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But stabby knives.
A one dice block hit them 4 out of 12, but there is also a 4 out of 12 turnover risk, the other 4 are push opponent away. This is for one on one with guys of the same strenght without skills.
I already added dodge to my level 2 assassins, if that helps.
There was another thread where some players created "custom" teams, and couldn't register those for multiplayer. The normal team creation option(s) worked, and allowed them to play.
If you're already adding skills to a team that hasn't played yet, then you've created a "custom" team - those cannot play multiplayer - the team value and player count doesn't matter.
This is the issue I'm having. Any idea if there was a way to resolve it?