Team Fortress 2
А вам это по плечу?
Создавайте новые предметы (например, шляпы, оружие, значки, ботинки и т. п.), и их могут добавить в игру. Здесь можно узнать подробности.
Do I need to animate my weapon for submission?
I have created a new grenade launcher for the Demoman and want to submit it to the workshop but I can't find any information anywhere regarding animation.

Do I even need to have animations included (such as the barrel rotating and the reload)?
If so, how do I go about creating and packing the animations?

Any help regarding any of this is VERY appreciated.

Thanks.
< >
Сообщения 12 из 2
If your weapon is rigged correctly, it will use the animations from the current grenade launcher. If it deviates significantly then it will require custom animations. Valve have yet to accept user contributed animations, so I would suggest trying to make it work with the current animation set. You can achieve this by decompiling the c_ model for the grenade launcher and rigging to the skeleton
Thank you for the information. I will look into this.
< >
Сообщения 12 из 2
Показывать на странице: 1530 50

Дата создания: 27 ноя. 2012 г. в 10:57
Сообщений: 2