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+ Critical kills will dismember your victim. Painfully.
- 20% blast damage vulnerability on wearer
Crafting recipe: 3 Scotsman's Skullcutter, Reclaimed Metal
Stats and crafting is ultimatley up to valve.
+20 swinging speed
-20% walking speed
Taunt Kill: Scythe spins around and hits ground which causes fire to spurt out of the ground damaging enemys at a medium range and having a small chance of an insta-kill all around you.
Lousy Swing: Lose 50% health
On Kill: Heals +50% health
Crafting: Scotman's skullcutter + the eyelander + reclaimed = The Diabolical HeadHunter
If my stats and crafting recipe things work out, then this is going to be one hard to use weapon, but pretty powerful.
-10% swing speed
-15% walking speed when item is equipped
Taunt: A ring of fire comes beneath him and he hits the ground underneath him with his scythe and a huge ring of fire spreads across about 5-7 meters killing any enemy nearby.
On kill: 50% chance to get crits for next 30 seconds
No lousy swing
Crafting: Atinguisher+Scottsmans Skullcutter+Refined= The Diabolical HeadHunter :D
I hope my stats are ok and the crafting recipe and if someone were to lose this weapon they would have to compensat quite alot but you could still do alot of damage!
-10% Swing speed
+15% Speed when Active (When the weapon is out)
On Kill: Takes "Souls" similar to the Eyelander taking heads, stacking up and increasing the Pyro's resistances to Bullets and Explosives to a max of 75% (Let's say... 25 Souls? )
Taunt: The Pyro rears back slowly, then swings the Scythe in an arc in front of him, creating a wave of fire that kills any class imediantly in front of him, and igniting any others within a certain range.
Has a similar range and head collecting effect to the eyelander
Gain 10 max hp, and 2% chance to random crit per collected head (caps at 5 heads)
No random crits with 0 heads
-20 max hp
Take 10% more damage from all sources while equipped.
I just searched up "Head Hunter" on the workshop hoping to find something cool, and I did! Lucky me, huh?
pros
crits on bleeding players
as a special bar which when pressing alt mouse will make player in a short area around you bleed for 20 seconds
melee weapons do 50% less damage
mini crits on heads
10% faster firing speed and speed when equiped
cons
bleeding does not kill them
secondary weapons do 30% more damage
alt mouse attack has a 50% chace of killing your teamates
requires 10 health to summon alt mouse attack
20% less damage
crafting
axtinguisher,2 reclaimed metal, sharpened volcano fragment,eylander,scottsman skullcuter
(+) Can collect heads like eyelander
(+) Can do random mini-crit
(-) -10% attack speed
(-) -25 hp
(-) No random crits
+15% Faster weapon switching
+15% More Mini-Crit Damage
Can collect Heads
Cons:
-15% Health for wearer
-15% Damage
Crafting:
Scrap+Eyelander+Axtinguisher
10% more Damage
Crits are 50% rarer, mini crits are 25% rarer.
Crits will cause bleeding for 4 secs.
On kill: Will dismember enemies, and target respawns with 2 seconds of bleeding.
Collects heads, as just a nifty effect.
Cons:
Marked for death while using.
50 less health
5% Less Range
Plays a loud sound (like a scream or something) when you kill someone
Leaves a red trail, that lasts longer the more you kill people
Crafting:
2x Ref metal + scotsman's skullcutter x2 + axtinguisher x3
Description: You are very diabolic as a pyro now.
Wait, weren't you already?
(The reason it requires so much to craft is because it's a bit OP if you ask me)