Team Fortress 2

Team Fortress 2

The Solid Impact
Pointless discussion about possible weapon statistics
I see many people giving ideas for item stats in comment section, which frankly isn't the place for such thing. I would like to hear your opinions on these in more proper area.

So what do you guys think, any ideas?
Editat ultima dată de Eoks; 13 mart. 2013 la 5:02
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How about a damage bonus comparable to the Direct Hit with a little more firing-speed at the cost of longer reload times? Of course, this is a little OP as it deals decent splash damage, so tread lightly and adjust the following accordingly...

Shot type: Projectile
Maximum ramp-up 132% @ 140
Base damage 108% @ 112
Maximum fall-off 51% @ 57
Critical 350
Mini-crit 168-194
Attack interval 0.72 s
Reload (first) 1.02 s
Reload (consecutive) 0.94 s
Capo 13 mart. 2013 la 3:18 
that's some realy in depth stats
how about it being a 2 shot soldier weapon but basicly have a longer reload time, damage boost, and maybe a -15 health for trying to pick up the damn thing?
Rune 13 mart. 2013 la 3:44 
From the description he gave i feel like it should give a movement speed pentally and extra damage
Sicilian 13 mart. 2013 la 3:45 
-15% move speed -25 % reload speed... +33% clip (+2 rockets) 10% faster shooting rate
Postat inițial de -X52-The_Spy_KillerKS:
how about it being a 2 shot soldier weapon but basicly have a longer reload time, damage boost, and maybe a -15 health for trying to pick up the damn thing?
PERFECT!
-20% movement speed.
+30 damage.
-20 health.
Slower reload time.
+20% Faster projectile speed.
Postat inițial de cherrygoround:
-15% move speed -25 % reload speed... +33% clip (+2 rockets) 10% faster shooting rate
Looks like you aren't that good in math. The stock rocket launcher has a clip size of 4, so if you want to have 2 rockets more you need to add 50%, because 50% is the half of 4 ... so 2.
Heres my suggestion on what the stats should be if this makes it into the game:

+35% damage bonus
+15% projectile speed
+10% ranged weapon resistance

-50% clip size
-15% movement speed
-50% slower reload speed
-20 max health on wearer


Editat ultima dată de paulytools; 13 mart. 2013 la 6:37
Edon 13 mart. 2013 la 7:02 
How about having a kit bonus for something or just an item so that when you are killed by melee weapons the person who killed you gets bleeding or something
mehhhhh
How about -2 HP every second while active?
15% more DMG
Move speed of a heavy
No random critical hits.
Not too many buffs so it would be balanced
How about it makes your jump smaller as a bad side affect...
can't rocket jump? decent trade off for the weight aspect, but no one would use it, rocket jumping is to powefull to give up, even for instakill rockets.
Capillo 13 mart. 2013 la 7:18 
Mini crits while rocket jumping.
+10-20% Max pirmary ammo on wearer.
+25-50% Clip size.

No random critical hits.
-50% Reload speed.
-10-20% Movment speed.
+15% damage
+10% radius
-15% reloading speed
-10% movement speed
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