Chernobylite Complete Edition

Chernobylite Complete Edition

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Jewforce1 May 14, 2022 @ 5:18pm
Game crashes or drops frames down to 7 fps
I'vs started experiencing the above ever since coming across the "heavy armored enemies". When I encounter them they shoot or flash at me which just absolutely destroys my game. It either causes the frames to drop down to 6-7 and most of the time leads to a crash. Has anyone else had this issue? It's making the game literally unplayable.
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Showing 1-15 of 16 comments
Draxuss May 15, 2022 @ 3:57am 
This sounds more like an issue with your pc not the game itself.
[UTOPIA]SlashR4 May 16, 2022 @ 4:40am 
I've got a similar issue - although I don't crash - I run a 3080ti and a 5950x. It's really annoying.
[UTOPIA]SlashR4 May 16, 2022 @ 5:12am 
Massive Stuttering / Frame drops when in Combat
Hello!

My PC is a 5950x with a 3080ti graphics card and the game runs smooth until I have to fight enemies. It often stutters / has frame drops for quite a few seconds making me die / use at least 3 adrenaline injections. This is especially true if there are armoured enemies and / or fighting some of the glowing monsters in buildings.

Restarting PC and restarting game does not help.

I run this game on DX 12 and have tried turning ray tracing to medium and low and that does nothing to help alleviate the problem either.

I'm not sure why this happens and I hope an update will fix this issue. I
Last edited by [UTOPIA]SlashR4; May 16, 2022 @ 5:14am
Kainite May 16, 2022 @ 3:34pm 
Same - High end PC with a 3080 and the game runs no problem until one of the alien creatures zones in - then unplayable. Usually happens after about an hour playing. Looks like a bad memory leak. Needs to get fixed ASAP. This breaks the game! Maybe its the DX 12? Not sure but needs to be fixed.
Kainite May 16, 2022 @ 3:36pm 
Same - dont crash but FPS turns into a slide show. Not my CPU or Card
Fejj May 16, 2022 @ 10:26pm 
That's strange, I have a 3060 12GB and a 5600G, 16GB RAM and can run it maxed out with no stutters. DX11 or DX12 makes no difference.

Have you updated all your drivers? Turned VSync off? I haven't had any issues with Vsync in this running at a constant 80-90fps, but I've had issues with it in a few other games.
[UTOPIA]SlashR4 May 16, 2022 @ 11:48pm 
I have updated all drivers - when I run my processor in game mode it also makes no difference. I even updated my BIOS.

My motherboard is an ASU’s Rog Strix Dark Hero VIII and has PCIe 4.0 and that’s where my graphics card is slotted.

For reference I also have 32 gb of ram running at 37xxmhz.

My monitor is only 60hz but I could try and run it on my TV which is 120hz but the reason I didn’t was because when I run the benchmark with everything set to ultra, I get 45- 60 fps only.

I run the game at 4K resolution

I have also checked that my graphics card is running at x16 PCIe 4.0 and have enabled Re-size bar support.

I don’t have these stuttering issues with other games. Dying Light 2 at 4K runs buttery smooth, for instance but it’s not a fair comparison I guess.
Last edited by [UTOPIA]SlashR4; May 17, 2022 @ 4:35am
Kainite May 17, 2022 @ 10:12am 
Same and it is happening for a lot of us. Was thinking i might be DX12 but not sure. For me the game runs smooth for about an hour no matter whats happening on screen. Thats why it feels like an old memory leak. No problems like this in any other game. i really like this game and the graphics look great with Ray Tracing on in DX12 but as it is now - i can only play for about an hour - only way to fix is to restart the game.
johnnymo May 17, 2022 @ 11:33pm 
Same here . 3080 w/ 10gb and 32 GB system RAM. As soon as their red laser hits, boom slide show. I am playing at 4k res, Low ray tracing, ave 53-56 FPS without big drops, I do notice the RAM consumption of the card always goes to 9.1 GB on EVGA Precision overlay.
Prashanth May 18, 2022 @ 2:05am 
Originally posted by UTOPIASlashR4:
Massive Stuttering / Frame drops when in Combat
Hello!

My PC is a 5950x with a 3080ti graphics card and the game runs smooth until I have to fight enemies. It often stutters / has frame drops for quite a few seconds making me die / use at least 3 adrenaline injections. This is especially true if there are armoured enemies and / or fighting some of the glowing monsters in buildings.

Restarting PC and restarting game does not help.

I run this game on DX 12 and have tried turning ray tracing to medium and low and that does nothing to help alleviate the problem either.

I'm not sure why this happens and I hope an update will fix this issue. I
that shader stutter , you can check digital foundry video .
ShotgunHobo May 20, 2022 @ 1:50pm 
even shader stutters cant be that bad, .... or can it.....are they for a fraction of a second or realllllly long? it could be shader compilation afterall. had stutters on clean win10 install with ddu/nvcleaninstall latest nvidia drivers. first entire run of the game: stutters due to shader compilation. second run, runs smoother, wayyyy smoother. also it could be raytracing has an issue i found:
https://youtu.be/mIwvfYpXq5s

ultra and high and such if you run em unlocked fpswise, are a disaster, a solid framerate cap should be able, in combination with vsync, gsync whatever, help a lot. if nothing fixes it, second run of the game or framerate locked on low raytracing or no raytraing. fu. gotta ask the devs. with unreal engine 4 / 5 you really dont know anymore.
god i cant wait for alex battaglias video so i can spam that under each developers nose on discord and steam until they listen and get working on a solution. im tired of shader compilation issues.

heres a guy showing what the stutter can look like in chernobylite
https://youtu.be/t9tsoNYI0UI?t=55

but its not just unreal engine- elden ring has this too, other notorious unreal engine games that did that: final fantasy 7, chernobylite (ofc), the forgotten city, trek to yomi, ghostwire tokyo. and many more. i avoided buying unreal engine singleplayer games because of this issue.
Last edited by ShotgunHobo; May 20, 2022 @ 1:56pm
[UTOPIA]SlashR4 May 20, 2022 @ 6:28pm 
Yeah it lasts a couple of seconds for me. Ghostwire as well. Didn’t have a problem with FF7 and the rest of the other games.

I really hope they fix this soon. I’ve stopped playing until they fix it
Johnnius May 21, 2022 @ 4:16am 
I'm guessing you are running out of vram.

We have 2 systems, mine with a 3090 and my partners with a 3080ti.

Now the gpus are pretty much the same in terms of performance but the 3090 has twice the vram.

This occurs on the 3080ti, I suspect that this effect eats up all of the vram, the same happens when you inspect documents, I have msi afterburner overlay and you can see the vram completely fill up, the framerate plummet and then stabilise again.

I suspect this is also happening when that effect occurs.

It does not happen on my system with a 3090.

It really needs to be addressed as it makes combat unplayable.
Last edited by Johnnius; May 21, 2022 @ 4:20am
-RAISTLIN- Jul 30, 2022 @ 2:47am 
Originally posted by Johnnius:
I'm guessing you are running out of vram

We have 2 systems, mine with a 3090 and my partners with a 3080ti.

Now the gpus are pretty much the same in terms of performance but the 3090 has twice the vram.

This occurs on the 3080ti, I suspect that this effect eats up all of the vram, the same happens when you inspect documents, I have msi afterburner overlay and you can see the vram completely fill up, the framerate plummet and then stabilise again.

I suspect this is also happening when that effect occurs.

It does not happen on my system with a 3090.

It really needs to be addressed as it makes combat unplayable.

yes! thank you, this is absolutely the problem i'm seeing on the 10GB 3080 when RT is on.
Johnnius Jul 31, 2022 @ 3:41am 
Originally posted by -RAISTLIN-:
Originally posted by Johnnius:
I'm guessing you are running out of vram

We have 2 systems, mine with a 3090 and my partners with a 3080ti.

Now the gpus are pretty much the same in terms of performance but the 3090 has twice the vram.

This occurs on the 3080ti, I suspect that this effect eats up all of the vram, the same happens when you inspect documents, I have msi afterburner overlay and you can see the vram completely fill up, the framerate plummet and then stabilise again.

I suspect this is also happening when that effect occurs.

It does not happen on my system with a 3090.

It really needs to be addressed as it makes combat unplayable.

yes! thank you, this is absolutely the problem i'm seeing on the 10GB 3080 when RT is on.

It does seem to be the case, sadly the devs haven't addressed it.

Might be worth submitting a bug report.
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