ARK: Survival Evolved

ARK: Survival Evolved

DebellicA's Deathtrap Pack - Ultimate Edition
 This topic has been pinned, so it's probably important
db  [developer] Oct 13, 2016 @ 4:25am
Admin Spawn Codes
Crafting Table

The Butcher's Workshop : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Deathcrafter/PrimalItemStructure_Deathcrafter.PrimalItemStructure_Deathcrafter'" 1 0 false

False Ceilings and Walls

False Metal Ceiling : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Ceilings/Metal/NoPawn/PrimalItemStructure_NPMetalCeiling.PrimalItemStructure_NPMetalCeiling'" 1 0 false

False Metal Wall : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Walls/Metal/NoPawn/PrimalItemStructure_NPMetalWall.PrimalItemStructure_NPMetalWall'" 1 0 false

False Stone Ceiling : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Ceilings/Stone/NoPawn/PrimalItemStructure_NPStoneCeiling.PrimalItemStructure_NPStoneCeiling'" 1 0 false

False Stone Wall : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Walls/Stone/NoPawn/PrimalItemStructure_NPStoneWall.PrimalItemStructure_NPStoneWall'" 1 0 false

False Wood Ceiling : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Ceilings/Wood/NoPawn/PrimalItemStructure_NPWoodCeiling.PrimalItemStructure_NPWoodCeiling'" 1 0 false

False Wood Wall : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Walls/Wood/NoPawn/PrimalItemStructure_NPWoodWall.PrimalItemStructure_NPWoodWall'" 1 0 false

Blade Traps

Swinging Metal Ceiling Gillotine : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/BladeTraps/SwingingAxe/Metal/PrimalItemStructure_MetalSA.PrimalItemStructure_MetalSA'" 1 0 false

Swinging Stone Ceiling Gillotine : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/BladeTraps/SwingingAxe/Stone/PrimalItemStructure_StoneSA.PrimalItemStructure_StoneSA'" 1 0 false

Limbo Slice : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/BladeTraps/LimboSlice/PrimalItemStructure_LimboSlice.PrimalItemStructure_LimboSlice'" 1 0 false

Spike Traps

Floor Spikes : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Spikes/FloorSpikes/PrimalItemStructure_FloorSpikes.PrimalItemStructure_FloorSpikes'" 1 0 false

Ceiling Spikes : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Spikes/CeilingSpikes/PrimalItemStructure_CeilingSpikes.PrimalItemStructure_CeilingSpikes'" 1 0 false

Wood Mini Spike : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Spikes/MiniSpikes/Wood/PrimalItemStructure_WoodMiniSpikes.PrimalItemStructure_WoodMiniSpikes'" 1 0 false

Metal Mini Spike : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Spikes/MiniSpikes/Metal/PrimalItemStructure_MetalMiniSpikes.PrimalItemStructure_MetalMiniSpikes'" 1 0 false

Animated Walls

Compacting Walls Foundation : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Walls/Metal/Compacting/PrimalItemStructure_CompactingWalls.PrimalItemStructure_CompactingWalls'" 1 0 false

Revolving Metal Wall : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Walls/Metal/Revolving/PrimalItemStructure_RMetalWall.PrimalItemStructure_RMetalWall'" 1 0 false

Revolving Stone Wall : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Walls/Stone/Revolving/PrimalItemStructure_RStoneWall.PrimalItemStructure_RStoneWall'" 1 0 false

Revolving Wood Wall : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Walls/Wood/Revolving/PrimalItemStructure_RWoodWall.PrimalItemStructure_RWoodWall'" 1 0 false

Animated Ceilings

Sliding Metal Ceiling : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Ceilings/Metal/Hinged/PrimalItemStructure_HingedCeilingMetal.PrimalItemStructure_HingedCeilingMetal'" 1 0 false

Sliding Stone Ceiling : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Ceilings/Stone/Hinged/PrimalItemStructure_HingedStoneCeiling.PrimalItemStructure_HingedStoneCeiling'" 1 0 false

Sliding Wood Ceiling : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Ceilings/Wood/Hinged/PrimalItemStructure_HingedWoodCeiling.PrimalItemStructure_HingedWoodCeiling'" 1 0 false

Pits

Toxic Sludge Pit : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Pits/ToxicSludge/PrimalItemStructure_ToxicSludgePit.PrimalItemStructure_ToxicSludgePit'" 1 0 false

Lava Pit : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/Pits/Lava/PrimalItemStructure_LavaPit.PrimalItemStructure_LavaPit'" 1 0 false

Fire Traps

Fire Floor : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/FireTraps/FireFloor/PrimalItemStructure_FireFloor.PrimalItemStructure_FireFloor'" 1 0 false

Launchpads

Wood Launch Floor : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/LaunchPad/Foundation/Wood/PrimalItemStructure_WLaunchFloor.PrimalItemStructure_WLaunchFloor'" 1 0 false

Stone Launch Floor : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/LaunchPad/Foundation/Stone/PrimalItemStructure_SLaunchFloor.PrimalItemStructure_SLaunchFloor'" 1 0 false

Metal Launch Floor : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/LaunchPad/Foundation/Metal/PrimalItemStructure_MLaunchFloor.PrimalItemStructure_MLaunchFloor'" 1 0 false

Wood Launch Ceiling : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/LaunchPad/Ceiling/Wood/PrimalItemStructure_WLaunchCeiling.PrimalItemStructure_WLaunchCeiling'" 1 0 false

Stone Launch Ceiling : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/LaunchPad/Ceiling/Stone/PrimalItemStructure_SLaunchCeiling.PrimalItemStructure_SLaunchCeiling'" 1 0 false

Metal Launch Ceiling : cheat giveitem "Blueprint'/Game/Mods/Deathtrap/LaunchPad/Ceiling/Metal/PrimalItemStructure_MLaunchCeiling.PrimalItemStructure_MLaunchCeiling'" 1 0 false
Last edited by db; Nov 14, 2016 @ 5:33pm
< >
Showing 1-4 of 4 comments
Thiil Nov 14, 2016 @ 10:04am 
Hi DebellicA

Can we get new spawn codes?

Also:
Sliding ceilings don't work after the update, same with Limbo Slice?
db  [developer] Nov 14, 2016 @ 4:57pm 
Ah, I believe I forgot to do that lol. Thanks again Thiil. Will do that today also.

Have you tried both of those structures with enemies? Because both are only activated by the enemy now - I will release team sliding ceilings soon, but for now there needed to be a way for team players to cross the pits without falling in. Up until the update before last, the false ceilings and the sliding ceilings basically did the same thing, just with a difference of animation.

Limbo Slice is also team friendly because it's not all that OP, but can be used as a way to slow an enemy down if they are chasing you - or a few other uses come to mind, but I'll leave that up to your creativity ;)

Cheers!
db  [developer] Nov 14, 2016 @ 5:34pm 
Added the admin spawn codes for all the Launchpads just now ;)
Thiil Nov 14, 2016 @ 9:18pm 
Originally posted by DebellicA:
Ah, I believe I forgot to do that lol. Thanks again Thiil. Will do that today also.

Have you tried both of those structures with enemies? Because both are only activated by the enemy now - I will release team sliding ceilings soon, but for now there needed to be a way for team players to cross the pits without falling in. Up until the update before last, the false ceilings and the sliding ceilings basically did the same thing, just with a difference of animation.

Limbo Slice is also team friendly because it's not all that OP, but can be used as a way to slow an enemy down if they are chasing you - or a few other uses come to mind, but I'll leave that up to your creativity ;)

Cheers!

Awesome! Cheers.
Yeah, i noticed, we tested it with a tribemember leaving tribe :D
We'll have a massive maze built soon, where people gotta go through it the fastest. For instance, they'll run to their deaths, respawn, when they get there again, notice a false wall to pass through etc. ^^
< >
Showing 1-4 of 4 comments
Per page: 1530 50