Into the Radius VR

Into the Radius VR

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chopsuey Feb 12, 2022 @ 11:15am
What is the purpose of the "items lost after death" option?
In the difficulty options you can choose to lose everything or have a backpack.
Since the beginning of my game I'm very careful and didn't die once but I wanted to test what happens when you die.
So I emptied my bag in my shelter and went to kill myself.
But when you die the game allows you to load a savegame so finally there is no reason for me not to do it instead of selecting continue.
So I have no reason to be so cautious, there is no stress anymore, I can run like an idiot into dangerous areas, death has no consequences except a slight loss of time of a few minutes until the last save.
On my other thread about the difficulty change, it was just a detail that I thought was a pity, but now it's much more serious, I don't even want to continue my game anymore.. I will probably try to continue but it will not be the same.. I don't see the point if the death has no consequence on this type of game.

And by seeing this old thread it seems that it was not the case before? : https://steamcommunity.com/app/1012790/discussions/0/174

Please tell me I missed something... I was starting to really like this game

Are you really going to tell me again this time that I just need to select "continue" instead of "load"? That it's just a matter of choice? so I have to inflict the punishment on myself instead of the game?
Last edited by chopsuey; Feb 13, 2022 @ 10:38am
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Showing 1-15 of 33 comments
nifty50 Feb 12, 2022 @ 12:16pm 
2
<Sigh>. Here we go again. The choice is there for people who select "continue" instead of just spam loading after death... and adjusting the difficulty for the player immediately after death... do you have a decent enough spare weapon in your base to more easily go to your death location to pick up your stuff, or will you need to start off with that crappy half broken PM from that first tower?

But you can also choose to reload and blissfully ignore consequences of doing something stupid, being a victim of bad luck or bad strategy.

Choice. What a concept.
chopsuey Feb 12, 2022 @ 12:44pm 
But it must be a punishment to die if you choose the "items lost after death" mod and a punishment mustn't be avoidable otherwise it has no power.
I don't want to have a way out, it has no sence.
Why not also propose not to die? You get killed by an enemy and the game offers you to ignore this death and continue to fight without restriction, so you can become immortal. That would be ok for you too? what's the limit?
Last edited by chopsuey; Feb 12, 2022 @ 1:07pm
chopsuey Feb 12, 2022 @ 12:54pm 
But you can also choose to reload and blissfully ignore consequences of doing something stupid, being a victim of bad luck or bad strategy.

If we choose the "items lost after death" mod it's to get closer to the stress we would feel in real life.
In real life there is no way out, small mistake or not, bad strategy or bad luck the punishment is brutal, unavoidable and has no mercy, you are dead.
so we have to take great precautions and think carefully before doing something dangerous
Of course it's impossible to feel exactly that in game but this kind of mod allows you to get closer to it.
The first time I felt such a stress was in day Z and it was fantastic but if in day Z I had the choice not to lose all my stuff when I die then it would have been a fps like any other.
Last edited by chopsuey; Feb 12, 2022 @ 12:57pm
cert Feb 12, 2022 @ 1:39pm 
I think so: if you die due to bug - better to load, but if it is your mistake or enemy fairly overplayed you - continue to keep the immersion.
nifty50 Feb 12, 2022 @ 1:53pm 
So I have no reason to be so cautious, there is no stress anymore, I can run like an idiot into dangerous areas, death has no consequences except a slight loss of time of a few minutes until the last save.
So your solution to this "problem" would be what?... eliminate saves completely? If so, replace it with savepoints? Make it rouguelike? Something else??
Last edited by nifty50; Feb 12, 2022 @ 1:55pm
chopsuey Feb 12, 2022 @ 2:08pm 
Originally posted by nifty50:
So I have no reason to be so cautious, there is no stress anymore, I can run like an idiot into dangerous areas, death has no consequences except a slight loss of time of a few minutes until the last save.
So your solution to this "problem" would be what?... eliminate saves completely? If so, replace it with savepoints? Make it rouguelike? Something else??

The change should be from the ironman mod.
If you are in ironman mod then there is a continuous save and when you die either you have the option to go get your backpack or you just lose your stuff depending on the choice you made in the settings.
For the non-ironman mod there is no need for this kind of thing people just load their last save.. Or else the savegames would be overwritten from the moment you die
Last edited by chopsuey; Feb 12, 2022 @ 2:10pm
nifty50 Feb 12, 2022 @ 2:15pm 
Originally posted by chopsuey:
Originally posted by nifty50:
So your solution to this "problem" would be what?... eliminate saves completely? If so, replace it with savepoints? Make it rouguelike? Something else??

The change should be from the ironman mod.
If you are in ironman mod then there is a continuous save and when you die either you have the option to go get your backpack or you just lose your stuff depending on the choice you made in the settings.
For the non-ironman mod there is no need for this kind of thing people just load their last save.. Or else the savegames would be overwritten from the moment you die
So feel free to use the ironman mod or whatever. It's your choice. "Problem" solved.
chopsuey Feb 12, 2022 @ 2:18pm 
Originally posted by nifty50:
Originally posted by chopsuey:

The change should be from the ironman mod.
If you are in ironman mod then there is a continuous save and when you die either you have the option to go get your backpack or you just lose your stuff depending on the choice you made in the settings.
For the non-ironman mod there is no need for this kind of thing people just load their last save.. Or else the savegames would be overwritten from the moment you die
So feel free to use the ironman mod or whatever. It's your choice. "Problem" solved.

I am already in ironman mod but I can load the auto saves
Steef Feb 12, 2022 @ 3:50pm 
Originally posted by chopsuey:
Originally posted by nifty50:
So feel free to use the ironman mod or whatever. It's your choice. "Problem" solved.

I am already in ironman mod but I can load the auto saves
It's like, impossible for you to disregard an option in a game so you can just enjoy the game the way you want to, isn't it. It's literally an OPTION or a CHOICE

op·tion
/ˈäpSH(ə)n/ a thing that is or may be chosen.


choice
/CHois/ an act of selecting or making a decision when faced with two or more possibilities.
Last edited by Steef; Feb 12, 2022 @ 3:51pm
StiXch Feb 12, 2022 @ 10:34pm 
Is there anything you like about the game chopsuey?
chopsuey Feb 13, 2022 @ 1:12am 
Originally posted by Soggy Bottom:
Originally posted by chopsuey:

I am already in ironman mod but I can load the auto saves
It's like, impossible for you to disregard an option in a game so you can just enjoy the game the way you want to, isn't it. It's literally an OPTION or a CHOICE

op·tion
/ˈäpSH(ə)n/ a thing that is or may be chosen.


choice
/CHois/ an act of selecting or making a decision when faced with two or more possibilities.

And that's precisely the problem "choice" you shouldn't be able to choose when it comes to punishment or any kind of constraint that you need to have in a game.
Let me ask you a question, why do you think the ironman mod was created?
The ironman mod is exactly the same as the normal mod in terms of content the only difference is that it adds a constraint to the player that he can't make manual saves anymore.
However in your logic this mod is useless since the normal mod already gives us the choice not to make manual saves.
So the only reason of the existence of this mod is CONSTRAINT, the game imposes us a rule that we can't bypass and it's a very good thing (if we are interested in this constraint)
So what bothers me is the same logic, there is no interest to have a mod where you lose all your stuff if the game does not impose you to lose it when you die.
chopsuey Feb 13, 2022 @ 1:13am 
Originally posted by Stitch:
Is there anything you like about the game chopsuey?

A lot of things, it's precisely because I see a lot of potential in this game that I'm so disappointed with these kinds of choices.
cert Feb 13, 2022 @ 1:34am 
Take it easy. We have mods, trainers, hex and ram editors, save scumming. So there is always an option to "get anything for free" in any singleplayer game. But if the game is worth playing such possibilities don't affect it. Period.
chopsuey Feb 13, 2022 @ 1:42am 
Originally posted by cert:
Take it easy. We have mods, trainers, hex and ram editors, save scumming. So there is always an option to "get anything for free" in any singleplayer game. But if the game is worth playing such possibilities don't affect it. Period.

The difference is when modifying the game to cheat you have this feeling of guilt that you don't deserve what you get and it requires doing some research on the internet, setting it up so you can easily force yourself not to do it, it's nothing like a legit feature that the game offers you during the game.
Averis Feb 14, 2022 @ 11:49am 
Some people like to suffer, They are called Masochists ... Be innocent, and don't look that up on the internet!
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Date Posted: Feb 12, 2022 @ 11:15am
Posts: 33