Into the Radius VR

Into the Radius VR

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Oct 29, 2020 @ 10:42am
The More Gear, No Fear Update (1.0.4619) + Halloween Sale
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Showing 1-15 of 23 comments
KingArtyLove Oct 29, 2020 @ 10:59am 
Keep up the great work. Game is awesome. You can do a lot with this. Please add some NPCs soon!
neilb67 Oct 29, 2020 @ 11:58am 
One problem, when i go to the shooting range, it says for most guns "Not Unlocked" shouldn't all weapons be free?
Redyoshi9 Oct 29, 2020 @ 12:04pm 
M4 BABY
MissKitsu Oct 29, 2020 @ 12:50pm 
What an update! Seriously this game is awesome, and this update is amazing.
I absolutely love what you're doing guys, here's a couple positives and negatives I've encountered with this update after 20ish minutes in the Range:

Positives:
-More guns, duh
-The shooting range, it's great to practice your aim without the threat of dying
-The annoying bug with the hands lagging behind is fixed, which I initially though was a system to simulate sprinting clumsiness lol

The only negative so far:
-The grab points on pistols have become ridiculously small, and while the slide hitbox is still manageable if you match your in-game hands to touch it, the secondary grip has become almost unreachable on WMR controllers. I have to tilt all the pistols way up into the air in order for the grab hint to appear, which makes keeping sights on target while grabbing impossible

Keep up the good work, this game is a blast
Burns Oct 29, 2020 @ 1:34pm 
Originally posted by Slash_26:
I absolutely love what you're doing guys, here's a couple positives and negatives I've encountered with this update after 20ish minutes in the Range:

Positives:
-More guns, duh
-The shooting range, it's great to practice your aim without the threat of dying
-The annoying bug with the hands lagging behind is fixed, which I initially though was a system to simulate sprinting clumsiness lol

The only negative so far:
-The grab points on pistols have become ridiculously small, and while the slide hitbox is still manageable if you match your in-game hands to touch it, the secondary grip has become almost unreachable on WMR controllers. I have to tilt all the pistols way up into the air in order for the grab hint to appear, which makes keeping sights on target while grabbing impossible

Keep up the good work, this game is a blast


This is also one thing that kinda pissed me off about the new update. the weapon Points should be slightly larger than they are right now. its a very annoying to have to Finagle your controllers into awkward positions to use the second point on handguns.
Burns Oct 29, 2020 @ 1:36pm 
Originally posted by neilb67:
One problem, when i go to the shooting range, it says for most guns "Not Unlocked" shouldn't all weapons be free?

Weapons unlocked by Progress in the game. Likely due to certain Money point youve hit, or amount of missions completed. This is to give you practice on weapons you have access to currently. not weapons you will have FUTURE access to. when you can just go back to the shooting range after Accessing said weapons and test it.
A couple more things that I've noticed after loading up into the actual game:

- (At least on OC-33) If you have a laser attached to it, and you grip the pistol with both hands, the laser will turn on and off uncontrollably lol
- The Grass anomaly is glitchy, it's flickering all the time for no reason
- A controller vibrations with every step that you take? Really? My battery life is already poor enough, at least give us an option to toggle it between off / items only / items and steps

This was a big update, an entire gig, so it's expected that there will be some problems. I believe you guys can iron out all the bugs that came with it, hopefully you read this thread!
Mazz Oct 29, 2020 @ 2:47pm 
I'm probably the odd one out here but I kinda liked having to open stuff manually. Not a lot of time spent in the game so it's possible it would've gotten tedious but I feel like a toggle in options would've been nice.

Looks like a good update though, more guns is always fun.
DaniSans Oct 29, 2020 @ 2:50pm 
OOOH more guns, lovely^_^ random unwanted gun suggestion....The Vityaz and or Saiga 9 (9mm AK)
Thanks for the hardwork and dedication<3
Matthieu Oct 29, 2020 @ 6:40pm 
thanks for this amazing game, guys.
MarusaNium Oct 29, 2020 @ 10:16pm 
Bug report: the collision of knives became weird. Now we cannot stab the core of Dark Fragments.
Jaytal Oct 30, 2020 @ 12:21am 
The knives were nerfed pretty hard inadvertently by a bug this update. It takes a lot of fiddling and flailing to get it to actually cut anything.
Treebs Oct 30, 2020 @ 1:38am 
Can't wait to play this when I eventually get my G2.
Mango Oct 30, 2020 @ 1:49am 
Originally posted by Mazz:
I'm probably the odd one out here but I kinda liked having to open stuff manually. Not a lot of time spent in the game so it's possible it would've gotten tedious but I feel like a toggle in options would've been nice.

Looks like a good update though, more guns is always fun.
Sounds like it was a change for the sake of consistency. Proper stashes are opened by pulling the trigger and swinging them open while cupboards and whatnot use the grip. Haven't tried the update yet but I assume they just swapped it to match.
Last edited by Mango; Oct 30, 2020 @ 2:01am
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