Into the Radius VR

Into the Radius VR

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Boozehound Jun 12, 2021 @ 12:20pm
Performance
I recently upgraded my GPU from a 2060 super to a 6900 XT, and performance is basically the same? it seems impossible to run steady at 80 frames (RIft S).
Anyone has the same?

It's hard for me to believe that i can run all my other games on 4k ultra, but not this at steady 80 fps?
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Showing 31-40 of 40 comments
Boozehound Sep 23, 2022 @ 4:53am 
Yeah, i have to agree with Just Fun, HDD or SSD doesnt really change the framerate, but just for full info: 1x M.2 1TB, 2x 3.5'' SSD 1TB and 1x HDD 4TB.
ASHOT3359 Sep 23, 2022 @ 9:31am 
Originally posted by just.fun:
For fps there will be no difference and who cares if the game loads in 10 or 12 seconds?
Nothing is always that easy. We don't know how optimized textures in ITR are.
And items in your backpack are constantly being loaded and "derendered" then you reach for your backpack.

Also why 10 vs 12 seconds? You underestimate the speed difference of SSD vs HDD.
Boozehound Sep 23, 2022 @ 12:59pm 
Also gotta give you that one, playing games like GTA 5, the loading times are on complete different levels.
just.fun Sep 23, 2022 @ 1:40pm 
Originally posted by ASHOT3359:
You underestimate the speed difference of SSD vs HDD.
I own HDD, NVMe SSD and also older Sata SSDs. One use case is an combined RAM/SSD/HDD cache solution on my daily driver desktop. I don't need to estimate about their speed. I can just experience it.

If you have an noteable lag because of disk loading times, most likely this will happen only for the first time in one session? Unless you have not enough RAM for a proper windows cache or some misconfiguration.
Objects that are part of a scene a smart game engine should load before entering the scene.
This way you will not have any disk related trouble while playing. Ofcourse you need sufficient RAM for this.
You don't only wanna load them from disk to RAM, also load it from RAM into your graphics memory. There is more than one bottleneck that might lead to similar results of stuttering.
Codeon Sep 24, 2022 @ 4:37am 
I suspect, as said already, that this game will be limited by your CPU. I wonder that it's the thread handling physics interactions being the bottleneck. I have a nVidia 3080 Ti and run the game on lowest settings, but still get poor performance. My CPU is a Ryzen 3800X, which is sufficient to run modern games at high settings. However, its single-core performance is a bit weak, although its threaded performance is excellent.
just.fun Sep 24, 2022 @ 4:57am 
What points you got in CPU-Z single core bench?

Also, which HMD did you use? With Quest 2, 3080+3700x, it was fluent.
Last edited by just.fun; Sep 24, 2022 @ 5:01am
ASHOT3359 Sep 24, 2022 @ 5:01am 
Originally posted by just.fun:
a smart game engine should...
But we are not talking about smart game engine. We are talking about 80 fps in 3k on min settings while looking like CS:Source.
The dev "team" is just one man, and performance is usually the last thing to be worked on.
For unfinished games in active development, or just unoptimized games, a good SSD is peace of mind at least and game changer at best.

Also, I will gladly cut this 2 seconds of loading time, if to achieve it all i need is to spend 99$ on 1tb SSD.
Originally posted by just.fun:
I don't need to estimate about their speed. I can just experience it.
But did you test it?
Last edited by ASHOT3359; Sep 24, 2022 @ 5:02am
Codeon Sep 24, 2022 @ 5:02am 
Originally posted by just.fun:
What points you got in CPU-Z single core bench?
536.

HMD: Vive Cosmos Elite
Last edited by Codeon; Sep 24, 2022 @ 5:02am
just.fun Sep 24, 2022 @ 5:33am 
Originally posted by Codeon:
536.
HMD: Vive Cosmos Elite

Got 515 here with an 3700x. Next gen (5800x) will be at 640 I read.
Cosmos 2880 x 1700px = 4,89 MP
Quest2 3664 x 1920px = 7,03 MP

The resolution mainly depends on the gpu and the 3080 should easy handle 5MP, seems to be another problem. Did you check waht happens if you change resolution or even check the load/latency on gpu / cpu? A nice tool to do so is fpsVR, since you see the result in VR.

Originally posted by ASHOT3359:
But we are not talking about smart game engine.

Especially one man teams often use whats available. Here it seems to be the UE4 engine. Not the newest one, true. But still containing so many manhours of experience, I would not easily consider this engine as dumb. Even if I dunno how good the dev is, to use whats already available there.

He is using The program bin folder contains several intel libraries (e.g. Embree), maybe it's not so well optimized for AMD cpu? Intel software has a kind of reputation to do so :-(
Last edited by just.fun; Sep 24, 2022 @ 5:37am
Killertruth186 Sep 30, 2022 @ 1:08pm 
Originally posted by Boozehound:
Yeah, i have to agree with Just Fun, HDD or SSD doesnt really change the framerate, but just for full info: 1x M.2 1TB, 2x 3.5'' SSD 1TB and 1x HDD 4TB.
It does affect the loading of assets and or textures.
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Date Posted: Jun 12, 2021 @ 12:20pm
Posts: 40