STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

14,594 ratings
Empire at War: Remake 4.0 – [OFFICIAL]
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Game Type: FOC
File Size
Posted
Updated
22.180 GB
Jun 15, 2019 @ 8:59am
Aug 19, 2023 @ 4:13pm
52 Change Notes ( view )
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Empire at War: Remake 4.0 – [OFFICIAL]

Description
Empire at War: Remake 4.0 – The Grand Update

As of a few days ago, a dev has leaked the unfinished 5.0 developer build of the mod. We recommend waiting for the full update here on the main mod page, which will not be as undercooked as the leaked version.

It's finally here! With the Grand Update, we now consider Remake a complete experience, but it is far from a finished product. With the major reworks done, and the sandbox fully fleshed out, new content should be releasing much more often. The 4.0 Update is a total overhaul of the entire game, leaving nothing untouched. Forget everything you know about vanilla, and the previous versions of Remake, because it's a whole new beast. We all hope you enjoy our unique take on Empire at War, focused on large scale, exciting warfare and our new Ground Overhaul!

New Feature Overview:

- The Webway GC Overhaul:
New Maps and new gameplay, focused on capturing powerful Sectors
New Minor Factions, each of which has unique units
New GC Economy Overhaul (Watch out for Attrition and Upkeep Costs!)
New GC AI Overhaul
New AI Only "Observer GC" (Sit back, and watch the chaos, as the AI plays the whole game for you, battles and all!)

- Space Overhauls:
New Modular Space Station Overhaul
New Secondary Space Stations (Including Golans!)
New Starfighter Overhaul (Including new Starfighter Behavior [no more blobs], new Weapons, many new units, and the Attrition system)
New Space Units (Including the Hutt Fleet! Finally, the Underworld is a proper Faction)

- Ground Overhauls:
New Regiment System (Build and Deploy entire armies at once)
New Mechanics
New types of Infantry, Vehicles, and Ground Starfighters
New Weapons and Abilities
New Modular Base Overhaul
New Buildings, and Defensive Building Types
New Bombing Runs (Each type of bomber has it's own weapon/bomb loadout)

- Miscellaneous Overhauls:
An incredibly extensive Audio Overhaul, with nearly 9000 new audio files added, featuring all new SFX, Voice-overs, and Music from your favorite Star Wars content. Enjoy the nostalgia!
Custom Loading Screens for each map (Thanks to our Discord for your screenshots!)
New UI Overhaul
In-Battle AI Changes
Many Optimizations
Redone Unit Descriptions
And much, much more...

This is a very general list of the huge number of additions and changes coming with 4.0. For a full understanding of the new Remake experience, please read the Intro Text, or you may quickly find yourself overwhelmed. We also have our Discord, and a new Wiki to check out, if you need more information.

It's been a long road, getting from there to here. It's been a long time, but our time is finally here, and we thank you for your patience, and your support. We hope that the wait has been worth it, and that you will continue to join

The mod's credits (Note it includes some things from 5.0 as well): https://docs.google.com/document/d/1BupPKMRr8DtqfV4rVR1cizFHmJkwGLy2-4rVslqHsc0/edit?usp=sharing


This is the mods discord server, where people talk about the mod, star wars related matters and other random stuff, everyone is welcome!: https://discord.gg/zZeyPe6

The mod now has a Wiki Come add to it with new info for the current release and use it to learn new things about the various features and units in the mod.
https://empire-at-war-remake.fandom.com/wiki/Empire_at_War:_Remake_Wiki

All content within this mod is not free to use in any other mod or game without the permission of the creator/creators of said content. This mod is the hard work of the The Dutchman, the Remake Team, and several other modders and mod teams who have shared their work with us. Respect the hard work and dedication of the modders.

Here's the SteamID
STEAMMOD=1770851727



Before commenting read the pinned discussions and it may answer any questions you have. Also asking things on the discord is the best way to get an answer to a question if it's not in the FAQ thread because the steam comments cant really be directly answered nor are they constantly watched.

All comments are public and subject to community review. Idiotic comments will be shared and joked about on the discord so make sure to tell us exactly how we hurt your special little feelings.
Popular Discussions View All (894)
14
Jun 26 @ 8:10am
Remake 5.0 Release date/state
sauron2012
92
Mar 19 @ 6:52pm
PINNED: 4.0.8.2 Update
EmperorNiko
19
5
Jun 8 @ 9:59am
PINNED: Former Dev's update on the mod so steam people shut up and stop speculating or spreading false information.
EmperorNiko
7,653 Comments
Pumpkin Aug 31 @ 8:00pm 
create a new save sadly, worst part about this mod
Brother Rafadius Aug 30 @ 11:31am 
Does anyone know how to fix the GC freeze?
FiltratedOrc74 Aug 28 @ 12:42am 
Using the ability af the admiral zsinj do crash the game sometimes
Ладно Aug 27 @ 8:26am 
@Ardin I have. But this save is played with some submods
dart_veyder999 Aug 22 @ 9:48pm 
Why is Director Krennic represented in the "Imperial defectors" faction?
wolfrock81 Aug 21 @ 2:26am 
im not sure why, but i cannot move past month 281 in my game. i have a save at month 279, but for whatever reason it will crash to desktop on the 4th tick of month 281 without fail.
Ardin Aug 20 @ 3:10pm 
Does anyone have a savegame with the Death Star built? Mine was broken aften an update.
Thank you in advance
Ecliptix Aug 19 @ 10:50pm 
Great mod - but seems to frequent crashes and become unstable in the late game. Usually as early as month 120, as late as month 170. And its a much slower burn compared to other mods.

Yes, I do make unique saves every time. No I don't save while paused.
To be fair - could be because I like to build an overwhelming force before rolling in possibly.
VLASYARA Aug 17 @ 3:04am 
Su**s too slow game. Why you cant do mod so cool how ACM2.4???
Durandy Aug 16 @ 6:18pm 
@Wargamer Not really I gave my feedback and moved on to a better balanced mod. The only downside is that I think this mod has the best looking models. If you however want to enjoy starfighter and bomber spam simulator than by all means. I prefer building balanced fleets which is what you are supposed to do. Maybe instead tell me what exactly is incorrect with my issue? Instead of mindlessly typing "x d mad" what about instead trying to refute what I said?