Team Fortress 2

Team Fortress 2

The Dead Frame II
[Poke☆] Tommy (Porttikiellossa) 13.10.2013 klo 14.39
Stats
I know the stats wont be used let alone have this weapon addd but lets have some fun

-15% damage pentalty
+25% Projectile Speed
+Makes a homing projectile that follows an enemy up to 100 feet of your range until it airblasts
+25% clip size

or (remake)

+Has a radar that shows enemies from a decent distance
-15% damage penalty
+25% clip size

option 3: A Soldier's Scottish Resistance

+50% Maximum Ammo
+30% Damage bonus to enemies pushing the cart or on your control point
+20% Faster Projectile Speed
-35% Firing Speed
+10% larger Splash damage
Viimeisin muokkaaja on [Poke☆] Tommy; 14.10.2013 klo 16.35
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Näytetään 1-15 / 27 kommentista
Doesènt sound really plausible, but substitute a downside for Homing missles and it sounds good:3
wait a 29 mag?
scrap that sorry i thought it said +25
[Poke☆] Tommy (Porttikiellossa) 14.10.2013 klo 13.40 
Im trying to make it like a camera that records enemy movements
Maybe it marks enemys for death when hit.
Crits taunting enemys, -25% firing speed
funny 15.10.2013 klo 18.11 
How are these NOT op?
Why do these all seem blatantly fantasized and overpowered...? -__-
+4 second charge for homing missles that deal 50% damage with no splash damage and mini crit instead of crit
-airblasted homing missles home in on you
-no rocket jumping
-10% damage
+15% fire rate


Balanced weird homing missle dynamic with less mobility and less damage. Your stats are all really really blatantly overpowered
Scoot lähetti viestin:
Guys you dont get a choice and valve will not see or listen, all weapons applied to workshop WILL ALWAYS be a reskin OR similarly made of an existing launcher IF valve sees it fit.
The more thumbs up, most likely it will get in. Valve HAS to see it to monitor it isn't something inappropriate.
Stats:
+25% Clip Size
+10% Firing Speed
-10% Damage
No random critical hits
[Poke☆] Tommy (Porttikiellossa) 8.11.2013 klo 12.46 
Scoot lähetti viestin:
Guys you dont get a choice and valve will not see or listen, all weapons applied to workshop WILL ALWAYS be a reskin OR similarly made of an existing launcher IF valve sees it fit.
did you read what i said this is just for fun
Five 8.11.2013 klo 14.12 
Direct Hit Reskin
Bonk BoyDutchsnake5 lähetti viestin:
Direct Hit Reskin
So nobody will use it....
[Poke☆] Tommy (Porttikiellossa) 9.11.2013 klo 6.42 
Mr. Wurmple lähetti viestin:
Bonk BoyDutchsnake5 lähetti viestin:
Direct Hit Reskin
So nobody will use it....
I would since i love that weapon
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