Team Fortress 2

Team Fortress 2

The Diabolical HeadHunter v2
You Decide: Stats and crafting
+25% damage
+10% swinging speed

Lousy swings: 5% chance of hitting yourself and causing a short bleed

Axtinquisher + Axtinguisher + Shrapened Volcano Fragment + Scrap

I don't know, you guys can decide what the stats and crafting are below!
Last edited by King Fredrick II; Aug 1, 2013 @ 1:58pm
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Showing 1-15 of 22 comments
InvisibleWater Aug 1, 2013 @ 6:30pm 
+ On Kill: Guaranteed critical hits for 4 seconds
+ Critical kills will dismember your victim. Painfully.
- 20% blast damage vulnerability on wearer

Crafting recipe: 3 Scotsman's Skullcutter, Reclaimed Metal
Originally posted by InvisibleWater:
+ On Kill: Guaranteed critical hits for 4 seconds
+ Critical kills will dismember your victim. Painfully.
- 20% blast damage vulnerability on wearer

Crafting recipe: 3 Scotsman's Skullcutter, Reclaimed Metal

Stats and crafting is ultimatley up to valve.
SealsMelt Aug 4, 2013 @ 11:59am 
100% Critical Hits against ignited enemies, 0% against non-ignited enemies. While using this weapon, you lose 10 health every second when in hand.
Schism Aug 4, 2013 @ 6:58pm 
+30% damage
+20 swinging speed
-20% walking speed
Taunt Kill: Scythe spins around and hits ground which causes fire to spurt out of the ground damaging enemys at a medium range and having a small chance of an insta-kill all around you.
Lousy Swing: Lose 50% health
On Kill: Heals +50% health

Crafting: Scotman's skullcutter + the eyelander + reclaimed = The Diabolical HeadHunter

If my stats and crafting recipe things work out, then this is going to be one hard to use weapon, but pretty powerful.
MyNamaJeff Aug 19, 2013 @ 10:55pm 
+20% damage
-10% swing speed
-15% walking speed when item is equipped
Taunt: A ring of fire comes beneath him and he hits the ground underneath him with his scythe and a huge ring of fire spreads across about 5-7 meters killing any enemy nearby.
On kill: 50% chance to get crits for next 30 seconds
No lousy swing

Crafting: Atinguisher+Scottsmans Skullcutter+Refined= The Diabolical HeadHunter :D

I hope my stats are ok and the crafting recipe and if someone were to lose this weapon they would have to compensat quite alot but you could still do alot of damage!
Lvl 70 Grand Mage Aug 21, 2013 @ 12:48pm 
um that sounds awsome
Seraph Sep 29, 2013 @ 10:14pm 
+20% damage
-10% Swing speed
+15% Speed when Active (When the weapon is out)
On Kill: Takes "Souls" similar to the Eyelander taking heads, stacking up and increasing the Pyro's resistances to Bullets and Explosives to a max of 75% (Let's say... 25 Souls? )
Taunt: The Pyro rears back slowly, then swings the Scythe in an arc in front of him, creating a wave of fire that kills any class imediantly in front of him, and igniting any others within a certain range.
MethodMammoth Jun 20, 2014 @ 1:02pm 
+15% damage
Has a similar range and head collecting effect to the eyelander
Gain 10 max hp, and 2% chance to random crit per collected head (caps at 5 heads)
No random crits with 0 heads
-20 max hp
Take 10% more damage from all sources while equipped.

I just searched up "Head Hunter" on the workshop hoping to find something cool, and I did! Lucky me, huh?
Eikþyrnir Oct 26, 2014 @ 3:17am 
Sloppy Bot [AU] Apr 3, 2015 @ 5:53am 
my stats of choice
crits on bleeding players
as a special bar which when pressing alt mouse will make player in a short area around you bleed for 20 seconds
melee weapons do 50% less damage
mini crits on heads
10% faster firing speed and speed when equiped
bleeding does not kill them
secondary weapons do 30% more damage
alt mouse attack has a 50% chace of killing your teamates
requires 10 health to summon alt mouse attack
20% less damage

axtinguisher,2 reclaimed metal, sharpened volcano fragment,eylander,scottsman skullcuter
(+) +20% damage
(+) Can collect heads like eyelander
(+) Can do random mini-crit
(-) -10% attack speed
(-) -25 hp
(-) No random crits
faclown-tester Apr 5, 2015 @ 3:58am 
+15% Faster weapon switching
+15% More Mini-Crit Damage
Can collect Heads
-15% Health for wearer
-15% Damage
Last edited by faclown-tester; Apr 5, 2015 @ 3:59am
basicy by the way it looks it could be like a pyro eyelander but if you swap weapons the power up from killing is gone
Last edited by Wrath of the jam!; Apr 6, 2015 @ 4:39am
Not Medicine Apr 6, 2015 @ 6:03pm 
10% more Damage
Crits are 50% rarer, mini crits are 25% rarer.
Crits will cause bleeding for 4 secs.
On kill: Will dismember enemies, and target respawns with 2 seconds of bleeding.
Collects heads, as just a nifty effect.

Marked for death while using.
50 less health
5% Less Range
Plays a loud sound (like a scream or something) when you kill someone
Leaves a red trail, that lasts longer the more you kill people

2x Ref metal + scotsman's skullcutter x2 + axtinguisher x3

Description: You are very diabolic as a pyro now.
Wait, weren't you already?

(The reason it requires so much to craft is because it's a bit OP if you ask me)
Jtsnorwood Apr 6, 2015 @ 6:43pm 
it should have +100% range do +15% damage swing 50% slower and give you +25% movespeed and +10% jump height and you take no fall damage but you have -25% health and take minicrit damage while active
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