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Anyway chances are you are not going like like a lot of the responses people give you on this topic because it seems that people feel like the dice are working as intended. You are going to have to compile stronger evidence to convince people.
And if i were talking about the RESULTS of the rolls, this might actually make sense as a response. I'm saying the game itself is giving MULTIPLE DICE when only a siingle blocking die should be thrown. Thats not luck, thats broken farking code. And if the code is good then the only other option is someone has broken things and are taking advantage.
Read my post before opening your mouth. Post a response that makes sense.
Ok, I gave your post another read, although I am not in the mood for your abusive comments..
I simply don't believe it's true, but if you are right, you can prove that by going into a BB3 log where you can see all the dice that was rolled in a match.
ie:
LogBB3IngameLog: <img id="BorderChild"/><LogFormat>Block result: Defender pushed back</>
<img id="BorderChild"/><PlayerFormat>Fronn 'The Clown'</><LogFormat>: Armour Value (AV) (10+) : </> <img id="Dice6_2"/><LogFormat> + </> <img id="Dice6_6"/><LogFormat> = Failure !</>
]LogBB3IngameLog: <img id="BorderChild"/><PlayerFormat>Fronn 'The Clown'</><LogFormat> suffers: Prone</>
-- that guy had Thick skull just fyi.
You can clearly see what was rolled in the game so if you have such file, where "dice6_1"is non existing or "id="BlockDice_" looks weird to you, feel free to contact Cyanide's support at: https://bloodbowl3.zendesk.com/hc/en-us/requests/new ; and describe your problem. I am sure they'll get back to you.
Just fyi, I am not a programmer so I don't understand 100% the meaning of BlockDice values and their interpretation and all that..
Theoretically, you could have a game with no skulls rolled if you performed just a very small number of blocks, but to have non existing Dice6_1 rolled is simply not possible.
So go ahead please, check you files and let me know about your findings.
I will need a screen shot of the log or match before I answer you because I think that's more of a case of rule interpretation or roll display than an actual bug.
Are you sure you didn't forgot an assist ? a Guard ? a Stat increase ? a Dauntless ?
Are you sure your reroller isn't Loner ?
The problem with this game is that people who really don't understand probability and statistics always misunderstand how the odds work.
As for the double skull re-roll. I have had, and I'm not exaggerating, exactly one game this season (that I can remember) where I got a double skull re-roll after a double skull. This isn't a bug. You are either greatly over-exaggerating what happened or you just got unlucky, or you constantly try to re-roll on players with the loner skill.
As for str3 vs str3, the players next to them could have guard or a player assisting them that you did not notice.
If you are determined to see rigged dice, that is what you will see as your brain will trick you into seeing it, especially when you clearly do not understand probability and statistics. The true reason for your issues comes down to poor player positioning and poor risk management. This is a skill issue that is leading you to believe the game is against you. The probabilities, as proven in another post that got locked, fit the expected pattern. I did a test of this myself and posted the results on that thread (something people with these claims never seem to actually post). How about you post some replays of these events happening? Actually provide some proof to your claims?
I'd like to just say I've had entire halves, maybe even a few matches, where I never had to use one of my rerolls. Recently with my Black Orc team, I beat my opponent 3 to 0 and he admittedly couldn't just catch a break with Nuffle and it just felt a little lopsided.
I've also had matches where I rolled double skulls on the first play and first reroll of the game, it just happens sometimes.
And then sometimes a game like this happens:
https://steamcommunity.com/sharedfiles/filedetails/?id=2975475522
I mean it. Every single block...
The next game my first turn started with: Double Skull -> Reroll -> Double Skull
Round 2: Double Skull -> Reroll -> Double Skull
It sucks but that's BloodBowl for you.
Having played since the first Blood Bowl PC game when cheating actually was a thing this is nothing like it. Haven't seen anything yet that makes me believe cheating is happening.
The interpretations that the human mind makes in adverse situations is fascinating :P