Chernobylite Complete Edition

Chernobylite Complete Edition

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Witch ~ Jul 29, 2023 @ 2:18pm
Is the game fun?
Its on sale now so I got curious.

According to some reviews there are some aspects I wanted to ask about.

-Are there really only some weapons in?
-Is the building and management aspect really weak like reviews claim?
-Is it true that theres no point visitng maps except for story reasons?
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Showing 1-14 of 14 comments
Its called Chernobylite and the game play is survival-lite, building-lite and management-lite lol. None of the mechanics are super deep but they work really well together and succeed in what they intended them to do.

1. Six weapons that can have different attachments. The people that mostly populate the area are military and military doesn't use a large assortment of guns and I doubt 1986 Pripyat had a bunch of civilian gun collectors. lol

2. The building and management is fine, unless you play on normal management difficulty then it can get a bit easy.

3. False, unless you plan to speed run. The areas have side quests for supplies and random events. Playing above normal management also incentives these quests and scavenging.

If you like survival and management with a ton of beautiful atmosphere and some spooky moments with a decent story it is totally worth it even more so I you have an interest in exploring a virtual real world Pripyat.

Just try not to compare it to STALKER, It has a ton of inspiration but other than shooting and location (STALKER being an exaggerated re-imagining or Pripyat while Chernobylite trying to be an exact copy.) they are totally different games.

I highly suggest playing on more than normal difficulties to actually feel the situation and struggles.

Edit: The game is a steal at 13 bucks!
Last edited by Cornelius Weinerbottom; Jul 29, 2023 @ 11:08pm
Witch ~ Jul 30, 2023 @ 2:13am 
Originally posted by Spiritual Squid:
Its called Chernobylite and the game play is survival-lite, building-lite and management-lite lol. None of the mechanics are super deep but they work really well together and succeed in what they intended them to do.

1. Six weapons that can have different attachments. The people that mostly populate the area are military and military doesn't use a large assortment of guns and I doubt 1986 Pripyat had a bunch of civilian gun collectors. lol

2. The building and management is fine, unless you play on normal management difficulty then it can get a bit easy.

3. False, unless you plan to speed run. The areas have side quests for supplies and random events. Playing above normal management also incentives these quests and scavenging.

If you like survival and management with a ton of beautiful atmosphere and some spooky moments with a decent story it is totally worth it even more so I you have an interest in exploring a virtual real world Pripyat.

Just try not to compare it to STALKER, It has a ton of inspiration but other than shooting and location (STALKER being an exaggerated re-imagining or Pripyat while Chernobylite trying to be an exact copy.) they are totally different games.

I highly suggest playing on more than normal difficulties to actually feel the situation and struggles.

Edit: The game is a steal at 13 bucks!
Is it true that stealth is broken there are only 5 enemies and it reuses assets quite often?
BigHorniMan Jul 30, 2023 @ 5:47pm 
No.
Default Jul 31, 2023 @ 2:13am 
Originally posted by Witch ~:
Its on sale now so I got curious.

According to some reviews there are some aspects I wanted to ask about.

-Are there really only some weapons in?
-Is the building and management aspect really weak like reviews claim?
-Is it true that theres no point visitng maps except for story reasons?

I played it to completion once.

It doesn't have as wide a selection of guns as, say, Fallout or Borderlands, but they really aren't needed for the game.

As to building and management - I hate grinding for building and crafting materials - a total waste of time, imo, and the game offered fantastic difficulty options that let me ignore that aspect altogether. So for my money it was better than Valheim, Grounded, Raft, 7 Days to Die, Minecraft and on, and on, and on. If you really love losing days of your life to mine imaginary coal then... I guess you could make it harder to find resources.

This last one is pretty much entirely wrong... especially if you're looking for specific crafting materials. But if you play as I did you don't HAVE to revisit maps if you don't want to... which, for me, was fantastic.
thekins Jul 31, 2023 @ 5:50pm 
this game is a solid 4 or 5 out of 10 its not good the story isnt great stealth is mega boring combat isnt great its a very boring slow experience
Default Aug 1, 2023 @ 12:58am 
Originally posted by thekins:
this game is a solid 4 or 5 out of 10 its not good the story isnt great stealth is mega boring combat isnt great its a very boring slow experience

This is objectively wrong... it's very obviously a better than 5 game. I can only assume you don't play many games, or know what's out there. To be 4 or 5 it would have to be in the lower half of the 64000 games on Steam.

It is clearly not in the bottom half.

I think it's at least a 7, and someone saying something so stupid deserves to be called out.
Last edited by Default; Aug 1, 2023 @ 12:58am
Col Hanzaplast Aug 17, 2023 @ 8:36am 
The heist is the best part of the game. With two companions and a backpack full of vodka, medipacks, armor, enhanced guns and tones of ammunitions you must succes.
thekid84 Aug 17, 2023 @ 11:54pm 
Great game (picked it up for $6.00 on PC) however the final heist was so repetitive and the stupid death mechanic became too much. Uninstalled without completing it.
Default Aug 18, 2023 @ 1:08am 
Originally posted by thekid84:
Great game (picked it up for $6.00 on PC) however the final heist was so repetitive and the stupid death mechanic became too much. Uninstalled without completing it.

I completed it and actually don't know what this means... I feel like this is a 'you might not have done something you're meant to' situation?
Col Hanzaplast Aug 18, 2023 @ 2:59pm 
What is "stupid death mechanic" ?
Avenger1324 Aug 21, 2023 @ 7:22pm 
Originally posted by Default:
I completed it and actually don't know what this means... I feel like this is a 'you might not have done something you're meant to' situation?

Originally posted by Col Hanzaplast:
What is "stupid death mechanic" ?

First you need to die.
This can be during a mission (risks losing an item from your inventory).
You can build the radiation chamber in your base and use it to suicide (no inventory loss).
A one time event I had around day 10 after not dying the Chernobyl Power Plant explodes.

Instead of game over, you are pulled into the chernobylite time tunnel - a glowing corridor with events down both sides. Initially very few options are open, but the further you progress in both missions and more importantly decisions in them, the more options will appear in this tunnel.

In this state you can interact with past choices, see what decisions you made but now also the option to change those decisions (costs chernobylite). You keep all your other progress, but that one tweak could have a ripple effect on other missions making some available or unavailable as a result of your new choice.

Many choices have both a positive and negative impact on your companions, and the balance of those choices can have a significant impact on the outcome of The Heist mission.
JesterVae Aug 21, 2023 @ 7:56pm 
Of the 4 main systems -- combat, base-building, followers, and missions-- I would say that each of them was developed just enough to call it a system. Nothing is deep, really, and most things don't feel important except for the insanely-irrational decisions you have to make when your companions chime in to give you their opinion on something you're about to do.

The choices are often just to make you pick which companion to piss off, and it's pretty obvious that they aren't well-thought-out or even reasonable in many cases.

Combat is almost 100% avoidable, and that becomes preferable as the repetitiveness of the game begins to show itself. So much so that you can even put random "devices" in each zone to reduce combat so you can simply focus on the story.

Which would be cool, except the story isn't anything special, either. Pretty predictable, tips its hand too early, and then begins to drag, especially after you've got your full team (if you manage to get everyone).

It's not a bad game, but it's not good, either. This studio might have a good future if they expand on this formula. It's got potential, but it's just not quite there.
Rich Aug 31, 2023 @ 1:14pm 
I'm 16 hours in and iv painfully dragged myself this far... And I mean its been an absolute pain. The story has some interesting twists and plot lines but they are way to few and far between. The majority of this game consists of filler content and has an extremely repetitive game loop. The first hour or so of the game was great and I really do feel like this would have been an amazing game if they had a standard linear story campaign like metro. But its broken up into a mission board go here fetch this style quest system in the same order each time, with a handful of enemy's thrown into the maps. You will do this on repeat for hours on end. There is no real sense of progression in the story due to this. Every 10 or so missions the black stalker will chase you. You cant kill him and it just feels quite draining - possibly the worst mechanic in the entire game. You can either just let him kill you or exit the level and fail the mission or literally run away for 5 minutes real time before he ♥♥♥♥♥ off.

This all combines to feel like a real shame as the art audio and general atmosphere is really great. I liked crafting weapons and gathering resources to build up the base. But after a while it just feel completely unbearable. I'm not sure if I can even bring myself to complete it at this point as the game feels like a chore and isn't that fun.

If your a person who enjoys games where you can play in short bursts id recommend it but if your looking for a game where you can really sink some solid hours into and not feel like your wasting your time, Id point you in the direction of Metro and the STALKER series instead.

Chernobylite isn't a terrible game but is not a great one either. I give it a 4/10
Last edited by Rich; Aug 31, 2023 @ 1:17pm
Default Aug 31, 2023 @ 1:26pm 
Originally posted by Rich:
I'm 16 hours in and iv painfully dragged myself this far... And I mean its been an absolute pain.

You aren't necessarily wrong, but I will say that your experience is entirely a result of your difficulty selection.

If, like I did, you read the sliders and realised that you didn't want a grindy, repetitive, resource farming game, you could have effectively played it exactly as you say - like a single player campaign. That's what I did, because I hate crafting... HATE crafting... hunting for BS resources to build a new bench in my house? No. Never. F*** off.

If you don't edit the sliders, I suspect it would be at least as grindy as Valheim, which would have been AWFUL (for me).

That is, I assume, why they provided the slider.

You may still be able to escape your tedium - see if you can alter the 'resource' slider (can't recall precisely what it was called). Turn it onto 'easy resource gathering' and you pretty much never need to grind, or at least I didn't. I just played through, doing the missions and exploring new levels, and it was great. I probably never visited any individual map more than twice and only because new quests/areas were available there.

It was, in fact, so 'not grindy' that the black stalker mechanic never even came into play. He only turned up a single time in my entire game.
Last edited by Default; Aug 31, 2023 @ 1:27pm
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Date Posted: Jul 29, 2023 @ 2:18pm
Posts: 14