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For example:
PreventDinoTameClassNames=Zombiewyverinfire_Character_BP_C
DinoClassDamageMultipliers=(ClassName="Zombiewyverinfire_Character_BP_C"
NPCReplacements=(FromClassName="Zombiewyverinfire_BP_C"
Would the above all work for example if somebody wanted to tweak the fire wyvern to be:
Tameable / untameable
Stronger / weaker
Unspawnable / replace with other dino?
I like to customise! Thanks.
dodowyverin
elementaldodofire
bone wyverin
bone_wyverin
poison wyverin
zombiewyverinpoison
lightning wyverin
zombiewyverinlightning
fire wyverin
zombiewyverinfire
so Zombiewyverinfire_BP_C is wrong all u need is
zombiewyverinfire
if u get a .ini config that works with it let me know ill post it up