they are suppose to be a more defensive version of undead , flesh golem have stand firm and thick skull, wraiths have foul appearance and side step and werewolf have claw+frenzy.

In a starting roster , i think you can take 2 golem, 2 wraiths , 2 werewolf and 5 zombies with 2 rerolls , ghoul can be added later unless i miss calc so by default your werewolf will hold the ball.
Yeah they will not shift everything up but are a popular team.

Ah nevermind , i am 10k short so something need to be cut.

1 ghoul and 1 wraith likely or you choose security to have 2 wraith and 1 werewolf.
Last edited by Eyesight; May 24, 2024 @ 4:30pm
Originally posted by Sumpflager:
I have a feeling necro might not so much change the meta to make it less bash but instead get beaten up just like woodelfes.
They have similar problems, Werwolfes are amazing but they are no killing machines, getting them mb would but thats too expensive as you need to get them block and dodge to keep them alive in the current ladder. Still people will target them with mb tackle, kinda like with the wardancer hunting right now.

The golems are too expensive just like the wraiths. But well they are fun to play so there is that.

Reminder that Mighty Blow got reworked and no longer stacks with Claws.
Eyesight May 25, 2024 @ 7:41am 
Originally posted by Feral Wolf Instincts:
Originally posted by Sumpflager:
I have a feeling necro might not so much change the meta to make it less bash but instead get beaten up just like woodelfes.
They have similar problems, Werwolfes are amazing but they are no killing machines, getting them mb would but thats too expensive as you need to get them block and dodge to keep them alive in the current ladder. Still people will target them with mb tackle, kinda like with the wardancer hunting right now.

The golems are too expensive just like the wraiths. But well they are fun to play so there is that.

Reminder that Mighty Blow got reworked and no longer stacks with Claws.

Even that , people still play claw/mb , you just have less chance to do damage , mb will still work on injury and with the new rule , werewolf should have easy acess to mb , i think you can even try to go for a stat super early one and if that doesn't work , you can take mb , i will still like having 1 werewolf mb and 1 werewolf juggernaut, specially if i have to face dwarf often .
Last edited by Eyesight; May 25, 2024 @ 7:58am
Eyesight May 25, 2024 @ 12:18pm 
I did try a bit old necro and wasn't that sucessfull on it on older bloodbowl but in this version , i think there is think to try.

Zombie ; meat shield with probably just block/wrestle, kick , dirty and try to get some guard.
Can usually random.

Ghoul : ball carreer or ball sacker , i would not try to random on them because of not reliable this is on the long term.
Just usual block/sure hand and wrestle/strip ball or tackle.

Golem : i would actually try to random since they already start with both thick skull and stand firm so you have 2 less strenght skill you can get .

Wraith: i think i will just go the guard , break tackle , dodge way to give them mobility , stand firm not really require since they start with side step.

Werewolf i would try to go for stat first agi or str , if fail taking 1 mb and 1 juggernaut since stand firm and fend will be see later on team developpment with usual either wrestle/block and dodge , they need mobility and survivability.
Maybe you can try a werewolf one turner? but it look really cheesy to try.
Maybe can put a + 1av on them later.
Last edited by Eyesight; May 25, 2024 @ 12:27pm
Eyesight May 29, 2024 @ 9:42am 
I did forgot about something with necro which can be a bit dangerous.
I think you have start with both ghoul and werewolf.
Wraith have good starting skill but start with no hand which reduce the number of ball handler to only 4 in the necro team.
Maybe can do a 1 wraith , 1 ghoul and double wolf.
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Date Posted: May 23, 2024 @ 6:29pm
Posts: 28