SOUQ
w1z1k Jun 18, 2013 @ 1:14pm
Sound Bug: Burning car next to tspawn + suggestion
hi there, I'm sure that you have a sound bug on your map around tspawn, it sounds like a burning car sound. it just loops, it does not stop playing.


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this part is just feeback, constructive feeback, I dont know what you will think of it. I was unsure about posting it, but since it is still in beta.... why not? It might interest you.

you should do some bomb drop around your map and clip it, to be sure no one like me would be able to throw the bomb outside the map or on a roof thant no one can reach.

may I suggest you to look at some of your displacement job, like the road you made, some of them are unrealistic. Compare to the others parts of the map, the quality is really different.

Too bumpy, large to narrow to large...
http://i.imgur.com/8QebjOy.jpg

some stairway should be longer, i dont get why it goes ramp to stairs to ramp.

some stairway with a high elevation such as this one [image] should be replace by a ramp, cause it looks actually like a wall.
http://i.imgur.com/f9fVRgU.jpg

this is a mistake i guess
http://i.imgur.com/w7grtVs.jpg

Just to let you know ; I really like your map
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cincinnati  [developer] Jun 18, 2013 @ 7:06pm 
no worries...i welcome the feedback.

in agreement about the road. that'll be revisited in the future, including the thing in the screenshot.

putting a ramp where that stairway is would change some very specific things that i've designed into the stair for gameplay, and i believe a ramp at that pitch would be even more unrealistic.


thanks for taking the time to tell me what you think....spread the word, this thing gets very little views!
ham5 Aug 9, 2013 @ 10:35pm 
console errors every round:
Setting invalid soundscape, zoutside, as the active soundscape. There is probably no script entry matching this name. BUG THIS!
client errors every round:
CColorCorrectionSystem: Missing 'materials/correction/de_souq_cc.raw'
Attempting to create unknown particle system 'cigarette_smoke'

constant burning sound everywhere... the big blue sign is solid seems weird
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