Chernobylite Complete Edition

Chernobylite Complete Edition

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yacks May 9, 2021 @ 10:41pm
Reputation system makes no sense
It's like everybody hates you for being a good guy. Oliver goes to bad because you let a person free instead of leaving him to rot. Olga is of the same mind, she wanted you to leave a young child in prison to be experimented on rather than let you release him so he can grow up in her village, because "it's rough there." Yeah rougher than being tortured and experimented on?

So I lose rep with her for rescuing a child, then when I get back to base she admits she was wrong and I made the right choice rescuing him. Do I get the rep loss back? Nooo. Makes no sense.
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Showing 1-14 of 14 comments
Sparhawk122 May 10, 2021 @ 3:20am 
I don't like the backwards and not logical reputation system either.
Mr. No_Effs_Given May 10, 2021 @ 2:57pm 
I dunno if its even possible to have a good relation with everyone, i already finished all the current content and ready for the final heist. Spend quite a bit of Chernobylite to undo some changes and was able to keep all the group together, but ended with 1 good rep, 2 neutral and 2 bad. But as far as i can tell, this doesnt influence on anything? As long as it doesn't reach the terrible stat, the companion will still be with you.
Legileg  [developer] May 11, 2021 @ 1:39am 
I don't quite understand. Have a problem with your system? With this particular choice? With Olga's motivation? That not everyone likes you? Each of these is a completely different topic.

Olga hates when someone doesn't agree with her and don't listen to her. In addition, she is quite petty. But in this particular case, he may be absolutely right - the village is not a good solution. You will understand when you get to know the broader context, but no one is experimenting on the child (he is there for a very different reason that you can only guess when talking to him), and in the village it is indeed very dangerous.
Last edited by Legileg; May 11, 2021 @ 1:50am
manos23 May 11, 2021 @ 7:57am 
yes the system is weird in some cases makes sense some times not like the kid realise him make
Olivie and Olga dislke you cause you freed the child and hes gonna have rough time yes zone isnt the perfect place for kids yes the village doesnt have an ultra good pc o rPS5 but is far better than prison cell with the outside
guard dead or unconisios when at any an a shadow can teleport inc cell and have feast on him

as said above the per system in some time it works but in case of the kid makes absolulty no sense
Olga and Olivier should have agreed that yes the village inst prefect is far safer than a cell
where a shadow can teleport in cell and kill the kid and not lose reputation with either of them them
Last edited by manos23; May 11, 2021 @ 8:28am
Legileg  [developer] May 11, 2021 @ 11:03am 
Olga's attitude is justified. Just because you don't understand her and would act otherwise doesn't change that. The fact that everyone has their own moral attitude, goals and secrets is one of the goals of the game.

BTW, you mean Sashko, not Olivier? Olivier would rather not mind leaving the boy in the cell. Leaving the civilians behind is the military manual.
Mr. No_Effs_Given May 11, 2021 @ 11:07am 
Originally posted by Legileg:
Olga's attitude is justified. Just because you don't understand her and would act otherwise doesn't change that. The fact that everyone has their own moral attitude, goals and secrets is one of the goals of the game.

BTW, you mean Sashko, not Olivier? Olivier would rather not mind leaving the boy in the cell. Leaving the civilians behind is the military manual.
Its even possible to reach good stats with everyone at the end? And what the reputation really does? Because i didnt notice it affecting anything tbh. Like i said on my previous post, the companion will stay with you unless your status with him reach the worse level.
Legileg  [developer] May 12, 2021 @ 4:21am 
You can't have a good reputation with everyone, some characters (for example Mikhail and Olivier) are completely opposites of each other. But you are able to keep them all with you if you make some key decisions against yourself. But you can beat the game without it.

Reputation has a key influence on the heist.
Mr. No_Effs_Given May 12, 2021 @ 4:42am 
Originally posted by Legileg:
You can't have a good reputation with everyone, some characters (for example Mikhail and Olivier) are completely opposites of each other. But you are able to keep them all with you if you make some key decisions against yourself. But you can beat the game without it.

Reputation has a key influence on the heist.
I was able to keep them all and have everything ready for the heist. So i guess i made the right choices😁.
DriedVegetable May 13, 2021 @ 1:38am 
I feel like if you were able to have a good reputation with everyone, then the whole point of the choices would be gone. It would just be the generic "Your choices matter situation" where they do not change anything. You won't get along with everyone in real life either.
Ty Cobb May 13, 2021 @ 4:29am 
These are all crazy people living in a monster-and-radiation-infested hellscape that is also filled with mercenaries that shoot-on-sight. I'd be more surprised if they "didn't" have bizarre opinions.

Given that we keep sending them out to hostile territory every day to fetch us crap and they come back to a base that doesn't even have toilets I'm surprised they don't shoot us in our sleep.
Mostly Harmless May 14, 2021 @ 9:07pm 
I played through the game taking pretty much every "goody two shoes" choice and still managed to get to the Heist with almost everyone, only having Olga leave after the final mission before the Heist. I assume if I had left the kid in prison I'd have managed to get to the end with everyone. So you can get to the end with most or all companions without needing a flow chart or gaming the system.
yacks May 15, 2021 @ 6:28pm 
Originally posted by Ty Cobb:
These are all crazy people living in a monster-and-radiation-infested hellscape that is also filled with mercenaries that shoot-on-sight. I'd be more surprised if they "didn't" have bizarre opinions.

Given that we keep sending them out to hostile territory every day to fetch us crap and they come back to a base that doesn't even have toilets I'm surprised they don't shoot us in our sleep.

Of course it has a bathroom, that's what Mikhails bed was built for ;P
Mr. No_Effs_Given May 15, 2021 @ 7:21pm 
Originally posted by yacks:
Originally posted by Ty Cobb:
These are all crazy people living in a monster-and-radiation-infested hellscape that is also filled with mercenaries that shoot-on-sight. I'd be more surprised if they "didn't" have bizarre opinions.

Given that we keep sending them out to hostile territory every day to fetch us crap and they come back to a base that doesn't even have toilets I'm surprised they don't shoot us in our sleep.

Of course it has a bathroom, that's what Mikhails bed was built for ;P
You mean Sashko's bed😁.
crmarlow2874 May 16, 2021 @ 3:08am 
If someone leaves the group after reaching terrible status, long before the heist, can that someone comeback? or can they be replaced?
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Date Posted: May 9, 2021 @ 10:41pm
Posts: 14