Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Looks very wrong but mostly playable for me
Yeah actually now that you mention it's probably around the hoop for me, too. As a programmer myself, I suspect they have accidentally broken previous configuration for where hands ought to be relative to controllers when they introduced arm-length variation.
Yeah, not unplayable but I'm playing on ironman so any mistakes (not reliably grabbing a weapon / cocking / reloading) are costly and very frustrating...
1. You're also a Vive user?
2. Consider not using <3 language in your future posts, please.
I do find it funny that the one response we got from the dev was when they came to chastise someone who used asterisked language... At least VRJoJoFan showed some passion.
I've been saving my review for this game for quite a while, now (since the v1/alpha days). Perhaps it's time I got some attention with that. Honestly, this issue isn't even in the top 3 of my gripes with this game (despite the fact that I do ♥♥♥♥♥♥♥ love this game).