Sid Meier's Civilization V

Sid Meier's Civilization V

356 ratings
Poland (Józef Pilsudski)
   
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20.289 MB
Feb 1, 2015 @ 4:54pm
Aug 30 @ 2:48pm
18 Change Notes ( view )

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Poland (Józef Pilsudski)

In 1 collection by JFD
JFD's Civilisations
157 items
Description
POLAND (JOZEF PILSUDSKI)
Unique Trait: Miracle of the Vistula
Combat Units are trained 25% faster and earn 33% more combat experience when fighting against a foe with a greater military force. After Industrialisation, Workers may build weaker Manufactories and Customs Houses.*

*These do not receive benefits from policies, techs, or other means like normal Manufactories and Customs Houses.

Unique Unit: Legionary Uhlan
The Legionary Uhlan is a fast Mounted Unit that has greater Movement than the Cavalry that it replaces for Józef Pilsudski's Poland. After defeating an enemy unit, the Legionary Uhlan may attack again and deals additional damage to any other enemy units in the area. It also has a minor Combat bonus when fighting Armored Units. Use them for rapid flanking attacks and fast withdrawal to avoid taking damage. Upon researching Combustion, this unit becomes stronger.

Unique Unit: PZL.23
The PZL.23 is the second Polish unique unit for Jozef Pilsudski. Unlike the Fighter that it replaces, it has better Range and has a combat bonus against Land Units. Use it as a fighter-bomber hybrid, capable against both the enemy's air force and land army.
ACHIEVEMENTS
Sanatizing and Sanation
Beat the game on any difficulty setting as Poland under Jozef Pilsudski

Surprise, Tank!
As Poland under Jozef Pilsudski, have the most Mounted Units among Civilizations at war at the time of researching Combustion and at least 3

Note that Achievements require the Additional Achievements mod: here.
PATCHNOTES
  • v4
  • Added Additional Achievements support.
  • Reworked uniques so that they draw on the exact elements of their base unit/building.
  • Tidied up some redundancies in the code, and some other misc. fixes.
  • v3
  • Clarified that the Legionary Uhlan gets a (meme) +10% vs Armoured Units.
  • Fixed the fact that Pilsudki's expansion bias was 62.
  • Added a German accent to the Leader name.
  • Updated Civ and alpha icons thanks to DarthKyofu.
  • Updated city list thanks to DarthKyofu.
  • Various text, supports, and code standardizations/optimizations.
  • Fixed black outlines on Civ Icon and Unit Flag alphas (where applicable).
  • Fixed issue where the ambience in the leaderscene overwrote the music (where applicable).
  • v2
  • Standardization update.
  • Fixed issue where units would receive an attack and defense boost from the UA in addition to an XP boost
  • Pilsudki's mini Manufactories and Custom Houses no longer receive boosts from tech changes and can no longer be used to improve resources. However, they now yield 3 of their respective yields instead of 2.
  • Added mod support for when using RtP - Workforces.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
Popular Discussions View All (1)
0
Apr 25, 2021 @ 5:42pm
Pilsudski Flying Horse Units Bug
temps
94 Comments
RoMax Dec 5, 2023 @ 7:35am 
nie pobiera z warsztatu, mozna to sprawdzić?
Dino Jul 26, 2021 @ 5:07pm 
Everything works. The unique units are quite fun to play with. The civ has a David vs Goliath theme with the UA and the Legionary Uhlan. The UA can only really be used once because once you’ve used it, your force will probably be larger than the opponents’ for the rest of the game.
Manufactories are interesting improvements, giving +3 production to almost any tile. They can be used to make naked desert tiles useful, and are strictly better than resourceless mines and flatland lumber mills. Cities can achieve high production even in flat lands. A challenge is to balance the number mancufactories to the number of farms to also get acceptable growth. I give this civ a B+.
Caution May 13, 2021 @ 1:25pm 
What Empire does this replace since I need to know because i'm creating a scenario.
Pan M Nov 25, 2020 @ 3:57am 
I love the mod but: my ulans are flying in cirlces above target when they attacking. Just feedback, keep up good work ^^
RicePlayz Oct 20, 2020 @ 6:27am 
I will buy you a coffee if you make Sikorski of Poland a separate mod
Ordynardo Aug 29, 2020 @ 4:57pm 
ZA CHUJA NIE BEDE GRAŁ GERMANSKIM AGENTEM
76561198198113030 Jan 8, 2020 @ 7:31pm 
Do the weaker manufactories and customs houses count as great people improvements for that United Nations policy that gives them a culture yield?
Merv🐾 Feb 11, 2019 @ 3:21am 
strange even tho the mod is displaying in-game it won't let me play as poland is there any solution ?
Fire10116 Jul 10, 2018 @ 11:40am 
Czy można też na Gods and Kings
KOMKOR Feb 6, 2018 @ 9:39am 
Dlaczego jest Polish Empire? Polska nie była Imperium