Into the Radius VR

Into the Radius VR

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Fritee Apr 4, 2022 @ 1:49pm
"Kill all monsters in area" not completing
Have picked up this quest couple of times. Half of the time (2 to be exact), I have killed all monsters (and have been double checking for 10 mins) but the quest does not complete.

Has anyone seen similar situation? Might that be a bug? If that's just my lack of attention to detail, I think devs should probably improve this quest stating how many enemies there are, and if there is one or two remaining showing their exact location on the map.

A bit frustrating to spend money on ammo but not getting the reward
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Showing 1-9 of 9 comments
pancakemix Apr 4, 2022 @ 7:02pm 
Yeah, just the other day (on the BETA) I took a Cleanup mission for Pervomay Route set in the walled two story office with a water tower. I killed all the entities there but didn't get credit. I didn't cancel the mission though, and when I checked back later, it was completed. I think a police mimic had somehow managed to wander all the way to the extreme North-Eastern part of the map, because I noticed it had completed a short time after I encountered and killed a police mimic in a place where I didn't normally see them.

I really wish that enemies were "leashed" to their spawn points, and were only allowed to wander a short distance from them, unless they are ACTIVELY hunting the player down to a location they KNOW they are.
cert Apr 5, 2022 @ 6:07am 
The last monster could leave the area or spawn inside an object (big rock for example). So kinda bug but mainly bad luck.
Fritee Apr 5, 2022 @ 10:57am 
That's a good point, I should probably check a wider area for "wanderers". Personally would be OK with them as long as I know where they are :)
mejco67 Apr 5, 2022 @ 1:01pm 
I had a police mimic that was way out of place. I found him only after I canceled the mission and went back out.
mejco67 Apr 5, 2022 @ 1:04pm 
Yeah I had a armored guy stuck in a rock in the village and I could even see his gun sticking out but couldn’t shoot him or provoke him to come out. Had spawns stuck in tanker cars too. Fun game still, all the level up missions seem to work for me.
Sharcc Jun 25, 2022 @ 8:35pm 
Originally posted by pancakemix:
I really wish that enemies were "leashed" to their spawn points, and were only allowed to wander a short distance from them, unless they are ACTIVELY hunting the player down to a location they KNOW they are.

This. They need to fix wandering enemies so ♥♥♥♥♥♥♥ badly. I've had a good 5 op. cleanup missions failed because the AI wanders halfway across the map and I can never find them.
Sharcc Jun 25, 2022 @ 8:35pm 
Operation cleanup is the buggiest ♥♥♥♥♥♥♥ mission ever and its so sad because its one of the more fun ones
rubjonny Jun 26, 2022 @ 8:05am 
If enemies are stuck in the scenery sometimes.leaving and coming back will fix it. The worst time I've had with this mission is one I took in kolkhoz in the far bottom right village. 2 of them ran off into the water and were happily shooting me from there but I couldn't see thru the water to shoot back. Lots of running around to bait them eventually persuaded one to come into the shallows, the last one I had to crouch under the surface half way to see where he was then fire blind in his general direction till I hit (too dark when fully underwater to see)
Last edited by rubjonny; Jun 26, 2022 @ 8:05am
ุุ ็Noel Oct 6, 2022 @ 8:24pm 
Originally posted by mejco67:
Yeah I had a armored guy stuck in a rock in the village and I could even see his gun sticking out but couldn’t shoot him or provoke him to come out. Had spawns stuck in tanker cars too. Fun game still, all the level up missions seem to work for me.

theres a trick i found to stick your hand through objects. run up close to a wall, rock etc. have your hands as close to you irl against the object, pause the game and during the pause stretch your arms through the wall that was in front of you. when you unpause your hands will be through the wall and youre able to shoot through it although with buggy aim.
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Date Posted: Apr 4, 2022 @ 1:49pm
Posts: 9