Total War: WARHAMMER II

Total War: WARHAMMER II

VCCM: Vortex Campaign Custom Maps [Now included in the main GCCM mod!]
Maruka  [developer] Oct 7, 2017 @ 10:16am
Map making guidelines
Minimum playable requirements:
- All maps:
- Max players: 4vs4.
- Max size of 6x6 (the green squares you can see in Terry).
- At least 2 reinforcement AI hints, one for each team.
- Non-Walled Siege Battle maps:
- Minimum street width: at least 1 orc unit.
- Attacker and defender deployment zones with proper "Guerrilla Exclusion" zones.
- Siege AI system implemented (optional if the map doesn't have walls, but very recomendable).
- Walled Siege Battle maps:
- Minimum street width: at least 1.5 orc unit.
- Attacker and defender deployment zones with proper "Guerrilla Exclusion" zones.
- Siege AI system implemented.
- At least one Victory Point.

Other requirements:
- You (the author) have to send us the original files of the map (the ones needed to open the map with Terry). The reasons for this are:
- Sometimes authors of maps used in the GCCM mod are no longer active in the community or in the game, and we wouldn't be able to fix the bugs of their maps unless we have the original files.
- Sometimes authors recieve bug reports that have no idea how to fix due to inexperience with Terry. We could help them fix the bugs directly, or we could even fix it if the fix it's complex and send them the map with the bugs fixed.
- Sometimes authors lose their original files due to many different causes (like a broken HDD), losing the ability to update their maps to fix bugs or add new stuff. If we have the original files, authors can just ask us and we will send them a backup of their maps.
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Showing 1-14 of 14 comments
SmileFeiFei Oct 8, 2017 @ 8:40pm 
666
Lantian Doco Oct 9, 2017 @ 2:26am 
In the next days i will try to get into terry and do my part for this great mod
Maruka  [developer] Oct 9, 2017 @ 2:53am 
Sounds good! You can join us on Discord if you'd like.
Lantian Doco Oct 9, 2017 @ 4:54am 
Will do after todays nightshift
Hydrall Oct 9, 2017 @ 10:27am 
Are you planning to have these new, stricter quality guidelines in place when the Mortal Empires campaign comes out too?
Last edited by Hydrall; Oct 9, 2017 @ 10:27am
Maruka  [developer] Oct 9, 2017 @ 10:50am 
Yes
kapitulation Oct 11, 2017 @ 7:29pm 
Do you only accept Siege Battle maps, or are submissions of regular maps or chokepoints accepted as well?
Maruka  [developer] Oct 12, 2017 @ 2:46am 
Both are also acceptable!
Brother Sharazad Oct 13, 2017 @ 11:02am 
Im not sure if this was the right place. Unfortunatly, i had a rather bland map in my Lizardmen game, Litterally open desert, with a Single hill with a couple of VC buildings in the background. It looked rather "meh" I'm really hoping its a CA map tbh xD

Unfortunatly, I didnt save the replay and this was a few days ago, ill keep a lookout for it and see if i can post up a screenshot.

I've played on the Ork seige map and apart from being unable to Use a seige tower on the very left of it (Tower Docked, unloaded troops perfectly. Could not send additional troops up the tower) I'm loving the additions to TW;W2
Last edited by Brother Sharazad; Oct 13, 2017 @ 11:02am
Maruka  [developer] Oct 13, 2017 @ 11:18am 
That was a ca map, we haven't added any land battle maps at this time.
Brother Sharazad Oct 13, 2017 @ 12:13pm 
Originally posted by Maruka:
That was a ca map, we haven't added any land battle maps at this time.

Thank god. xD Keep up the good work all of you lot :)

Also, A list of incuded maps (Not there ingame locations as i feel thats alot of work) as the mod is expanded would be aprecciated greatly :D
Maruka  [developer] Oct 13, 2017 @ 12:20pm 
Naturally ;)
kapitulation Oct 19, 2017 @ 8:13am 
So I did a map, where and how do I submit it for your review etc.? :-)
Maruka  [developer] Oct 19, 2017 @ 8:48am 
It woudl be easiest if you join the discord channel!
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