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And items in your backpack are constantly being loaded and "derendered" then you reach for your backpack.
Also why 10 vs 12 seconds? You underestimate the speed difference of SSD vs HDD.
If you have an noteable lag because of disk loading times, most likely this will happen only for the first time in one session? Unless you have not enough RAM for a proper windows cache or some misconfiguration.
Objects that are part of a scene a smart game engine should load before entering the scene.
This way you will not have any disk related trouble while playing. Ofcourse you need sufficient RAM for this.
You don't only wanna load them from disk to RAM, also load it from RAM into your graphics memory. There is more than one bottleneck that might lead to similar results of stuttering.
Also, which HMD did you use? With Quest 2, 3080+3700x, it was fluent.
The dev "team" is just one man, and performance is usually the last thing to be worked on.
For unfinished games in active development, or just unoptimized games, a good SSD is peace of mind at least and game changer at best.
Also, I will gladly cut this 2 seconds of loading time, if to achieve it all i need is to spend 99$ on 1tb SSD.
But did you test it?
HMD: Vive Cosmos Elite
Got 515 here with an 3700x. Next gen (5800x) will be at 640 I read.
Cosmos 2880 x 1700px = 4,89 MP
Quest2 3664 x 1920px = 7,03 MP
The resolution mainly depends on the gpu and the 3080 should easy handle 5MP, seems to be another problem. Did you check waht happens if you change resolution or even check the load/latency on gpu / cpu? A nice tool to do so is fpsVR, since you see the result in VR.
Especially one man teams often use whats available. Here it seems to be the UE4 engine. Not the newest one, true. But still containing so many manhours of experience, I would not easily consider this engine as dumb. Even if I dunno how good the dev is, to use whats already available there.
He is using The program bin folder contains several intel libraries (e.g. Embree), maybe it's not so well optimized for AMD cpu? Intel software has a kind of reputation to do so :-(