Blood Bowl 3

Blood Bowl 3

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changes to dodge players
Why does it feel like the stunty, titchy, dodge players never GO OUT anymore when struck? i swear to god, its always "Stun" not even a KO. Granted this is with out MB, but the skills themselves used to impose a +1 on the injury charts already in BB2, or am i mistaken?

I simply hate that i can hit a lower end AV player, with all those skills and come up with zero injuries.. not even a KO, in an hour long match gaining nothing but misery and animosity. I even fouled 4 separate times, and ♥♥♥♥ all.
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Showing 1-9 of 9 comments
Originally posted by Peter_Paradox:
Why does it feel like the stunty, titchy, dodge players never GO OUT anymore when struck? i swear to god, its always "Stun" not even a KO. Granted this is with out MB, but the skills themselves used to impose a +1 on the injury charts already in BB2, or am i mistaken?

I simply hate that i can hit a lower end AV player, with all those skills and come up with zero injuries.. not even a KO, in an hour long match gaining nothing but misery and animosity. I even fouled 4 separate times, and ♥♥♥♥ all.
Welcome to Bloodbowl, the game you love to hate.
Splinter Feb 9, 2024 @ 6:54pm 
They riigged the game so the dice don't work for you. :)
Last edited by Splinter; Feb 9, 2024 @ 6:54pm
Eyesight Feb 10, 2024 @ 7:41am 
In case of black orc , goblin have thick skull which basically negate stunty downside .
Lorandar Feb 11, 2024 @ 12:24am 
Not completely negate. Gobelin bruiser still get badly hurt on a 9 result on casualty roll.
Peter_Paradox Feb 11, 2024 @ 11:32am 
Originally posted by Splinter:
They riigged the game so the dice don't work for you. :)
im not claiming its rigged. im complaining about why they decided to buff all the stunty/dodge players by removing the innate -1 to rolls they naturally incurred in BB2 for stunty/titchy
Peter_Paradox Feb 11, 2024 @ 11:36am 
Originally posted by Lorandar:
Not completely negate. Gobelin bruiser still get badly hurt on a 9 result on casualty roll.
But they shouldnt have thick skull to begin with, unless im mistaken.. thick skull is a positive trait is it not? or have i been wrong all this time in thinking otherwise. (i dont know the chart for that stuff not that deep into the meta)
Splinter Feb 11, 2024 @ 12:43pm 
I was only kidding. But I'm not sure what you mean. Stunty have their own injury table which is -1 to injury. Also BB2 was based on rules two generations old. BB3 is based off the 2020 rules.
Peter_Paradox Feb 11, 2024 @ 1:14pm 
Originally posted by Splinter:
I was only kidding. But I'm not sure what you mean. Stunty have their own injury table which is -1 to injury. Also BB2 was based on rules two generations old. BB3 is based off the 2020 rules.
I was unaware they had separate tables. I wish the game let you actively view such info. BB2 had so much more context. Here i am thinking they just totally buffed all dodge team shenanigans from the prior game.
Lorandar Feb 11, 2024 @ 11:01pm 
Originally posted by Peter_Paradox:
Originally posted by Lorandar:
Not completely negate. Gobelin bruiser still get badly hurt on a 9 result on casualty roll.
But they shouldnt have thick skull to begin with, unless im mistaken.. thick skull is a positive trait is it not? or have i been wrong all this time in thinking otherwise. (i dont know the chart for that stuff not that deep into the meta)
Black orcs goblin bruiser are the only stunty players with thick skull as they are "stronger" than classical goblins. They are also more expansive.

Goblins in Orc team, goblin team, skinks, halfings and snot do not have this skill.
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Date Posted: Feb 9, 2024 @ 11:23am
Posts: 9