Team Fortress 2
Имате ли каквото Ви е необходимо?
Създавайте и подавайте нови артикули (като шапки, оръжия, значки, ботуши и други), за да бъдат разгледани и включени в играта. Кликнете тук, за да научите още.
New weapon suggestion: The Thunderclap
Class: Heavy
Weapon Slot: Primary
Stats:

(+)Doesn't require ammo
(+)No spin up required
(+)15% Faster move speed
(+)40% Tighter spread
(-)Can overheat (!) Overheats after 7.5 seconds of firing (!!) Cooldown rate: 1.5 secs not firing = 1 sec of firing
(-)Overheating does 55 self damage
(-)35% Damage penalty
(!)Introduces a new damage type: Electric

Comment what you think!
< >
Показване на 1-1 от 1 коментара
Nice idea for a gordbort style weapon for heavy, but lose the new damage type

Instead of a single huge chunk of damage when overheating, I'll suggest making a 'take damage while overheating' to balance it, sort of a use health as ammo type idea

Since it does not require ammo nor spinup, it will be a flanking heavy, but it lacks the damage to do so, so at the current state, its very situational
< >
Показване на 1-1 от 1 коментара
На страница: 1530 50

Дата на публикуване: 22 март 2018 в 8:44
Публикации: 1