Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Your problem most likely that you don't have enough accuracy to hit the enemy since I can easily one shot that Boss in easy mode.
This game depend heavily on accuracy for difficulty and each free dlc has increasing difficulty that require certain accuracy to be able to hit the enemy.
Try using accecories and skill combination that increase accuracy
For accessory :
For passive skills
increase accuracy by 10%
increase dex by 10%
increase accuracy by 15.
increase all sub stats by 5%.
Try this combo if you still have difficulty :
then hit the downed Boss until it die, on normal difficulty it should be died before super art durration ended.
and the same with my companions wich IA is retarded and healing here is the biggest ♥♥♥♥ i have seen in a videogame ever...
well if you can hit him but lacking damage then you have to try using the combo I listed above
See this video
https://www.youtube.com/watch?v=umcz1wBxkqg
start form 6.58 to see how to beat him fast without need to know his attack...
that video is on death game with level 70, but with same skill combination level 50++ should be able to kill it in normal mode in less than 20 seconds
These are what is going to be the deciding factor of how fast, slow, easy or hard fights are going to be. If you some spend time getting some stronger weapons/equipment, pick out most of the strongest OP skills and meet all the requirements for specific fights like acc whilst taking the strongest supporting ai line ups. Well bosses can go from like 30 min + fights to less than 1 min.
If you don't do these things then no amount of player skill or extra effort (other than cheating but that's just scummy) is going to make up for it and you will be stuck with longer more difficult fights.
Some skills/weapon types are just that broken overpowered whilst many others are borderline useless once you get past the base game story. Frankly its a huge time investment to continue on with almost no room for diversity because the power level gaps between many skills/weapon types is insanely big.
You don't need tanks in AL because you can perma lockdown and interrupt bosses with different skills rotated like curse of the weak, mindbreak, skill speed slows etc. if you succeed at keeping bosses locked down not only do you never get hit but you also do far more dps because the boss will be completely helpless to stop you. Tanks end up being just a wasted slot that do worse than even healers in fights when done like this.
Ofc you can opt to not do this and try using things like tanks + healer combos etc but your going to always have a far rougher + slower time of it and highly likely fail on some of the time checks the game has for some fights.
The old build that ppl use crit buff up or down the boss. The new builds are just trying to roll with the HP% differences and have correct gear to make it work. At 3 star sword skill, you technically don’t need much crit buff so having 2 crit stacking up are enough to do most contents outside of EX
Everything skill and mostly gear related ( few newer drops from free dlc which are pretty bad and more enhancements levels only just add further power to same weapons/armour) is the same as it was back when ex raids came out (till paid dlc is out anyway) except for added spear skills/passives. The play style to stronger dps hasn't changed (regardless of any build differences) since the way debuffs work got changed when ex raids came out. 1 or 2 different skills/passives (that don't suck from the many that do) here and there can be utilised sure but the differences are negligible compared to just not using the play style at all because its just vastly superior with no risk.
All you need is to have enough acc to hit 100% what you are fighting, debuff bosses + keep them locked down, apply worthwhile strong buffs whilst making sure to not get to many or any bad ones since there is a buff limit and getting bosses into downstate as much as possible whilst utilising super arts + other skills/passives you have that can grant even more damage multipliers/extend boss downed time. Other than this its just grinding things ( and the boring kind since there's a massive lack of variety) to make your characters stronger.
Hello there, sorry but I really doubt what you said
I think just wrote what you find by browsing the internet without trying it your self and I found lots of what you are saying in the past also doubtful as I have spend lots of time through Nov 2020 till February 2021 checking various build and the build you said it's only can be used against story enemies.
Post main stories esp dlc 2 and so on it's not feasible to use other method than crit buff and downed enemies that's why new players tend to struggle on boss of DLC 2-4 because they are far stronger than previous DLC.
Low HP, unless you cast god robe will allo the Boss to OHK (one hit kill) you party
I strongly suggest you clarify and prove the build your self before share it to others
Stop spreading lies.
What he said is correct because of the game configuration.
Post DLC I enemies have heavy HP and heavy atk therefore Tank Build/HP Regen Build/Glass Canon Build will suffer a lot, the only way to win is have 100% ACC and downed the Boss so he can't do anything and kill him before your super art duration is ended.
If you tried to beat him like usual battle, there's big chance you will get crushed with only one strike unless you have God Robe active.
DLC II-IV Boss are not as strong as Ex Raid Bosses and Muttaed Beast level 200 but the mechanic they use is almost similar