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A concede button would fix most problems. Cyanide would rather punish players. You try to soft concede but then the other player will try to kill and injure all your players. You leave the match and the dev will ban you.
Its not much of a deterrent to say "if you do it you might be banned" when the activity is being done to avoid an alternative that will get you automatically banned.
Cyanide has never shown much interest in investigating reports of bad in-game behaviour.. in the past (BB1 and BB2) that stuff was handled by the publisher (Focus) and by a little gaggle of volunteers who were given some basic tools to use to manually ban people from a specific ladder. Now everything is in-house, and they haven't even put together the basic tools for use in private ladders.
So.. probably pretty safe for a nice, long while.
Cyanide claimed it was an escalating duration MM queue ban based on whether or not you'd conceded in the past 10 games. Based on that you'd need to play 10 full games without conceding any of them to start the process over from scratch.
I think first half Concedes should certainly be more heavily punished. I think we were on turn 6 and they Conceded after having x2 injuries.
All that said, I am not entirely sure how a team could be punished? Maybe they have to sell their most expensive player? I think that would prevent players quitting in First Half!! It would not effect new teams that much though but it may help. It would also make some kind of sense and can be explained as the Star Player being disappointed and demanding a transfer :D
You're focusing way too much on the injuries part. Nobody wants to wait nearly 20 more minutes for a blowout to finish when it already ended 10 minutes prior. The game quickly becomes a complete waste of time rather than something you can actually play.
How would selling a player do anything if most of the teams that concede in the first 10 games are just going to reroll them anyways. There is no incentive to stay with a team early on in which you've got injured or dead players on. The only way to fix is to either use a really low cap, or to make a ladder where players do not develop and you buy skills at a higher than 1m TV. IF you can make any team with a 1.2M TV, and if you concede they do not develop players and you can respin your team because its just going to resurrect at the end of the game... then the concessions no longer matter because no one gets anything besides ladder points in the post game.
Once you start developing players, concession rules matter because some teams are trying to climb and other teams are starting because of a previous season with zero development. You are less likely to dumpster and start a new team once you have a few players with the skills you want, possibly with a long-term injury thats a -1 here or there. So the concessions start to go away because throwing out a team at 1.3 or 1.4M TV with some skills actually has value.
You can translate this comment to every single pvp game. It is not specific to Blood Bowl. Most PVP games give you more xp for finishing match. BB players seem to think they are some weird outlier. Concedes have been resolved in multiple competitive games. I don't know why they are trying to reinvent the wheel.
I wonder if bans truly stop people from conceding. I bet they make the PVP environment more toxic.
People maybe concede less? But that speculation.
Part of what blood bowl is, yes. The tabletop game. Where you play with a board and miniatures and dice rolls. People that do that, like I used to back in the day, are commited to playing full games come what may because its the experience of playing that they enjoy, not just the board game.
This isn't that though. Its playing a video game. With random people you don't know and have no commitment too. Sitting there for an hour while some random kills your digital team for XP just doesn't match up to a good experience like the tabletop version might manage.
Sorry. That's the issue. If my friend or a human I can see in a GW store wipes my team, i can laugh about it. If some random sweaty, cheeto eating, unwashed nerd does it to my digital team its not the same. At all.
Thats the issue. This ain't tabletop Blood Bowl, its a video game and a fairly piss poor one at that.