ARK: Survival Evolved

ARK: Survival Evolved

ARK: Eternal | Deprecated (this means we dont update nor support it anymore)
 This topic has been pinned, so it's probably important
Leutian Kane  [developer] Mar 13, 2017 @ 2:51pm
Game User Settings .ini entries
[Eternal] DisableStatMods=False DisableDinoLimits=False DisableDeathSpawner=False LvlUpCounter=False DisableGodShrine=false DisableConverter=False DisableHarbingerBeetles=false DisableBosses=false DisableBossesHardMode=False DisableVanillaBoss=false DisableLesserShrineHeart=false DisableLesserShrineDNA=false DisableLesserShrineBlood=false SummonerDinoDmg=false WorkBenchCraftSpeed=2 SEWorkBenchCraftSpeed=2 SummonerCraftSpeed=2 VanillaSummonerCraftSpeed=2 EternalForgeCraftSpeed=2 ConverterCraftSpeed=1000 EternalGrinderCraftSpeed=2 GodShrineCraftSpeed=1000 DinoAgeSpeed=1000 MiniVaultSlots=1000 DisableRanged=false HealthMod=1 StamMod=1 WeightMod=2 DamageMod=1 SpeedMod=1 FoodMod=1 CraftMod=1 TorpMod=1 ArrowUseInitialTorpor=True ArrowInitialTorpor=3000 ArrowTorporPerSecond=3500 ArrowOnTamed=False ArrowOnPlayer=False CarbonElectricUseInitialTorpor=True CarbonElectricInitialTorpor=5000 CarbonElectricTorporPerSecond=5700 CarbonElectricOnTamed=False CarbonElectricOnPlayer=False CarbonPoisonUseInitialTorpor=True CarbonPoisonInitialTorpor=4500 CarbonPoisonTorporPerSecond=5300 CarbonPoisonOnTamed=False CarbonPoisonOnPlayer=False CrystalUseInitialTorpor=True CrystalInitialTorpor=4000 CrystalTorporPerSecond=4500 CrystalOnTamed=False CrystalOnPlayer=False DartUseInitialTorpor=True DartInitialTorpor=3500 DartTorporPerSecond=4000 DartOnTamed=False DartOnPlayer=False AlphaDartUseInitialTorpor=True AlphaDartInitialTorpor=20000 AlphaDartTorporPerSecond=22500 AlphaDartOnTamed=False AlphaDartOnPlayer=False PrimeDartUseInitialTorpor=True PrimeDartInitialTorpor=40000 PrimeDartTorporPerSecond=45000 PrimeDartOnTamed=False PrimeDartOnPlayer=False TekTranqUseInitialTorpor=True TekTranqInitialTorpor=50000 TekTranqTorporPerSecond=55000 TekTranqOnTamed=False TekTranqOnPlayer=False PoisDinoRangedDisableMeleeMulti=False PoisDinoRangedUseInitialTorpor=True PoisDinoRangedInitialTorpor=20000 PoisDinoRangedTorporPerSecond=22500 PoisDinoRangedOnTamed=True PoisDinoRangedOnPlayer=False ElecDinoRangedDisableMeleeMulti=False ElecDinoRangedUseInitialTorpor=True ElecDinoRangedInitialTorpor=12000 ElecDinoRangedTorporPerSecond=12500 ElecDinoRangedOnTamed=True ElecDinoRangedOnPlayer=False ElecDinoDisableMeleeMulti=False ElecDinoUseInitialTorpor=True ElecDinoInitialTorpor=12000 ElecDinoTorporPerSecond=12500 ElecDinoOnTamed=True ElecDinoOnPlayer=False PoisDinoDisableMeleeMulti=False PoisDinoUseInitialTorpor=True PoisDinoInitialTorpor=20000 PoisDinoTorporPerSecond=22500 PoisDinoOnTamed=True PoisDinoOnPlayer=False ElecAlphaDisableMeleeMulti=False ElecAlphaUseInitialTorpor=True ElecAlphaInitialTorpor=2500 ElecAlphaTorporPerSecond=2500 ElecAlphaOnTamed=True ElecAlphaOnPlayer=False PoisAlphaDisableMeleeMulti=False PoisAlphaUseInitialTorpor=True PoisAlphaInitialTorpor=2500 PoisAlphaTorporPerSecond=2500 PoisAlphaOnTamed=True PoisAlphaOnPlayer=False ElecPrimeDisableMeleeMulti=False ElecPrimeUseInitialTorpor=True ElecPrimeInitialTorpor=1250 ElecPrimeTorporPerSecond=1250 ElecPrimeOnTamed=True ElecPrimeOnPlayer=False PoisPrimeDisableMeleeMulti=False PoisPrimeUseInitialTorpor=True PoisPrimeInitialTorpor=2500 PoisPrimeTorporPerSecond=2500 PoisPrimeOnTamed=True PoisPrimeOnPlayer=False UnknownPoisDisableMeleeMulti=False UnknownPoisUseInitialTorpor=True UnknownPoisInitialTorpor=6000 UnknownPoisTorporPerSecond=6000 UnknownPoisOnTamed=True UnknownPoisOnPlayer=False PickDmg=150 HatchetDmg=150 EternalPikeDmg=200 SickleDmg=125 SwordDmg=300 PoisonPikeDmg=150 GasCollectorSlots=500 ChargeStationSlots=500 BatteryChargeRate=50 GodShrineSlots=800 ConverterSlots=350 DisableFertMaker=false FertMakerCraftSpeed=1000 OnDeathSpawnChance=10 BionicGigaOnDeathSpawnChance=10 DisableCrazyWolf=False DisableHildoc=False DisableAdminBird=False PathwayTorchMaxStructureLimitRange=5000 PathwayTorchMaxStructureLimit=35 PathwayTorchDestroyTimer=21600 PathwayTorchDisableTimer=False AESmithyCraftSpeed=1 AESmithySlots=75 AEChembenchCraftSpeed=1 AEChembenchSlots=60 AEFabricatorCraftSpeed=1 AEFabricatorSlots=70 AEIndustrialGrillCraftSpeed=1 AEIndustrialGrillSlots=50 AEIndustrialCookingPotCraftSpeed=1 AEIndustrialCookingPotSlots=48 AEIndustrialForgeCraftSpeed=1 AEIndustrialForgeSlots=120 AEReplicatorCraftSpeed=1 AECollectorRange=6000 FeederAutoFeed=True DarkMinionExplodeDamage=50000 DarkMinionExplodeDamageH=150000 LightMinionExplodeDamage=200000 LightMinionExplodeDamageH=350000 BolaUseInitialTorpor=True BolaInitialTorpor=2000 BolaTorporPerSecond=2000 BolaOnTamed=False BolaOnPlayer=False [EternalBoss] HealthMod=2 DamageMod=2 SpeedMod=2 TorpMod=2 [EternalTierLimits] DominusTier=50 AlphaTier=50 EliteTier=50 ElementalTier=50 ResurrectedTier=50 PrimeTier=50 BehemothTier=50 VanillaTier=50 SpectralTier=50 GhostTier=50 RobotTier=50 SpecialTier=50 ZomdodoLimit=20 GraboidLimit=15 HildocLimit=20 JugBugLimit=5 GachaLimit=5

Stat Modifiers Explained:
HealthMod=1 - Modifies Max Health Stat, this effects wild and tamed Dinos. StamMod=1 - Modifies Max Stamina Stat, again this effects Wild and Tamed Dinos. WeightMod=1 - Modifies Max CarryWeight stat on wild and tamed dinos DamageMod=1 - Modifies MeleeDamage% Again Wild and Tamed Dinos Both. SpeedMod=1 - Modifies Speed Multiplier FoodMod=1 Modifies Max Food. CraftMod=1 - Modifies Crafting speed for Crafting dinos TorpMod=1 -Modifies Max Torpor of dino making it harder to Knock out.

pois/elecdino controls all the MELEE attacks of elementals .

pois/elecdinoranged controls all the beam attacks for elementals.

DisableGodShrine=false
Self explanatory, disables the God Shrine Structure if set to True, Default is false.

DisableLesserShrineHeart=false
same as godshrine just for lesser godshrines

DisableHarbingerBeetles=false
Self explanatory Disables Harbinger beetles from spawning if set to True, Default is False

DisableBosses=false
Disables Eternal boss Summoner. If set to True, default is False

DisableVanillaBoss=false
Disables Vanilla Only boss Summoner. If set to True, default is False (EXP ONLY)


DisableRanged=false
Disables Ranged attacks on the Elemental Poison,Lightning,Fire Dinos. Ifset to True, Default is False


""Mod=1 - multiplies max stat that the mod is associated with by the number you post here, accepts 1-1000, 1 is default so no multiplier.
THIS WORKS ON ALL DINOS, INCLUDING BOSSES

SummonerDinoDmg=false
set to true to allow dinos to damage boss summoners

Crafting Speed Ini Explanations

WorkBenchCraftSpeed=X SummonerCraftSpeed=X VanillaSummonerCraftSpeed=X (EXP ONLY) EternalForgeCraftSpeed=X EternalGrinderCraftSpeed=X
^X is a multiplier. Setting it to 2 will reduce craftspeed by half for everything crafted inside it.

GodShrineCraftSpeed=X FertMakerCraftSpeed=X DinoAgeSpeed=X ConverterCraftSpeed=X
^Calculated in seconds where 600 is base. If you want one craft to take 2 minutes, 60(s)×2(m)=120(s). 600(s)/120(s)=5. X=5
Examplevalues,
X = 10, 60 secs per craft. Math 600/10=60.
X = 100, 6 secs per craft. Math 600/100=6.
X = 1000, 0.6 secs per craft. Math 600/1000=0.6.

If an INI entry has (EXP ONLY) next to it it means you ONLY need to use it IF you're running the Ark Eternal Elemental Expansion mod too.

OnDeathSpawnChance=10
Effects the % chance to spawn on Death for any dinos that have this mechanic IE Prime Sloth will spawn a SpacedPanda for example
accepts Values as High as 100 as its hard number based so 10= 10% (default) and 100=100% for example.

Melee Damage Configs:
PickDmg=150 HatchetDmg=150 EternalPikeDmg=200 SickleDmg=125 SwordDmg=300 PoisonPikeDmg=150
Sets Melee Base Dmg Eternal Weapons/tools

Inventory Slot Configs:
GasCollectorSlots=500 ChargeStationSlots=500
Sets Slot Count of Structures

BatteryChargeRate=50
-Sets how fast Charge Batteries will charge in Charge Station

Tranq config explanations:
ArrowUseInitialTorpor=True
-Sets if Tranq type uses initial torpor setting at all.
ArrowInitialTorpor=3000
- Sets the amount of initial Torpor the tranq does
ArrowTorporPerSecond=3500
- Sets how much torpor per Second for 10 seconds the tranq does.
ArrowOnTamed=False
- sets if tranq will work on tamed dinos(For PVP Servers)
ArrowOnPlayer=False
- Sets if Tranq will work on Players (For PVP Servers).

Each projectile has its own set of configs but this is what each one does for each projectile.

If you dont put ini configs in place and experience issues then you need to put configs in place and reboot

Alpha,Prime and Unknown Elemental Dino Configs explanation:
NEW TORP MECHANICS AND INI
ElecAlphaDisableMeleeMulti=False ElecAlphaUseInitialTorpor=True ElecAlphaInitialTorpor=2500 ElecAlphaTorporPerSecond=2500 ElecAlphaOnTamed=True ElecAlphaOnPlayer=False PoisAlphaDisableMeleeMulti=False PoisAlphaUseInitialTorpor=True PoisAlphaInitialTorpor=2500 PoisAlphaTorporPerSecond=2500 PoisAlphaOnTamed=True PoisAlphaOnPlayer=False ElecPrimeDisableMeleeMulti=False ElecPrimeUseInitialTorpor=True ElecPrimeInitialTorpor=1250 ElecPrimeTorporPerSecond=1250 ElecPrimeOnTamed=True ElecPrimeOnPlayer=False PoisPrimeDisableMeleeMulti=False PoisPrimeUseInitialTorpor=True PoisPrimeInitialTorpor=2500 PoisPrimeTorporPerSecond=2500 PoisPrimeOnTamed=True PoisPrimeOnPlayer=False UnknownPoisDisableMeleeMulti=False UnknownPoisUseInitialTorpor=True UnknownPoisInitialTorpor=6000 UnknownPoisTorporPerSecond=6000 UnknownPoisOnTamed=True UnknownPoisOnPlayer=False

Torpor now scales with your Dino's Melee Damage %. Using your dino's Melee Damage you can roughly figure out how much torp you are applying by calculating:

Ex: Default Settings, Eternal Alpha Poison Ptero with 800% damage, would be 8.0*2500=20,000 for initial hit and 20,000 per second for 10 seconds afterwards.

(DinoTorpType)DisableMeleeMulti: Will disable your melee damage % modifier and use your TorporPerSecond as a static value.

(DinoTorpType)TorporPerSecond: Amount to apply per second. Setting your value to 1 and not 0 or bellow (ie: 0.1-1), will enable a x% of max torpor per second torpor applications. Meaning in intervals of one hit and 10 seconds of waiting before applying another one, you'll KO anything within 100 seconds, Not including your initial torpor application.

Basically, you now have the option for your torp dinos to do straight torp, torp based on your melee or % of max torp

Regular elemental tier dino configs
PoisDinoRangedDisableMeleeMulti=False PoisDinoRangedUseInitialTorpor=True PoisDinoRangedInitialTorpor=20000 PoisDinoRangedTorporPerSecond=22500 PoisDinoRangedOnTamed=True PoisDinoRangedOnPlayer=False ElecDinoRangedDisableMeleeMulti=False ElecDinoRangedUseInitialTorpor=True ElecDinoRangedInitialTorpor=12000 ElecDinoRangedTorporPerSecond=12500 ElecDinoRangedOnTamed=True ElecDinoRangedOnPlayer=False ElecDinoDisableMeleeMulti=False ElecDinoUseInitialTorpor=True ElecDinoInitialTorpor=12000 ElecDinoTorporPerSecond=12500 ElecDinoOnTamed=True ElecDinoOnPlayer=False PoisDinoDisableMeleeMulti=False PoisDinoUseInitialTorpor=True PoisDinoInitialTorpor=20000 PoisDinoTorporPerSecond=22500 PoisDinoOnTamed=True PoisDinoOnPlayer=False

Regular elemental tier dinos have no melee %multiplier so they will do whatever amount you have set in the configs for them ONLY as torpor.

this basicly means melee scaling isnt in buff anymore so you can use your old configs from before change on regular elemental dinos.

Built in Level Up Counter
Some Dinos (most) will have their own built in level up Counter the new Ini config is if you wish to disable it and use the item instead to give them one True Turns it off False leaves it on Default is False.
LvlUpCounter=False

Spawn DIsablers
Disables Specific Dinos from Spawning when set to True Default is False
DisableCrazyWolf=False DisableHildoc=False DisableAdminBird=False

Dino Limit Config
[EternalTierLimits] DominusTier=50 AlphaTier=50 EliteTier=50 EternalTier=50 ElementalTier=50 ResurrectedTier=50 PrimeTier=50 BehemothTier=50 VanillaTier=50 SpectralTier=50 GhostTier=50 RobotTier=50 SpecialTier=50 ZomdodoLimit=50 GraboidLimit=15 HildocLimit=20 JugBugLimit=5 GachaLimit=5


Basicly what these numbers mean is this, no more than 50 or whatever number you set of each dino will exist from that tier.Any that spawn over will be automaticly destroyed, THIS DOES NOT INCLUDE BABIES OR TAMED!
This Should Help Control Any and ALL overspawns from the Naturally Spawning Dinos as well as most of the OnDeath Spawns.

Tranq/elemental dino Torp mechanics explained here
Last edited by Leutian Kane; Feb 25, 2019 @ 11:55pm
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Showing 1-15 of 61 comments
Grio Mar 25, 2017 @ 12:37pm 
would be nice if u setting float so we could reduce it from the current healt

and the range will go from 0.00000....1 till 100

or u set the default settings to 10 if it works
Leutian Kane  [developer] Mar 25, 2017 @ 12:43pm 
Originally posted by Grio:
would be nice if u setting float so we could reduce it from the current healt

and the range will go from 0.00000....1 till 100

or u set the default settings to 10 if it works
Its a multiplier cant really go below 1 and 1000 is for really op server settings to compensate thats why range is so large
Killerbee_ds May 1, 2017 @ 2:52am 
How can i remove the dragons from the eternal mod, i like the other dinos but not the dragons
Is there a id list for this mod
Leutian Kane  [developer] May 1, 2017 @ 3:35am 
Originally posted by t_langendijk:
How can i remove the dragons from the eternal mod, i like the other dinos but not the dragons
Is there a id list for this mod
Website link posted in description should have info you need
Killerbee_ds May 2, 2017 @ 2:41am 
thnx found it
Banana Joe May 6, 2017 @ 8:24am 
Heyho Leutian Kane / |SE|prome!

First of all I have to say I love your mod! The elemental effects are so nice, love the electrical ones <3.

Im using ARK:Eternal as second mod with Extinction Core as main. Everything is working as far as I have seen. No crashes / bugs, all engrams learnable, objects are placeable and all dinos are spawning.

The only thing thats not so well is, that the Eternal dinos (in my case the elementals) are to strong to balance around my other mods / extinction core.

Do I just have to insert the

[Eternal]
HealthMod=1
StamMod=1
WeightMod=1
DamageMod=1
SpeedMod=1
FoodMod=1

in the GameUserSettings with like 0.5 to make them half as strong as they are currently? And does this affect both wild and tamed dinos?

Greetings Banana Joe
Last edited by Banana Joe; May 6, 2017 @ 8:25am
norman_ May 17, 2017 @ 10:19am 
I have a DifficultyOffset = 10 and a OverrideOfficialDifficulty = 5 and the max Level of wild Dinos is about 145. What should i change to get a max level 200
Leutian Kane  [developer] May 17, 2017 @ 7:35pm 
Originally posted by norman_:
I have a DifficultyOffset = 10 and a OverrideOfficialDifficulty = 5 and the max Level of wild Dinos is about 145. What should i change to get a max level 200
Difficultyoffset=1.0 OverrideOfficialDifficulty=10 for 200 i guess, cause 20 is 600 Also if you're not running 600 lvl wild dinos you are going to have to adjust taming speed and some other stuff in the server settings as most of the mod is balanced around lvl 600.
Last edited by Leutian Kane; May 17, 2017 @ 7:36pm
Warlow May 21, 2017 @ 7:47pm 
Hey Folks,

Could we have an option to disable vanilla meat taming?
For +rate servers like ours, it's an open gateway for progression, meaning that you can down a poison Ptera or trike and go straight for dragons in the first 10 mins.

Having a config option to disable and force people to use the eternal foods means PVE progression is far more involved and people aren't running around on end-game dinos within 5 hours of wipe.

Pleaaaase :) It would make it hugely more popular as the 1x rate servers seem to be reasonably low pop, while our 40x server has been anywhere up to about 55 players, but we're all late game within the first day.

Primetame 1 or 0
RawTame 1 or 0

or something similar?
Last edited by Warlow; May 21, 2017 @ 7:48pm
Leutian Kane  [developer] May 21, 2017 @ 7:54pm 
Originally posted by Warlow:
Hey Folks,

Could we have an option to disable vanilla meat taming?
For +rate servers like ours, it's an open gateway for progression, meaning that you can down a poison Ptera or trike and go straight for dragons in the first 10 mins.

Having a config option to disable and force people to use the eternal foods means PVE progression is far more involved and people aren't running around on end-game dinos within 5 hours of wipe.

Pleaaaase :) It would make it hugely more popular as the 1x rate servers seem to be reasonably low pop, while our 40x server has been anywhere up to about 55 players, but we're all late game within the first day.

Primetame 1 or 0
RawTame 1 or 0

or something similar?
that would req graphing every single class settings for every dino in the mod, needless to say a LOT of work with 130+ dinos
ItsMistahWolfe May 22, 2017 @ 4:28am 
Would i be able to lower the damage the dinos do with this config? I'm running a 150 max tame server and while i love the mod, 4k+ from dinos is a bit... over the top. If so what multipliers would work.
Malinja May 24, 2017 @ 3:13am 
Is there a way to make the eternal forge faster or melt more? :)
Banana Joe May 27, 2017 @ 10:20am 
Originally posted by itsJylerTAG:
Would i be able to lower the damage the dinos do with this config? I'm running a 150 max tame server and while i love the mod, 4k+ from dinos is a bit... over the top. If so what multipliers would work.

You actually can ... you can change the damage output and input for every dino. But you have to do it via the game.ini and make a line (or 2 if you want booth in and output) for EVERY dino. So quite some work.

Would there be a way to overall reduce that? Or the stats overall for all ARK: Eternal dinos? At the moment you cant reduce the stats of dinos since the standard is at 1 and u cant go deeper than that.
hi dudes how do i enable wyverns i'm not seeing any from this mod only one's from (punacia) i think i need to put in some text and numbers. he he, into the game ini or gameuser ini ?? to enable them.
Leutian Kane  [developer] May 30, 2017 @ 3:10am 
Wyverns should be spawning unless pug blocks their spawns, what map are you using? you might just need to adjust their spawn settings in the game.ini as well.
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