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and the range will go from 0.00000....1 till 100
or u set the default settings to 10 if it works
Is there a id list for this mod
First of all I have to say I love your mod! The elemental effects are so nice, love the electrical ones <3.
Im using ARK:Eternal as second mod with Extinction Core as main. Everything is working as far as I have seen. No crashes / bugs, all engrams learnable, objects are placeable and all dinos are spawning.
The only thing thats not so well is, that the Eternal dinos (in my case the elementals) are to strong to balance around my other mods / extinction core.
Do I just have to insert the
[Eternal]
HealthMod=1
StamMod=1
WeightMod=1
DamageMod=1
SpeedMod=1
FoodMod=1
in the GameUserSettings with like 0.5 to make them half as strong as they are currently? And does this affect both wild and tamed dinos?
Greetings Banana Joe
Could we have an option to disable vanilla meat taming?
For +rate servers like ours, it's an open gateway for progression, meaning that you can down a poison Ptera or trike and go straight for dragons in the first 10 mins.
Having a config option to disable and force people to use the eternal foods means PVE progression is far more involved and people aren't running around on end-game dinos within 5 hours of wipe.
Pleaaaase :) It would make it hugely more popular as the 1x rate servers seem to be reasonably low pop, while our 40x server has been anywhere up to about 55 players, but we're all late game within the first day.
Primetame 1 or 0
RawTame 1 or 0
or something similar?
You actually can ... you can change the damage output and input for every dino. But you have to do it via the game.ini and make a line (or 2 if you want booth in and output) for EVERY dino. So quite some work.
Would there be a way to overall reduce that? Or the stats overall for all ARK: Eternal dinos? At the moment you cant reduce the stats of dinos since the standard is at 1 and u cant go deeper than that.