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That's just...Blood Bowl. Managing the probabilities.
No, that's just the normal amount of unlucky. The ball always lands in the worst possible place for you.
One thing that is easy to miss is if the ball goes OOB near a corner, it could be thrown too far and go OOB on the other side, then it gets thrown in *again* and seems to go a really long way. There is an animation for it, but it flies by in <1 second.
Then my other matches I just could fail the simplies dodges and lose miserably.
Yes, you'll lose some games due to bad luck sometimes, and you'll also win some due to good luck (or your opponent's bad luck).
Since this game is supposed to be played in a League, you won't be losing or winning most your games because of bad luck. You'll have to learn to manage that. A single match is meaningless when compared to the entire League.
When the ball-carrier is pushed into the crowd the ball gets sent back in using the "Throw-In" rules, which means it travels 2D6 squares (up to 12 squares) in one of three directions. If it lands on a player, that player can attempt to catch it... if not, it will bounce, and can still be caught if it bounces to someone.
It depends on how you're defining "cheating". People have found plenty of methods to play the game unfairly in each of the three editions thus far. BB3 has had quite a few timer-related issues that people have deliberately abused, associated with things like pausing and disconnections, as well as tricks to screw the other player out of SPP or themselves out of injuries with disconnections during apothecary dialog choices, etc.
Even when there is a server involved in games there is always a question of what responsibilities are given to the client and which to the server. People like to assume 100% is server-side, but that is very, very rarely the case. Anything that is relegated to the client side, even partially, leaves room for people to find snotty little ways to abuse the system.
So... I'd shy away from saying "There's no cheating". There's no openly known methods for cheating the dice rolls, certainly. With no replay files, it's tough to help people figure out what happened to them, though.
The law of averages would say that by now I would have rolled high in at least one match.
And you also have the part when dice just say no and you get rekt during the whole game , that can happen to.
Bloodbowl experience.
Invoking the so-called Law of Averages[en.wikipedia.org] is more appropriate in this situation than you realize.
I'm sure that you being a dice predictor cheat creator for BB1 has absolutely nothing with you constantly stating that there are no dice hacks for BB3.
It's a cheat, irregardless of it's 'effectiveness', VoodooMike is a known cheat creator, and he's in here constantly downplaying cheating.