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Special:Has no ammo, (like the pomson, and it reloads like the pomson)
-4 Bullets (it has 2 bullets)
+10% Dammage
Special: Mini crits instead of Critting.
+30% Chance to crit.
And overcharging could still power the weapon up further but still causes damage to the user.
+1 but needs something like 10% crit.
+Run To Produce Charge For the Gun
+No Need To Reload
-Get Shocked If Holding The Gun Underwater or Get Hit By Jarate And Mad Milk
-30 Less Damage
+infinite ammo like the pompson
-slower reload
-lessdamage
+no relod
+faster switch speed
mini crit on bleeding enimes
-50 damage
-30 run speed
-slower charge under affect
-bullet cause 20 metal
+50% damage against buildings
Destroys sappers in 2 hits
Mini-crits on wet players
-66% clip size
No random crits
Level --- Electric Shotgun
+No Ammo Required
+100% Damage vs Wet Players
+Primary Fire: Short Bursts of Electricity, damaging all enemies within range
+Damage over times builds up EMP Blast
+Secondary Fire: Fires a EMP Blast, once the gauge is full. Upon secondary fire, all buildings in range are disabled for a total of 8 seconds, while enemy targets are marked for death for 4 seconds.
-20% firing speed
-10% damage
-Firing while wet will damage self by 50% of shotgun damage
-Secondary Fire: Upon use, gun is disabled for 12 seconds
-Secondary Fire: Does -80% of damage
-Cannot be Crit Boosted
+20% firing speed (+)
+15% reload speed (+)
-10% damage penalty (-)
-30% hit-scan range (-)