Chernobylite Complete Edition

Chernobylite Complete Edition

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RodroG Aug 7, 2021 @ 8:01am
Stuttering Issue captured by CapFrameX tool
Hello, I am a Chernobylite fan and one of the tech reviewers of BabelTechReviews (BTR) tech portal.

First, I want to congratulate The Farm 51 for allowing us to enjoy this fantastic and somewhat uncommon, and different first-person action-adventure RPG game. I'm enjoying the game a lot, and I recommend it.

With that said, I want to share with the developers and the game's community this feedback about stuttering issues.

Please, see the following CapFrameX analysis performance charts that clearly show the current stuttering issue while playing the game (3 aggregated runs, no outliers):

Here you can see the custom game benchmark sequence that I used for testing purposes:

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Benching Methodology
Test Configuration – Hardware
  • Intel Core i9-9900K (Hyper-Threading/Turbo boost on; stock settings)
  • Gigabyte Z390 AORUS PRO motherboard (Intel Z390 chipset, v.F12l BIOS)
  • T-FORCE XTREEM ARGB WHITE 32GB DDR4 (2×16GB, dual-channel at 3200 MHz CL14), supplied by TeamGroup
  • Gigabyte AORUS GeForce RTX 3080 MASTER 10GB (rev. 1.0); v.F4 VBIOS, stock clocks
  • WD Blue 1TB SATA SSD
  • Corsair RM750x, 750W 80PLUS Gold power supply unit
  • ASUS ROG Swift PG279Q 27″ IPS QuadHD (2560 x 1440) 165Hz 4ms G-Sync Monitor (Fixed Refresh Rate On)

Test Configuration – Software
  • NVIDIA GeForce 471.41 drivers; ‘High Quality’ and ‘prefer maximum performance’ (on a per-game profile-basis); fixed refresh rate (globally).
  • Resizable BAR off.
  • V-Sync application controlled in the control panel, V-Sync off in-game.
  • Windows 10 64-bit Pro edition, latest updates v21H1, High-performance power plan, HAGS off, Game Mode, Game DVR & Game Bar features off.
  • GIGABYTE and ASUS tools not installed.
  • Latest DirectX
  • Chernobylite is patched to their latest version at the time of publication.
  • CapFrameX (CX), the latest version
  • RivaTuner Statistics Server (RTSS), the latest version
  • ISLC (Purge Standby List) before benchmarking

GeForce Driver Suite-related
  • Standard Game Ready drivers are used.
  • The display driver is installed.
  • The latest version of PhysX is installed.

Frametimes Capture & Analysis tool-related
  • CapFrameX is used for capturing and analyzing the relevant performance numbers obtained from each recorded built-in or custom benchmark sequence.
  • Consecutive runs until detecting 3 valid runs (no outliers) that can be aggregated by CapFrameX using the following method: Aggregate excluding outliers’,outlier metric (second, P1-1% FPS percentile), outlier percentage (3%, the % the FPS of an entry can differ from the median of all entries before counting as an outlier).
Last edited by RodroG; Aug 7, 2021 @ 9:22am
Date Posted: Aug 7, 2021 @ 8:01am
Posts: 0