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Spy malus or Melee & heavy health :) gj
Here's my take on the stats (?):
+Does more damage depending on the ubercharge level
+ uber at 25% does +10% damage
+ uber at 50% does +15% damage
+ uber at 100% does +30% damage
-10% slower firing speed
-10% slower weapon switch
It'd be useful in those cases in which you need to retreat and you don't want to waste your uber to survive
Hitting a teammate can heal them (can only heal up to 50 health a hit)
Alt-Fire: Sacrifice 70 health to gain 30% ubercharge
-15% firing speed
-50%% damage
Can only sacrifice health once every 30 seconds
Gaining health resets the sacrifice meter
+20% firing speed
Alt Fire: Uses three charges that does an attack that takes a second to fire (like the cow mangler but without the slow and maybe a bit of a lunge) that heals a team mate for 150 or deals 200 damage to an enemy
Taunt: Injects into arm using up all six charges but gives you a speed boost and crits
On hit: adds one point to "Blood Bank" count
Alt-clicking allows you to "give blood" to a teammate, healing them for 20 HP instantly, and boosting movement speed for a few seconds (just like the Disciplinary Action). Each time this is done, one counter from the Blood bank count is consumed. (Blood Bank count is not decreased if a teammate has not been hit)
On hit gain health as much as damage dealt
On every kill gain 10% über
Cons
-50% less damage
No random crits
Receive -10% less health and ammo from health and ammo packs
Open to comments
[+]On hit-bleed for 10 seconds,regardless of healing or medkits
[+]All bleeding damage dealt to the enemy returns to you as health
[+]On hit-heal 10% of enemy's remaining health
[-]-20% firing speed
[-]+10% damage vulnerability while active
[-]-10% damage
[-]Damage cannot be critboosted
Basically just one hit, heal, and run. Not very good for direct combat if you're stuck in a tough situation without any allies, which is a pretty big downside since medic's melee weapons are big damage-dealers and can help win a fight if you're stuck on your own.
[+]Hits cause bleeding for 5 seconds.
[+]Each hit gives you a small amount of health and a minor stat increase, as well as 5% uber.
[-]-25% firing speed
[-]-20% damage
[-]Needle must be reloaded after using it up to 10 times