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PhyreEngine is not a bad engine at all. SAO-AL's developer Acuria is just a showcase of utter incompetence where it comes to well-written and well-performing software.
Now if you want an actually crap-tier bad engine, look at Bethesda's Gamebryo engine.
It is so universally loathed that at the time Bethesda's actually had marketing statements put out for Skyrim, claiming that it would run on a completely grounds-up newly engineered engine to replace Gamebryo.
Of course, within the first week of that game's release that statement was proven 120% false as well. Once modders got their hands dirty they quickly discovered it was still Gamebryo, and infact even had references left inside the engine to Fallout 3's VATS system.
This controversy, along with Gamebryo's already bad reputation has kind of made it the laughing stock of the entire game industry.
Man, I was having a good day until you reminded me that Gamebryo still exists and that Elder Scrolls VI will probably still use it.
PS3? You're being modest. This engine is older than that. It's not like the engine itself didn't get better over time. But still.... there are better solutions...
Also they actually didn't better with other two games. It's just brute force overcome most problems but they are all there. HR is notable for being REALLY BAD! Never got fixed... This game shouldn't exist at all... It's too broken...