Chernobylite Complete Edition

Chernobylite Complete Edition

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The Grin Aug 21, 2021 @ 1:44am
Enemy routes need to be longer and no-knife stealth kills should be accessible from the beginning
Knowing the game from the early access stages, I still don´t understand why stealth kills
cannot be achieved properly (early mandatory knife use).

The problems are still here:

- the enemy routes are too short or organized in such a way that, you cannot kill one soldier without getting caught (one turns in a direction while the other soldier turns to the opposite direction...but then one soldier has a shorter route and turns back faster than the other...detecting you while you stealth kill the second one...).
- enemies are still bullet sponges.

Why can´t we have directly access to the strangulation stealth kill from the beginning instead of having to learn it ?
A knife kill alerts all enemies around....

PLUS -> why can´t we drag bodies away to avoid corpse detections ?
Originally posted by TimTolle:
That's not entirely true. You can take soldiers down without being noticed. Not all soldiers, but many of them. Also, you can lure them out. Just make some noice (fireworks, jumping, ...) , they will get noticed and take a look. If you are in bushes or in good cover, they won't notice you and when you kill them there, the other soldiers are too far away.

Drag bodies... that would make noice, too - but maybe it would be a nice feature.
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Laicus Aug 21, 2021 @ 2:13am 
Would you be able to stun a person so professionally without passing special training? On medium difficulty, with learned weapons skills, soldiers without heavy armor are killed with 2-3 shots or with 1 headshot, are these bullet sponges?
The author of this thread has indicated that this post answers the original topic.
TimTolle Aug 21, 2021 @ 2:16am 
That's not entirely true. You can take soldiers down without being noticed. Not all soldiers, but many of them. Also, you can lure them out. Just make some noice (fireworks, jumping, ...) , they will get noticed and take a look. If you are in bushes or in good cover, they won't notice you and when you kill them there, the other soldiers are too far away.

Drag bodies... that would make noice, too - but maybe it would be a nice feature.
The Grin Aug 21, 2021 @ 3:23am 
Originally posted by TimTolle:
That's not entirely true. You can take soldiers down without being noticed. Not all soldiers, but many of them. Also, you can lure them out. Just make some noice (fireworks, jumping, ...) , they will get noticed and take a look. If you are in bushes or in good cover, they won't notice you and when you kill them there, the other soldiers are too far away.

Drag bodies... that would make noice, too - but maybe it would be a nice feature.

Aaah so now we can draw their attention by making noise ? Ok, I haven´t experienced this in Early-Access. I will try this out then.
The Grin Aug 21, 2021 @ 4:26pm 
Originally posted by TimTolle:
That's not entirely true. You can take soldiers down without being noticed. Not all soldiers, but many of them. Also, you can lure them out. Just make some noice (fireworks, jumping, ...) , they will get noticed and take a look. If you are in bushes or in good cover, they won't notice you and when you kill them there, the other soldiers are too far away.

Drag bodies... that would make noice, too - but maybe it would be a nice feature.
Ok, I tried jumping around to make noise, it works great. Thanks! (I miss the C.T.A.L.K.E.P. stone throwing option to lure enemies :s).
Vinnolo Aug 22, 2021 @ 10:50am 
luring enemies away is basic strat in stealth games, its no different here when the patrols are tight and leave no room for a takedown, just wish you can drag bodies, but them finding bodies have 0 problems, which i also dont like, they should go into search mode when they find a body.
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Date Posted: Aug 21, 2021 @ 1:44am
Posts: 5