SWORD ART ONLINE Alicization Lycoris

SWORD ART ONLINE Alicization Lycoris

Statistiche:
17 lug 2020, ore 5:47
Ver1.01a Patch Notes
SWORD ART ONLINE Alicization Lycoris

Informazioni complete sull'evento disponibili qui:
https://steamcommunity.com/ogg/1009290/announcements/detail/4397153242203912763
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Visualizzazione di 106-120 commenti su 130
Messaggio originale di ANI-MAKS:
The community noticed that the game crashes to the desktop when languages ​​other than English are enabled. I use Russian in the game, and it crashes when I try to throw an enemy into the air, when I try to fight with a strong enemy, and when I and my companion use skills at the same time with a 100% probability. I turn on English and everything starts working without delay. I turn on the Russian again - and the story with the departures repeats itself. Probably the problem with the inscriptions that appear during the battle over the enemy, or with the fonts in the game, or something similar. I hope the developers will pay attention to this.
Sincerely.

Thanks for temporary solution.
Maybe crashes connected with battle log, but how it connected with number of companions, I don't know.
I hope, developers know about that problem and fix it ASAP (Dear developers, sorry if I interrupt your work process, as temporary solution, maybe you can add language select for battle log in settings if this fix problem for now, if you have no time, and correct this later?).
I don't have problems with English language, but IMHO, Russian localization in game on good level and I want continue play on native language, but information in battle log is not so critical for me than interface, quest description and subtitles.
Messaggio originale di Frostman04:
Hi Developers,

I cannot explain how frustrated I am with the Chapter 1-4 story.

There is an insane lack of save points once we get past the initial section of chapter 1-4.

Once we get upstairs, there was 1 save point. From then on, there were no auto saves, no stops in conversation, no stops in boss battles, more cutscenes, more text, more cutscenes, more text.
Etc. The next save point didn't come until after roughly 4 boss fights, 20+ cutscenes and 10+ text scrolling scenes. That was Unacceptable. Completely unacceptable.

I don't think you understood that gamers might not have 2 1/2 consecutive hours to read and watch these cutscenes with no Break or stopping point at all. This is incredibly frustrating and needs to be handled properly.

Thanks.





yeah my game crashed after all that -.- . i had to go back through skiping all the cutscenes and fight as fast as i could to actualy beat those parts lol .
Messaggio originale di This Is Spartaaa!:
21MB but it takes hours? Wow thats alot of concurrent user
you do know download speeds aren't the game's fault, right? Thats your wifi and/or pc speeds, my guy
ikr people dumb

Messaggio originale di Ischwhit:
Messaggio originale di This Is Spartaaa!:
21MB but it takes hours? Wow thats alot of concurrent user
you do know download speeds aren't the game's fault, right? Thats your wifi and/or pc speeds, my guy
Messaggio originale di Rail:
that patch is rather light and doesn't really address any of the major issues, but I guess it's a start. But you really should hurry more to get it playable since you released a delayed unfinished game there.

now all the devs need to do is:

Fix the framerate, fix the crashing, fix the AI, Fix the low res textures, fix the loading times, fix the server lag, etc and the game will be playable!

I do not understand how this game got delayed and came out performing like a game for
2 generations of consoles ago!
also get rid of anti cheat becasue it hurts the performance :D
is it me or after this patch i now get the frame drops. lol
Ultima modifica da 76561198963846413; 20 lug 2020, ore 20:37
lmao same ♥♥♥♥ game voring after story
theres a bug at uh south Map when i enter the next area kirito and other partner i should had 4 members when i try to save and logout the save and exit to hoMescreen the button to exit is gone so i have to ctrl+f4 to fix the missing partner #sand area village if you encounter this prob just save then do ctrl+f4
still getting ~40 sec load times.... it really hurts my desire to want to fire up the game with stuff like this; because we go through so many load screens in this game... sad i paid 100 bucks for everything when all said and done, but oh well... i guess ill keep waiting.
So it is actually Tied to the frame Rate (the Loading Times)
tested it.
It's Kinda Weird to have Loading times tied to FPS, rather than HDD/SSD Speed. I'm rather surprised that my SSD doesnt max out. I wonder if it wouldn't be better to dump the resources to the GPU. Is it really rendering every rock at the FPS cap n.n!

that sucks for people who dont have a high refresh rate monitor, since vsync cant be turned on or off in game, only in the main menu.

Can they not uncap frames for the loading screen and then refer to user settings for anythign other than a loading screen???? :swlaugh::swlaugh:
Crashing a lot. I have no idea why. Some times I can fight on a map for 30 minutes, some times I crash after the first skill i use. very frustrating
C'est quoi cette mise à jours ? Je ne veux pas être mauvaise langue mais c'est du foutage de gueule ! Il serait peut être plus pressent de corriger les crash a répétition sur cette FOUTU baleine !!! 40€ pour rester coincé sur une baleine ma foi j'y gagne au change c'est certain...
Messaggio originale di renne_789:
C'est quoi cette mise à jours ? Je ne veux pas être mauvaise langue mais c'est du foutage de gueule ! Il serait peut être plus pressent de corriger les crash a répétition sur cette FOUTU baleine !!! 40€ pour rester coincé sur une baleine ma foi j'y gagne au change c'est certain...
Elle est sortie une semaine après la release, ils ont déjà dit qu'ils allaient regarder quant aux bugs et à l'optimisation
Ultima modifica da Penguin; 22 lug 2020, ore 0:01
No mention of performance fix.... hum...
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Data di pubblicazione: 17 lug 2020, ore 5:47
Messaggi: 130