Cities: Skylines

Cities: Skylines

180 ratings
File Size
7.629 MB
Dec 22, 2016 @ 10:29am
1 Change Note ( view )

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In 1 collection by Ronyx69
Breakwaters & Tetrapods
2 items
!!! There is a glowing edge LOD issue, no idea why, found out at the last moment, too lazy to fix it. Maybe one day.

Three types of breakwaters and a ramp prop.

Found in transportation ship and industrial props menus.

You can change the height with move it.


Main: 1036 tris
1024x512 (diffuse, normal, specular, color)

LOD: 56 tris
64x64 (diffuse, specular, color)


Main: 248 tris
1024x512 (diffuse, normal, specular, color)

LOD: 10 tris
64x64 (diffuse, specular, color)


Main: 400 tris
1024x512 (diffuse, normal, specular, color)

LOD: 20 tris
64x64 (diffuse, specular, color)


Main: 46 tris
1024x512 (diffuse, normal, specular, color)

LOD: 10 tris
64x64 (diffuse, specular, color)

Required Mods:

More Beautification to access the prop menu:

Recommended Mods:

Move It! for adjusting the height and placement:

Prop Snapping for putting props on the breakwaters:

Asset Creation Video:
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austin316hockey Dec 28, 2016 @ 11:15am 
Awesome, these will go hand-in-hand with the quays.
OmeGa_Baas Dec 27, 2016 @ 4:52am 
Looks cool!
Ronyx69  [author] Dec 27, 2016 @ 3:33am 
@SpacePixel Not going to, you have set texture quality to low or something? You think this looks blurry ?
SpacePixel Dec 27, 2016 @ 3:27am 
Please, can you improve textures quality? Now they're too blurry.
Neo-Nuclearcrazed Dec 26, 2016 @ 2:27am 
I thought the picture were real at first.
Gunner 194 Dec 25, 2016 @ 4:33pm 
As an ocean engineer: *heavy breathing*
Ronyx69  [author] Dec 25, 2016 @ 10:45am 
@rochetjeremy Hold means press for a few seconds, I can't understand what you're saying.
rochetjeremy Dec 25, 2016 @ 10:25am 
What do you mean with "hod page up" ? I only usually use page up/dowcn wuthotu doing nothing before (i am french so. ^^)
helm.mayr Dec 25, 2016 @ 10:09am 
Merry Christmas Guys! Sorry that i post this late

Ronyx69  [author] Dec 25, 2016 @ 6:26am 
@rochetjeremy Hold page up, the building will be forced to change to "fixed height" mode, after that you can use page up/down for changing height.