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I might want to buy the standard version as a birthday present for myself. though.
I just hope that they will include the total DLC-package as a whole, Since I'm mostly playing BB2 for online leagues.
I dismissed rumblings over microtransactions. "It won't be that bad," I thought. Instead, it's about as bad as it could possibly be. (Short of providing advantages.)
Blood Bowl isn't a game that can support this monetization. There are simply not enough active players.
The season pass makes no sense.
If I'm a hardcore player? I'll want the team it provides. On the day it releases. Which is not significantly different than just buying the DLC team. I don't get the fun of progressing through the pass.
If I'm a casual player? I'll never unlock the teams. As I will never play enough matches to earn them. A few cosmetic items isn't going to make me want to grind.
The primary audience gains nothing. The casuals gain nothing.
And in-game currency?! I bet they do the Rocket League and Fortnite thing. (But be even worse.) Have a daily item rotation. Get ready to pay $5 to get a blue spike on your left foot of a human footman. But it's only available for the next hour!
Blood Bowl is a tabletop game from Games Workshop which is a company that makes miniatures and supplies related to miniatures. Anyone who is a tabletop player, and a very large chunk of the most avid players of the computer version are, is used to dropping money on the game. It seems to work out fine as a "monetization model" for a niche board game.
It makes perfect sense. There are people who will pay for convenience, and there are people are willing to put in time playing the game instead of money. As the saying goes: "if you're not the customer then you're the product" - people putting in time instead of money are filling the queues for the people paying money to play against at their leisure.
Blood Bowl players aren't likely to care about having ALL the teams, especially the very day they come out. Most Blood Bowl players only really care about a small number of rosters, and will likely not be desperate to obtain the others.
Oh wait, that's not from this thread, it's from one of your BB2 conspiracy theory threads. While I understand you have a grudge against this franchise, the fact that you're sure the game is out to get you makes it pretty clear you're not an avid player... or even someone who understands the basics of the game. You certainly don't have your finger on the pulse of the community.
Blood Bowl 3 is a video game and nothing else.
The Blood Bowl series from Cyanide is a video game version of a tabletop board game. You can choose to pretend there's no relationship there, and that it is just a coincidence that each installment follows the updates to the board game's rules, but 80-90% of the longtime players are people who also play the board game.
It's not all about you. In fact, it's not very much about you at all. You can certainly ignore the fact that Blood Bowl is a computer version of a tabletop board game, but that won't make other people ignore it.. It won't make the developers ignore it either.
I they don't get your money then hey, oh well... but they'll get money from the avid tabletop people, and those are the core target audience. Obviously they'd love to get literally everybody to buy it, but they know who the reliable sales come from.
Duh.
Duh x2
Which is completely and totally different than a digital game. You have any idea how much BB stuff I own? Has nothing to do with how much I'll spend on the digital version.
GW makes money by exploiting players. Always has, always will. However, the value of a digital item is not equal to a real-life investment.
My BB figs are still usable in BB tourneys. My BB1 & BB2 purchases? Negated by a new version.
Like you, I have an interest in statistical analysis. Less than half of most players, of most games, do not play online. (Assuming offline play is available.) In fact, only 5-10% of players (that purchase a game) tend to be "active". That is, they play the game with regularity.
It is no different with BB2. A season pass isn't going to magically change that. It can't. It's not possible.
It does not. But I've interrupted your whinging.
That is not what they are offering. Because such an audience does not exist.
There are two types of BB players: 1) the person that dabbles, but never really cares; and 2) the person that buys everything. A season pass effects this in no way. It does not increase revenue.
Multiple scientific studies have shown that the "Collect 'em all!" mentality is deeply ingrained in the human psyche. The more someone is into something? The more likely they will desire a complete collection.
I don't agree. However, if I did? You would have proved my point. As no one would have any reason to buy the season pass. As hardcore players will earn the team for free. While casuals won't bother.
It's sad that you have need ad hominems to make any argument. Just sad. You are incapable of making an intelligent argument. All you do is go for "gotchas!" and personal attacks.
Your positions are so weak that you have to resort to shaming and insults to make a point. That doesn't work on me. Do it all you want. Like you, I have no life. I have all the time in the world to make you look like a fool.
I do not. Never did. Never said as such.
This is pure projection. You are the one with a grudge against the devs. You are the one that insults them at every opportunity. That's not me.
You pretend to be a man of science and logic. You are not.
I offered you facts on how games manipulate outcomes. About how shooters sometimes leave you with 1 hp. Even when the last bullet should have killed you. To make you feel strong, and give you hope. I showed how Hearthstone manipulates RNG to give you better pack results.
To all of this? You denied it all. Because you don't care about facts or logic. You are nothing but a troll. You come here to troll. It's all you want. It's all you do.
Your idea of an argument is logical fallacies. You've got nothing. You never have. And you never will.
Leave me alone. And I'll deign to allow you this little corner of the internet. Keep insulting me? I will make you my "special project".
You also think that the dice are rigged. It's a pretty high wall to scale in terms of credibility or attempting to claim you have an IQ over that of, say, a potato.
Miniatures are not a "real-life investment" - they're not appreciating in value and you're not going to get your money back in time. They are simply recreational purchases much like video games. That you decide to value them more is a subjective decision on your part regardless of your justification.
For myself, I can easily say that in the last 10 years I have played far, far more games of online Blood Bowl than I have tabletop games, and the total cost of that decade of play has been less than $200 USD (maybe even under $100 for a typical user, since I own more than one copy of each game). Despite playing much fewer tabletop games, the money I've spent on updating rulesets and purchasing miniatures is significantly higher than $200 USD.
While individual figures themselves can be used, the roster changes between versions may leave you without a complete team, requiring new purchases to supplement the old. While it certainly wouldn't shock me to find that you mooch off someone else's purchases, someone is going to have to buy the updated games and supplements so that you have them available for tabletop play.
No, you don't. You have an interest in trying to pass off your feelings as facts. Last time I ran into your stupidity you declared you would never provide replay files and that people should just take your word for things. You don't do analysis or respect it, you're just a ♥♥♥♥♥♥♥ idiot.
And? This is a ten-year-old franchise. I think at this point they've tracked the numbers and trends quite a bit more strenuously than your half-assery, and they've based their decisions on those numbers.
Oh, well if you say so.. It's hard to argue with your direct line to their thought processes.
Heh, again.. if you say so. You make a lot of very firm declarations that pretty much everybody but you will recognize as being pulled straight out of your butt.
Name three.
You're (incorrectly) generalizing your own petulant limitations to everyone else. You're also breezing past the fact that these "battle pass" sets are up to 50 levels of cosmetics, with the number of obtainable cosmetics depending on whether you purchase the "premium" pass or just use the free one. It's not simply a grind to get a team. Maybe in your peanut-sized mind the roster is all that matters, but if there's one thing that has been requested again, and again, and again over the last 10 years it has been more cosmetic options to better customize one's teams.
Each season is a different set of 50 levels, and people can look at each seasons offerings and decide to buy the upgraded pass or not based on how much time they put in and whether they want the cosmetics that are only available in the upgraded version.
I don't have to, I just like to. I enjoy calling morons like you "moron" because it flows better than pretending you're somebody worthy of respect. Other people generally don't mind because most of them think you're a moron too - because you are.
You caught me. I'm sitting here defending their decision because of my deep-seated grudge against the developers. They make good and bad decisions, and my opinion of them waxes and wanes depending on how many of each they've made recently. I hold them in considerably higher regard than I did, say, 9-10 years ago.
You said that because other games cheat, this game must cheat. When asked by multiple people to provide replay files demonstrating the cheating you refused and said everyone was trolling you. I'm unconvinced you know what actually constitutes a "fact" or "logic"... because... y'know... the moron thing.
Except for a decade of statistical analysis of hundreds of replay files, hundreds of thousands of matches worth of data and literally reverse engineering the game to reproduce the RNG and dice rolling functions.
But really, what's that compared to a PNG of a post-match screen and saying "it seems obvious to me", and a whole lot of babbling about other games, right?
Ooooh, you're so skeeery! I'm assuming the things you say in your posts sound much better when you're practicing them in the mirror in your ginch, right?
Here they sell a VIDEO GAME.
To expand on what Franz already correctly told you, if they didn't care about the board game then they could have saved themselves a lot of time and money by not licensing Games Workshop's IP and making an exact replica of their board game.
Other people who license GW's IP build games using only the themes and lore, without any strict duplication of the associated game's rules... not so with Blood Bowl.
So yes, it's very much about attracting the fans of the board game. It may not matter to you that this is based on a board game, but it matters to them because they're very much interested in courting "fanboys", with everyone else being a secondary consideration.
keep it up, Doesnt matter which other games they care or not. Here they sell 1 of their games and its a video game. It aint difficult to understand this. If you buy this game you do not buy any tabletop but a video game. Licenses and whatever does not matter to the fact that here they want to get payed for a video game.
I'm not sure what you're trying to accomplish here other than yapping about nothing across multiple posts and threads. While BB1, BB2 and BB3 are all "video games", they are video games based on a board game.. in fact, not just based on, but a video game translation of a board game utilizing pretty much everything from it.
You clearly don't play that board game and because of that have decided the relationship between the two doesn't matter. Maybe it doesn't matter to you, but it clearly matters to the developers or they wouldn't waste their time and money on the licensing or on making everything exactly like the board game.
What is the point of a video game translation of a board game? The primary point is to capitalize on the popularity of a board game to sell your product - it is the only reason you'd voluntarily give a portion of your profits to the IP holder and let yourself be caged in by the rules of their game rather than inventing your own game where you can change anything you want at any time and keep 100% of the profits.
If you want to tell yourself you're the special snowflake they care the most about then by all means do that. The argument you make for it, though, is pretty dumb.