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Buy Tales of Arise.
People don't have to make their personality revolve around one series. Crazy, I know. Tales of Arise is a good game and it feels amazing, and I'm far less than an hour in. Instead of hoping that the same developers do sao (which just won't happen), just go play ToA.
But while I feel like it's a superior game when it comes to optimization, combat, effects, and etc, it's business decisions are mind boggling. It's microtransactions are LITERALLY pay to win, but that's ignored. Lycoris added that, said that you're able to still get everything from regularly playing, and people lost their minds. ToA's mtxs are worse despite it being only single-player. Also, while their collaboration is better, it's an hour long and costs $16. Also isn't included in the $110 ultimate edition. You'd be getting spat in the face wherever you go. Lycoris got atleast 4 times as much content for free. Eventually moving to 8. Quality is lower for sure, but it's free. And putting $110 in Lycoris gets you actual content, not just outfits(that give you the strongest skills), level ups, and gold. While this game is just getting outfits for it's collaboration, it won't do some crap like make us pay $5. I hope.
Also, while it's irrelevant, stuff clips in ToA. I was in one of the starting cutscenes and had a full view of the MCs hair clipping into the back of his neck.
I'm ok with what Aquria is doing (It could be better, but I can deal). Might suffer in combat, but it's still enjoyable, and we get tons more content. And here's the kicker. We can then go buy ToA and enjoy the perks of both! We don't gotta just live with one, I know, this is groundbreaking!
So calm down, stop raising your blood pressure over a game. Go outside, touch some grass, catch some bass. Breathe in the air. Then come back in refreshed, and play ToA. And if you want their meager sao stuff, pay $16 or wait for a sale (like I'm gonna do).
I love ToA, and I love Lycoris. Not every game gotta be the same. I'd personally hate it if the same devs did sao. I much rather Aquria try to take inspiration from them that shows itself here and there as opposed to a complete shift. ToA's studio won't give me the huge amount of VN scenes I love, nor huge amounts of DLC content. I can also count on them to not make a dang reach for my wallet shamelessly.
Seriously, just buy ToA. It plays better than Lycoris and everybody who's been disappointed with the combat here should play it. But it's by no means perfect, and the ground it walks upon shouldn't be praised.
They handed out cube tickets like candy for months, they give us 4 free updates with such little content, they make end game tedious and hard as ♥♥♥♥ to grind, Myosotis took 1.5 years to get a release window (before new years 2021 time frame is around 1.5 year mark since game released) and outside of story stuff, it'll probably add like 30-50 hours of tedious repetitive grinding all over again.
then Ancient Apostle Episode 5-8 free update (which will be more of the same most likely) and then DLC 2 will probably be it, I hope for a dlc 3, but at this point to me, especially with how Bandai Namco US Posted that message from Producer and Assistant Producer, Yosuke Futami and Minami, they just looked exhausted, and like they want to be finished with this game already. Which is honestly sad.
I honestly hope they can get a dev team similar to the one who did Tales of Arise, or something to use UE4 and make a Fatal Bullet 2 Even or some ♥♥♥♥, honestly I wouldn't care what type of SAO Universe game they made, I'd eat it up.
I know this person is memeing, I know, but I got a hearty laugh from this. I don't think I've ever seen someone meme around about free stuff being bad. I'm glad I wasn't drinking anything XD.
Magnificent W, Kentun sir.
1. Ufotable to make game opening for promotion (Ufotable's unlimited budget works).
2. ToAxSAO collaboration to get Asuna's Stacia form and Kirito dual wielding Nightsky and Blue Rose added (Law's voice actor is Kirito making easy collab).
3. $16 for ToAxSAO DLC is overprice, but they used fact Tales of Arise just released with good review to capitalize on that moment to make more money. That business in simple sense.
My conclusion is "Well played" for using the moment to make more cash by releasing something people didn't need but yes it was well timed even it bad people will buy it most likely I didn't.
SAO AL other hand “bad plays and bad timing” (Quick I wrote this ideas once)
1. They attempted to make same week release along with the new anime season (good plan on paper but failed meet the moment).
2. They were late with the costumes features by 1-3 months (another bad play people were using same 6 outfits for that time).
SAO AL was good plan on paper concept but fail meet the moment. The biggest waste of resource was still SAO Shop and Cube because they serve no purpose except being alternative to steam store dlc page. Either Futami was hoping to on profit by passing the cost to us with sao coin purchases, or Bandai Namco realized that having more DLC content numbers on the game store page is good for drawing in potential customers.
Wasn't memeing, free sutff isn't bad by no means and wasn't complaining that it was free, was complaing about how it just shows you how they think of this type of content, they think it's not worth the time or effort to try and even squeeze simp money out of people.
This was more of a jab at saying the producers of this game (Futami and Minami) probably just want to be done, they wanna finish the game, get the ♥♥♥♥ out of it, and be done developing it.
Oh, damn. You were serious.
You're not the only one who feels that way, the more I thought about the arise dlc the angrier I got at Bamco. However, handing the sao IP to the Tales of Devs wouldn't fix anything, the problem that plagues these games is lack of budget. It's not Futami and Aquria's fault, they're just working with what they have, and in Futami's case he just oversees where the little budget they have goes into what aspect of development. A good example of this is when Aquria worked on Caligula effect. There they had the budget (and access to UE4 cause of the other studio they were working with on the game) and that game turned out to be good. If Aquria had the same budget as the Tales of devs they could make a good SAO game and use an engine that isnt a cobbled together mess.
Here's the thing tho, if you're a sao gameverse fan whose been there since the begining. You look at the arise sao dlc trailer and you get pissed off because Bamco is giving you a taste of what a triple A sao game could look like. But they'll never give us that and that's why people like Dead Snake and get angry at the trailer and find it absolutely insulting. Rather than giving the fans what they want they continue to slap SAO fans in the face while laughing at them and milking the fans for all their worth.
Lockdowns screwed up a LOT of things for those in the entertainment industry, especially those who have to work remotely.
Now i'm not sure how many of that whiners in this thread do Hi-density remote work, but since people aren't always on the same internet, something that should take 30 minutes of work 'in the office' may all of a sudden take 90 minutes remotely, all because of data transfer rates.
And comparing Aquria (Aquira?) to the Namco Tales Studio is, ridiculous, to say the least, since one has 5ish games under their belt (and they've been using an engine that hasn't seen official support since early 2013, they ARE still on Phyre right?) and the other has around 20. (from Sprite based, to 3d Proprietary, to Unreal, and they've only ever refined the formula they started back in '94, '95)
The trailer was good, I won't deny that. When I saw it, I joked to myself saying "Daaaang, they're getting a better sao than Lycoris". But that's it. People here complain under the claim that they want the game to be better and don't want any more predatory systems in place. The usual self righteous stuff. And I was ok with that. Some parts I definitely disagreed with, but more often than not, I agreed on the major points. A lot of stuff should definitely be better. The devs have been straight up disrespecting their players with some decisions and Lycoris isn't worth it's asking price of $60 considering it's issues (watch literally everything I just said get ignored the moment I say I still enjoy playing this game). But with the Tales of Arise stuff, it's clear that some people, like OP, just wanted to complain. It was never about wanting the best for the industry. You're even doing the same thing. Lycoris couldn't take a step outside without people whining about something. But Tales of Arise's bad practices are ignored because of:
"pwetty grafics and fight stuff".
Tales of Arise is a good game and I think it shines brighter than Lycorid in a fair amount of areas (watch this get ignored), but it punches it's fans in the face. It's a purely single-player game with mtx that greatly influence the game. Level ups, money, and the best skills in the game tied to outfits. The ultimate edition throws in all that stuff, but beyond that, there's nothing. And it's priced at $110. More expensive than Lycoris and it's TWO DLCs, but none of the weight past the $60 price point. Not only that, the sao DLC, the what yall hyping up, is $16 for an HOUR of content. And not included in it's pricey Ultimate edition. If that's what a triple A sao game could be, I'll take any gameverse game, tyvm. One hour, a boss fight, and Kirito and Asuna aren't even playable?? Lycoris definitely isn't exempt because of this though(watch this get ignored). If anything, BOTH are slapping you in the face. Tales of Arise is just being scummier with it. But that's completely ignored. Not only that, I'm sure OP would even defend that. Despite being so against Lycoris' mtx even though, over a year later, they're not invasive, while in Tales of Arise, you can't go an hour without seeing an option to buy some of the mtx. Atleast Lycoris has the decency to keep it from popping up in general gameplay.
"Milking fans for all they're worth"? Do you even really care about that, or did you just type it because it seemed right? If the former were true, you'd care about Tales of Arise ACTUALLY milking their fans and not giving them what they want. The fans want more story but they said no. And of they end up actually releasing DLC, it's gonna be a separate charge and they'll use the excuse "It wasn't planned", just like Fatal Bullet did to get out of making the 4th DLC part of the season pass. With ToA, they could've made the collaboration free or part of the deluxe or ultimate edition, but didn't. They could've chose to keep mtx options out of general gameplay, but they didn't. What you're saying boils down to is that it's ok if a game ACTUALLY makes reaches for your wallet and ignores what the fans want as long as it looks pretty and you can swing a sword a really cool way. Lycoris is only guilty for a lack of effort/polish (watch this get ignored). The only thing ToA gives that sao fans could want is Asuna's Stacia powers. I want that too, but Futami addressed several months before release that giving her access to that as part of her regular gameplay was difficult and game breaking. Couldn't they just do that as a cutscene then? The story would be even worse if we canonically had a Stacia Asuna present that did nothing. But that brings me to my next point.
Asuna is one of the confirmed characters for the next 4 FREE, you read that right, FREE DLC. Her divine weapon ability could be a reference to her abilities as Stacia in main canon. Pleasing the fans, and staying true to the rules they've decided to follow. Whether or not that's what they'll do remains to be seen, but that would literally circumvent the issue.
Now, how is Lycoris milking fans? How? I've never felt pressured to buy mtx, they give ample time to get CUBE items from each volume, and we got 4 free DLCs with 4 more confirmed. That's 16 hours of free content. Each DLC being 2. But ToA had $16 for 1. Which one is milking you more? For $60, you're not getting a super polished game (watch this get ignored), but you're getting a pretty good chunk of content. Where's the milking? We can't say anything about the first DLC until Tuesday, but they've said that both pieces we're getting are big. That's just paying for more sizeable content. Where's the milking? When you factor in the price of $45 then cut that in half for both DLC, it's 22.5 both parts. That's $6 more than ToA's DLC, but with undoubtedly way more than an hour of gameplay. Where's the milking? Despite buying the season pass on release, in regards to all the content they've added so far since release, I haven't needed it. It hasn't always been the best (watch this get ignored), but besides Myosotis, Aquria has yet to ask it's players to give more money for the content they've given. So I ask you again, where's the milking? WHERE?! And how is ToA better in this department?! How are you people talking about this game greedily asking for money then in the same sentence praise Tales of Arise???
It's unfortunate that this is gonna be seen as me blindly liking Lycoris instead of me literally just stating facts, but that's fine.
This is the kind of logic I wish I saw more of, instead of people just spouting their head-canon as facts and ignoring what's actually true. This is exactly why I don't fault Aquria for things taking a little while. Literally every other game studio has been forced to push things back and take longer to release something. Idk why people are acting like this is just a Lycoris and Aquria thing.
They invited these criticisms from the choices they've made.
As for your argument about data transfer rates. Sure internet download and upload speeds are different depending on where you live. However that doesn't really play a factor in this if you have good time management. For example; transferring the files once their work day is over. Meanwhile the other people work on the next part to be transferred to the worker, or work on the files already sent to them by the worker. i.e; a production line system.
Stop using the pandemic as an excuse.
This next bit is to everyone.
The reason the DLC is free for this game is most likely because they made a deal with the other dev team/producer. They most likely figured they'd get more money that way than to sell the content to us. Which leads into what I have to say next.
People should get what they've paid for. A game set at the price of a triple A game should be as good as a triple A game. Free content should meet the level of free content.
Stop arguing and complaining. This s**t is getting old. It's been more than a year now. That means we've had a year to come to terms with the level of development this game received and most likely will receive. There's no more reason to let these things bother you like this. Ask yourself how much longer you're going to act this way? It's time to accept things as they are and move on.